/*
 * Copyright © 2014 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 *
 * Authors:
 *    Connor Abbott (cwabbott0@gmail.com)
 *
 */

#include "nir.h"
#include <assert.h>
#include <limits.h>
#include <math.h>
#include "util/half_float.h"
#include "util/macros.h"
#include "util/u_math.h"
#include "util/u_qsort.h"
#include "nir_builder.h"
#include "nir_control_flow_private.h"
#include "nir_worklist.h"

#ifndef NDEBUG
uint32_t nir_debug = 0;
bool nir_debug_print_shader[MESA_SHADER_KERNEL + 1] = { 0 };

static const struct debug_named_value nir_debug_control[] = {
   { "clone", NIR_DEBUG_CLONE,
     "Test cloning a shader at each successful lowering/optimization call" },
   { "serialize", NIR_DEBUG_SERIALIZE,
     "Test serialize and deserialize shader at each successful lowering/optimization call" },
   { "novalidate", NIR_DEBUG_NOVALIDATE,
     "Disable shader validation at each successful lowering/optimization call" },
   { "validate_ssa_dominance", NIR_DEBUG_VALIDATE_SSA_DOMINANCE,
     "Validate SSA dominance in shader at each successful lowering/optimization call" },
   { "tgsi", NIR_DEBUG_TGSI,
     "Dump NIR/TGSI shaders when doing a NIR<->TGSI translation" },
   { "print", NIR_DEBUG_PRINT,
     "Dump resulting shader after each successful lowering/optimization call" },
   { "print_vs", NIR_DEBUG_PRINT_VS,
     "Dump resulting vertex shader after each successful lowering/optimization call" },
   { "print_tcs", NIR_DEBUG_PRINT_TCS,
     "Dump resulting tessellation control shader after each successful lowering/optimization call" },
   { "print_tes", NIR_DEBUG_PRINT_TES,
     "Dump resulting tessellation evaluation shader after each successful lowering/optimization call" },
   { "print_gs", NIR_DEBUG_PRINT_GS,
     "Dump resulting geometry shader after each successful lowering/optimization call" },
   { "print_fs", NIR_DEBUG_PRINT_FS,
     "Dump resulting fragment shader after each successful lowering/optimization call" },
   { "print_cs", NIR_DEBUG_PRINT_CS,
     "Dump resulting compute shader after each successful lowering/optimization call" },
   { "print_ts", NIR_DEBUG_PRINT_TS,
     "Dump resulting task shader after each successful lowering/optimization call" },
   { "print_ms", NIR_DEBUG_PRINT_MS,
     "Dump resulting mesh shader after each successful lowering/optimization call" },
   { "print_rgs", NIR_DEBUG_PRINT_RGS,
     "Dump resulting raygen shader after each successful lowering/optimization call" },
   { "print_ahs", NIR_DEBUG_PRINT_AHS,
     "Dump resulting any-hit shader after each successful lowering/optimization call" },
   { "print_chs", NIR_DEBUG_PRINT_CHS,
     "Dump resulting closest-hit shader after each successful lowering/optimization call" },
   { "print_mhs", NIR_DEBUG_PRINT_MHS,
     "Dump resulting miss-hit shader after each successful lowering/optimization call" },
   { "print_is", NIR_DEBUG_PRINT_IS,
     "Dump resulting intersection shader after each successful lowering/optimization call" },
   { "print_cbs", NIR_DEBUG_PRINT_CBS,
     "Dump resulting callable shader after each successful lowering/optimization call" },
   { "print_ks", NIR_DEBUG_PRINT_KS,
     "Dump resulting kernel shader after each successful lowering/optimization call" },
   { "print_no_inline_consts", NIR_DEBUG_PRINT_NO_INLINE_CONSTS,
     "Do not print const value near each use of const SSA variable" },
   { "print_internal", NIR_DEBUG_PRINT_INTERNAL,
     "Print shaders even if they are marked as internal" },
   { "print_pass_flags", NIR_DEBUG_PRINT_PASS_FLAGS,
     "Print pass_flags for every instruction when pass_flags are non-zero" },
   DEBUG_NAMED_VALUE_END
};

DEBUG_GET_ONCE_FLAGS_OPTION(nir_debug, "NIR_DEBUG", nir_debug_control, 0)

static void
nir_process_debug_variable_once(void)
{
   nir_debug = debug_get_option_nir_debug();

