/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include "SingleTouchMotionAccumulator.h"
#include "TouchInputMapper.h"

namespace android {

class SingleTouchInputMapper : public TouchInputMapper {
public:
    template <class T, class... Args>
    friend std::unique_ptr<T> createInputMapper(InputDeviceContext& deviceContext,
                                                const InputReaderConfiguration& readerConfig,
                                                Args... args);

    ~SingleTouchInputMapper() override;

    [[nodiscard]] std::list<NotifyArgs> reset(nsecs_t when) override;
    [[nodiscard]] std::list<NotifyArgs> process(const RawEvent& rawEvent) override;

protected:
    void syncTouch(nsecs_t when, RawState* outState) override;
    void configureRawPointerAxes() override;
    bool hasStylus() const override;

private:
    SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
    explicit SingleTouchInputMapper(InputDeviceContext& deviceContext,
                                    const InputReaderConfiguration& readerConfig);
};

} // namespace android
