diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
fn _skslMain(xy: vec2<f32>) -> vec4<f32> {
  {
    var i: i32;
    {
      var a: i32 = 0;
      loop {
        {
          {
            var b: i32 = 0;
            loop {
              {
                {
                  var c: i32 = 0;
                  loop {
                    {
                      {
                        var d: i32 = 0;
                        loop {
                          {
                            i = i + i32(1);
                          }
                          continuing {
                            d = d + i32(1);
                            break if d >= 10;
                          }
                        }
                      }
                    }
                    continuing {
                      c = c + i32(1);
                      break if c >= 10;
                    }
                  }
                }
              }
              continuing {
                b = b + i32(1);
                break if b >= 10;
              }
            }
          }
        }
        continuing {
          a = a + i32(1);
          break if a >= 10;
        }
      }
    }
    return vec4<f32>(0.0);
  }
}
@fragment fn main(@location(0) _coords: vec2<f32>) -> @location(0) vec4<f32> {
  return _skslMain(_coords);
}