   /* clang-format off */
   nir_debug_print_shader[MESA_SHADER_VERTEX]       = NIR_DEBUG(PRINT_VS);
   nir_debug_print_shader[MESA_SHADER_TESS_CTRL]    = NIR_DEBUG(PRINT_TCS);
   nir_debug_print_shader[MESA_SHADER_TESS_EVAL]    = NIR_DEBUG(PRINT_TES);
   nir_debug_print_shader[MESA_SHADER_GEOMETRY]     = NIR_DEBUG(PRINT_GS);
   nir_debug_print_shader[MESA_SHADER_FRAGMENT]     = NIR_DEBUG(PRINT_FS);
   nir_debug_print_shader[MESA_SHADER_COMPUTE]      = NIR_DEBUG(PRINT_CS);
   nir_debug_print_shader[MESA_SHADER_TASK]         = NIR_DEBUG(PRINT_TS);
   nir_debug_print_shader[MESA_SHADER_MESH]         = NIR_DEBUG(PRINT_MS);
   nir_debug_print_shader[MESA_SHADER_RAYGEN]       = NIR_DEBUG(PRINT_RGS);
   nir_debug_print_shader[MESA_SHADER_ANY_HIT]      = NIR_DEBUG(PRINT_AHS);
   nir_debug_print_shader[MESA_SHADER_CLOSEST_HIT]  = NIR_DEBUG(PRINT_CHS);
   nir_debug_print_shader[MESA_SHADER_MISS]         = NIR_DEBUG(PRINT_MHS);
   nir_debug_print_shader[MESA_SHADER_INTERSECTION] = NIR_DEBUG(PRINT_IS);
   nir_debug_print_shader[MESA_SHADER_CALLABLE]     = NIR_DEBUG(PRINT_CBS);
   nir_debug_print_shader[MESA_SHADER_KERNEL]       = NIR_DEBUG(PRINT_KS);
   /* clang-format on */
}

void
nir_process_debug_variable(void)
{
   static once_flag flag = ONCE_FLAG_INIT;
   call_once(&flag, nir_process_debug_variable_once);
}
#endif

/** Return true if the component mask "mask" with bit size "old_bit_size" can
 * be re-interpreted to be used with "new_bit_size".
 */
bool
nir_component_mask_can_reinterpret(nir_component_mask_t mask,
                                   unsigned old_bit_size,
                                   unsigned new_bit_size)
{
   assert(util_is_power_of_two_nonzero(old_bit_size));
   assert(util_is_power_of_two_nonzero(new_bit_size));

   if (old_bit_size == new_bit_size)
      return true;

   if (old_bit_size == 1 || new_bit_size == 1)
      return false;

   if (old_bit_size > new_bit_size) {
      unsigned ratio = old_bit_size / new_bit_size;
      return util_last_bit(mask) * ratio <= NIR_MAX_VEC_COMPONENTS;
   }

   unsigned iter = mask;
   while (iter) {
      int start, count;
      u_bit_scan_consecutive_range(&iter, &start, &count);
      start *= old_bit_size;
      count *= old_bit_size;
      if (start % new_bit_size != 0)
         return false;
      if (count % new_bit_size != 0)
         return false;
   }
   return true;
}

/** Re-interprets a component mask "mask" with bit size "old_bit_size" so that
 * it can be used can be used with "new_bit_size".
 */
nir_component_mask_t
nir_component_mask_reinterpret(nir_component_mask_t mask,
                               unsigned old_bit_size,
                               unsigned new_bit_size)
{
   assert(nir_component_mask_can_reinterpret(mask, old_bit_size, new_bit_size));

   if (old_bit_size == new_bit_size)
      return mask;

   nir_component_mask_t new_mask = 0;
   unsigned iter = mask;
   while (iter) {
      int start, count;
      u_bit_scan_consecutive_range(&iter, &start, &count);
      start = start * old_bit_size / new_bit_size;
      count = count * old_bit_size / new_bit_size;
      new_mask |= BITFIELD_RANGE(start, count);
   }
   return new_mask;
}

nir_shader *
nir_shader_create(void *mem_ctx,
                  gl_shader_stage stage,
                  const nir_shader_compiler_options *options,
                  shader_info *si)
{
   nir_shader *shader = rzalloc(mem_ctx, nir_shader);

   shader->gctx = gc_context(shader);

