/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "LightingInfo.h"

#include <float.h>

namespace android {
namespace uirenderer {

float LightingInfo::mLightRadius = 0;
uint8_t LightingInfo::mAmbientShadowAlpha = 0;
uint8_t LightingInfo::mSpotShadowAlpha = 0;

Vector3 LightingInfo::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN};

} /* namespace uirenderer */
} /* namespace android */
