<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<OpenGLAPI>

<category name="GL_EXT_texture_storage" number="556">

  <enum name="TEXTURE_IMMUTABLE_FORMAT_EXT" value="0x912F"/>
  <enum name="ALPHA8_EXT" value="0x803C"/>
  <enum name="LUMINANCE8_EXT" value="0x8040"/>
  <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/>

  <function name="TexStorage1DEXT" alias="TexStorage1D">
    <param name="target" type="GLenum"/>
    <param name="levels" type="GLsizei"/>
    <param name="internalFormat" type="GLenum"/>
    <param name="width" type="GLsizei"/>
  </function>

  <function name="TexStorage2DEXT" es2="2.0" alias="TexStorage2D">
    <param name="target" type="GLenum"/>
    <param name="levels" type="GLsizei"/>
    <param name="internalFormat" type="GLenum"/>
    <param name="width" type="GLsizei"/>
    <param name="height" type="GLsizei"/>
  </function>

  <function name="TexStorage3DEXT" es2="2.0" alias="TexStorage3D">
    <param name="target" type="GLenum"/>
    <param name="levels" type="GLsizei"/>
    <param name="internalFormat" type="GLenum"/>
    <param name="width" type="GLsizei"/>
    <param name="height" type="GLsizei"/>
    <param name="depth" type="GLsizei"/>
  </function>

  <function name="TextureStorage1DEXT">
    <param name="texture" type="GLuint"/>
    <param name="target" type="GLenum"/>
    <param name="levels" type="GLsizei"/>
    <param name="internalFormat" type="GLenum"/>
    <param name="width" type="GLsizei"/>
  </function>

  <function name="TextureStorage2DEXT">
    <param name="texture" type="GLuint"/>
    <param name="target" type="GLenum"/>
    <param name="levels" type="GLsizei"/>
    <param name="internalFormat" type="GLenum"/>
    <param name="width" type="GLsizei"/>
    <param name="height" type="GLsizei"/>
  </function>

  <function name="TextureStorage3DEXT">
    <param name="texture" type="GLuint"/>
    <param name="target" type="GLenum"/>
    <param name="levels" type="GLsizei"/>
    <param name="internalFormat" type="GLenum"/>
    <param name="width" type="GLsizei"/>
    <param name="height" type="GLsizei"/>
    <param name="depth" type="GLsizei"/>
  </function>

</category>


</OpenGLAPI>