#ifndef NDEBUG
   nir_process_debug_variable();
#endif

   exec_list_make_empty(&shader->variables);

   shader->options = options;

   if (si) {
      assert(si->stage == stage);
      shader->info = *si;
   } else {
      shader->info.stage = stage;
   }

   exec_list_make_empty(&shader->functions);

   shader->num_inputs = 0;
   shader->num_outputs = 0;
   shader->num_uniforms = 0;

   return shader;
}

void
nir_shader_add_variable(nir_shader *shader, nir_variable *var)
{
   switch (var->data.mode) {
   case nir_var_function_temp:
      assert(!"nir_shader_add_variable cannot be used for local variables");
      return;

   case nir_var_shader_temp:
   case nir_var_shader_in:
   case nir_var_shader_out:
   case nir_var_uniform:
   case nir_var_mem_ubo:
   case nir_var_mem_ssbo:
   case nir_var_image:
   case nir_var_mem_shared:
   case nir_var_system_value:
   case nir_var_mem_push_const:
   case nir_var_mem_constant:
   case nir_var_shader_call_data:
   case nir_var_ray_hit_attrib:
   case nir_var_mem_task_payload:
   case nir_var_mem_node_payload:
   case nir_var_mem_node_payload_in:
   case nir_var_mem_global:
      break;

   default:
      assert(!"invalid mode");
      return;
   }

   exec_list_push_tail(&shader->variables, &var->node);
}

nir_variable *
nir_variable_create(nir_shader *shader, nir_variable_mode mode,
                    const struct glsl_type *type, const char *name)
{
   nir_variable *var = rzalloc(shader, nir_variable);
   var->name = ralloc_strdup(var, name);
   var->type = type;
   var->data.mode = mode;
   var->data.how_declared = nir_var_declared_normally;

   if ((mode == nir_var_shader_in &&
        shader->info.stage != MESA_SHADER_VERTEX &&
        shader->info.stage != MESA_SHADER_KERNEL) ||
       (mode == nir_var_shader_out &&
        shader->info.stage != MESA_SHADER_FRAGMENT))
      var->data.interpolation = INTERP_MODE_SMOOTH;

   if (mode == nir_var_shader_in || mode == nir_var_uniform)
      var->data.read_only = true;

   nir_shader_add_variable(shader, var);

   return var;
}

nir_variable *
nir_local_variable_create(nir_function_impl *impl,
                          const struct glsl_type *type, const char *name)
{
   nir_variable *var = rzalloc(impl->function->shader, nir_variable);
   var->name = ralloc_strdup(var, name);
   var->type = type;
   var->data.mode = nir_var_function_temp;

   nir_function_impl_add_variable(impl, var);

   return var;
}

nir_variable *
nir_state_variable_create(nir_shader *shader,
                          const struct glsl_type *type,
                          const char *name,
                          const gl_state_index16 tokens[STATE_LENGTH])
{
   nir_variable *var = nir_variable_create(shader, nir_var_uniform, type, name);
   var->num_state_slots = 1;
   var->state_slots = rzalloc_array(var, nir_state_slot, 1);
   memcpy(var->state_slots[0].tokens, tokens,
          sizeof(var->state_slots[0].tokens));
   shader->num_uniforms++;
   return var;
}

nir_variable *
nir_create_variable_with_location(nir_shader *shader, nir_variable_mode mode, int location,
                                  const struct glsl_type *type)
{
   /* Only supporting non-array, or arrayed-io types, because otherwise we don't
    * know how much to increment num_inputs/outputs
    */
   assert(glsl_type_is_vector_or_scalar(type) || glsl_type_is_unsized_array(type));

   const char *name;
   switch (mode) {
   case nir_var_shader_in:
      if (shader->info.stage == MESA_SHADER_VERTEX)
         name = gl_vert_attrib_name(location);
      else
         name = gl_varying_slot_name_for_stage(location, shader->info.stage);
      break;

   case nir_var_shader_out:
      if (shader->info.stage == MESA_SHADER_FRAGMENT)
         name = gl_frag_result_name(location);
      else
         name = gl_varying_slot_name_for_stage(location, shader->info.stage);
      break;

