<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<!-- Note: no GLX protocol info yet. -->


<OpenGLAPI>

<category name="GL_ARB_vertex_array_object" number="54">

    <enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/>

    <function name="BindVertexArray" es2="3.0" no_error="true"
              marshal_call_after="_mesa_glthread_BindVertexArray(ctx, array);">
        <param name="array" type="GLuint"/>
    </function>

    <function name="DeleteVertexArrays" es2="3.0" no_error="true"
              marshal_call_after="_mesa_glthread_DeleteVertexArrays(ctx, n, arrays);">
        <param name="n" type="GLsizei"/>
        <param name="arrays" type="const GLuint *" count="n"/>
    </function>

    <function name="GenVertexArrays" es2="3.0" no_error="true"
              marshal_call_after="_mesa_glthread_GenVertexArrays(ctx, n, arrays);">
        <param name="n" type="GLsizei"/>
        <param name="arrays" type="GLuint *"/>
    </function>

    <function name="IsVertexArray" es2="3.0">
        <param name="array" type="GLuint"/>
        <return type="GLboolean"/>
    </function>

</category>

</OpenGLAPI>
