/*
 * Copyright 2021 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <log/log.h>
#include <stdio.h>
#include <string.h>

namespace {
bool gSave = false;
}

namespace renderenginebench {

void parseFlagsForHelp(int argc, char** argv) {
    for (int i = 0; i < argc; i++) {
        if (!strcmp(argv[i], "--help")) {
            printf("RenderEngineBench-specific flags:\n");
            printf("[--save]: Save the output to the device to confirm drawing result.\n");
            break;
        }
    }
}

void parseFlags(int argc, char** argv) {
    for (int i = 0; i < argc; i++) {
        if (!strcmp(argv[i], "--save")) {
            gSave = true;
        }
    }
}

bool save() {
    return gSave;
}
} // namespace renderenginebench