   case nir_var_system_value:
      name = gl_system_value_name(location);
      break;

   default:
      unreachable("Unsupported variable mode");
   }

   nir_variable *var = nir_variable_create(shader, mode, type, name);
   var->data.location = location;

   switch (mode) {
   case nir_var_shader_in:
      var->data.driver_location = shader->num_inputs++;
      break;

   case nir_var_shader_out:
      var->data.driver_location = shader->num_outputs++;
      break;

   case nir_var_system_value:
      break;

   default:
      unreachable("Unsupported variable mode");
   }

   return var;
}

nir_variable *
nir_get_variable_with_location(nir_shader *shader, nir_variable_mode mode, int location,
                               const struct glsl_type *type)
{
   nir_variable *var = nir_find_variable_with_location(shader, mode, location);
   if (var) {
      /* If this shader has location_fracs, this builder function is not suitable. */
      assert(var->data.location_frac == 0);

      /* The variable for the slot should match what we expected. */
      assert(type == var->type);
      return var;
   }

   return nir_create_variable_with_location(shader, mode, location, type);
}

nir_variable *
nir_find_variable_with_location(nir_shader *shader,
                                nir_variable_mode mode,
                                unsigned location)
{
   assert(util_bitcount(mode) == 1 && mode != nir_var_function_temp);
   nir_foreach_variable_with_modes(var, shader, mode) {
      if (var->data.location == location)
         return var;
   }
   return NULL;
}

nir_variable *
nir_find_variable_with_driver_location(nir_shader *shader,
                                       nir_variable_mode mode,
                                       unsigned location)
{
   assert(util_bitcount(mode) == 1 && mode != nir_var_function_temp);
   nir_foreach_variable_with_modes(var, shader, mode) {
      if (var->data.driver_location == location)
         return var;
   }
   return NULL;
}

nir_variable *
nir_find_state_variable(nir_shader *s,
                        gl_state_index16 tokens[STATE_LENGTH])
{
   nir_foreach_variable_with_modes(var, s, nir_var_uniform) {
      if (var->num_state_slots == 1 &&
          !memcmp(var->state_slots[0].tokens, tokens,
                  sizeof(var->state_slots[0].tokens)))
         return var;
   }
   return NULL;
}

nir_variable *nir_find_sampler_variable_with_tex_index(nir_shader *shader,
                                                       unsigned texture_index)
{
   nir_foreach_variable_with_modes(var, shader, nir_var_uniform) {
      unsigned size =
          glsl_type_is_array(var->type) ? glsl_array_size(var->type) : 1;
      if ((glsl_type_is_texture(glsl_without_array(var->type)) ||
           glsl_type_is_sampler(glsl_without_array(var->type))) &&
          (var->data.binding == texture_index ||
           (var->data.binding < texture_index &&
            var->data.binding + size > texture_index)))
         return var;
   }
   return NULL;
}

/* Annoyingly, qsort_r is not in the C standard library and, in particular, we
 * can't count on it on MSV and Android.  So we stuff the CMP function into
 * each array element.  It's a bit messy and burns more memory but the list of
 * variables should hever be all that long.
 */
struct var_cmp {
   nir_variable *var;
   int (*cmp)(const nir_variable *, const nir_variable *);
};

static int
var_sort_cmp(const void *_a, const void *_b, void *_cmp)
{
   const struct var_cmp *a = _a;
   const struct var_cmp *b = _b;
   assert(a->cmp == b->cmp);
   return a->cmp(a->var, b->var);
}

void
nir_sort_variables_with_modes(nir_shader *shader,
                              int (*cmp)(const nir_variable *,
                                         const nir_variable *),
                              nir_variable_mode modes)
{
   unsigned num_vars = 0;
   nir_foreach_variable_with_modes(var, shader, modes) {
      ++num_vars;
   }
   struct var_cmp *vars = ralloc_array(shader, struct var_cmp, num_vars);
   unsigned i = 0;
   nir_foreach_variable_with_modes_safe(var, shader, modes) {
      exec_node_remove(&var->node);
      vars[i++] = (struct var_cmp){
         .var = var,
         .cmp = cmp,
      };
   }
   assert(i == num_vars);

   util_qsort_r(vars, num_vars, sizeof(*vars), var_sort_cmp, cmp);

   for (i = 0; i < num_vars; i++)
      exec_list_push_tail(&shader->variables, &vars[i].var->node);

   ralloc_free(vars);
}

nir_function *
nir_function_create(nir_shader *shader, const char *name)
{
   nir_function *func = ralloc(shader, nir_function);

   exec_list_push_tail(&shader->functions, &func->node);

   func->name = ralloc_strdup(func, name);
   func->shader = shader;
   func->num_params = 0;
   func->params = NULL;
   func->impl = NULL;
   func->is_entrypoint = false;
   func->is_preamble = false;
   func->dont_inline = false;
   func->should_inline = false;
   func->is_subroutine = false;
   func->subroutine_index = 0;
   func->num_subroutine_types = 0;
   func->subroutine_types = NULL;

   /* Only meaningful for shader libraries, so don't export by default. */
   func->is_exported = false;

   return func;
}

void
nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src)
{
   dest->src = nir_src_for_ssa(src->src.ssa);
   for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++)
      dest->swizzle[i] = src->swizzle[i];
}

bool
nir_alu_src_is_trivial_ssa(const nir_alu_instr *alu, unsigned srcn)
{
   static uint8_t trivial_swizzle[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
   STATIC_ASSERT(ARRAY_SIZE(trivial_swizzle) == NIR_MAX_VEC_COMPONENTS);

   const nir_alu_src *src = &alu->src[srcn];
   unsigned num_components = nir_ssa_alu_instr_src_components(alu, srcn);

   return (src->src.ssa->num_components == num_components) &&
          (memcmp(src->swizzle, trivial_swizzle, num_components) == 0);
}

static void
cf_init(nir_cf_node *node, nir_cf_node_type type)
{
   exec_node_init(&node->node);
   node->parent = NULL;
   node->type = type;
}

nir_function_impl *
nir_function_impl_create_bare(nir_shader *shader)
{
   nir_function_impl *impl = ralloc(shader, nir_function_impl);

   impl->function = NULL;
   impl->preamble = NULL;

   cf_init(&impl->cf_node, nir_cf_node_function);

   exec_list_make_empty(&impl->body);
   exec_list_make_empty(&impl->locals);
   impl->ssa_alloc = 0;
   impl->num_blocks = 0;
   impl->valid_metadata = nir_metadata_none;
   impl->structured = true;

   /* create start & end blocks */
   nir_block *start_block = nir_block_create(shader);
   nir_block *end_block = nir_block_create(shader);
   start_block->cf_node.parent = &impl->cf_node;
   end_block->cf_node.parent = &impl->cf_node;
   impl->end_block = end_block;

   exec_list_push_tail(&impl->body, &start_block->cf_node.node);

   start_block->successors[0] = end_block;
   _mesa_set_add(end_block->predecessors, start_block);
   return impl;
}

nir_function_impl *
nir_function_impl_create(nir_function *function)
{
   assert(function->impl == NULL);

   nir_function_impl *impl = nir_function_impl_create_bare(function->shader);
   nir_function_set_impl(function, impl);
   return impl;
}

nir_block *
nir_block_create(nir_shader *shader)
{
   nir_block *block = rzalloc(shader, nir_block);

   cf_init(&block->cf_node, nir_cf_node_block);

   block->successors[0] = block->successors[1] = NULL;
   block->predecessors = _mesa_pointer_set_create(block);
   block->imm_dom = NULL;
   /* XXX maybe it would be worth it to defer allocation?  This
    * way it doesn't get allocated for shader refs that never run
    * nir_calc_dominance?  For example, state-tracker creates an
    * initial IR, clones that, runs appropriate lowering pass, passes
    * to driver which does common lowering/opt, and then stores ref
    * which is later used to do state specific lowering and futher
    * opt.  Do any of the references not need dominance metadata?
    */
   block->dom_frontier = _mesa_pointer_set_create(block);

   exec_list_make_empty(&block->instr_list);

   return block;
}

static inline void
src_init(nir_src *src)
{
   src->ssa = NULL;
}

nir_if *
nir_if_create(nir_shader *shader)
{
   nir_if *if_stmt = ralloc(shader, nir_if);

   if_stmt->control = nir_selection_control_none;

   cf_init(&if_stmt->cf_node, nir_cf_node_if);
   src_init(&if_stmt->condition);

   nir_block *then = nir_block_create(shader);
   exec_list_make_empty(&if_stmt->then_list);
   exec_list_push_tail(&if_stmt->then_list, &then->cf_node.node);
   then->cf_node.parent = &if_stmt->cf_node;

   nir_block *else_stmt = nir_block_create(shader);
   exec_list_make_empty(&if_stmt->else_list);
   exec_list_push_tail(&if_stmt->else_list, &else_stmt->cf_node.node);
   else_stmt->cf_node.parent = &if_stmt->cf_node;

   return if_stmt;
}

nir_loop *
nir_loop_create(nir_shader *shader)
{
   nir_loop *loop = rzalloc(shader, nir_loop);

   cf_init(&loop->cf_node, nir_cf_node_loop);
   /* Assume that loops are divergent until proven otherwise */
   loop->divergent = true;

   nir_block *body = nir_block_create(shader);
   exec_list_make_empty(&loop->body);
   exec_list_push_tail(&loop->body, &body->cf_node.node);
   body->cf_node.parent = &loop->cf_node;

   body->successors[0] = body;
   _mesa_set_add(body->predecessors, body);

   exec_list_make_empty(&loop->continue_list);

   return loop;
}

static void
instr_init(nir_instr *instr, nir_instr_type type)
{
   instr->type = type;
   instr->block = NULL;
   exec_node_init(&instr->node);
}

static void
alu_src_init(nir_alu_src *src)
{
   src_init(&src->src);
   for (int i = 0; i < NIR_MAX_VEC_COMPONENTS; ++i)
      src->swizzle[i] = i;
}

nir_alu_instr *
nir_alu_instr_create(nir_shader *shader, nir_op op)
{
   unsigned num_srcs = nir_op_infos[op].num_inputs;
   nir_alu_instr *instr = gc_zalloc_zla(shader->gctx, nir_alu_instr, nir_alu_src, num_srcs);

   instr_init(&instr->instr, nir_instr_type_alu);
   instr->op = op;
   for (unsigned i = 0; i < num_srcs; i++)
      alu_src_init(&instr->src[i]);

   return instr;
}

nir_deref_instr *
nir_deref_instr_create(nir_shader *shader, nir_deref_type deref_type)
{
   nir_deref_instr *instr = gc_zalloc(shader->gctx, nir_deref_instr, 1);

   instr_init(&instr->instr, nir_instr_type_deref);

   instr->deref_type = deref_type;
   if (deref_type != nir_deref_type_var)
      src_init(&instr->parent);

   if (deref_type == nir_deref_type_array ||
       deref_type == nir_deref_type_ptr_as_array)
      src_init(&instr->arr.index);

   return instr;
}

nir_jump_instr *
nir_jump_instr_create(nir_shader *shader, nir_jump_type type)
{
   nir_jump_instr *instr = gc_alloc(shader->gctx, nir_jump_instr, 1);
   instr_init(&instr->instr, nir_instr_type_jump);
   src_init(&instr->condition);
   instr->type = type;
   instr->target = NULL;
   instr->else_target = NULL;

   return instr;
}

nir_load_const_instr *
nir_load_const_instr_create(nir_shader *shader, unsigned num_components,
                            unsigned bit_size)
{
   nir_load_const_instr *instr =
      gc_zalloc_zla(shader->gctx, nir_load_const_instr, nir_const_value, num_components);
   instr_init(&instr->instr, nir_instr_type_load_const);

   nir_def_init(&instr->instr, &instr->def, num_components, bit_size);

   return instr;
}

nir_intrinsic_instr *
nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op)
{
   unsigned num_srcs = nir_intrinsic_infos[op].num_srcs;
   nir_intrinsic_instr *instr =
      gc_zalloc_zla(shader->gctx, nir_intrinsic_instr, nir_src, num_srcs);

   instr_init(&instr->instr, nir_instr_type_intrinsic);
   instr->intrinsic = op;

   for (unsigned i = 0; i < num_srcs; i++)
      src_init(&instr->src[i]);

   return instr;
}

nir_call_instr *
nir_call_instr_create(nir_shader *shader, nir_function *callee)
{
   const unsigned num_params = callee->num_params;
   nir_call_instr *instr =
      gc_zalloc_zla(shader->gctx, nir_call_instr, nir_src, num_params);

   instr_init(&instr->instr, nir_instr_type_call);
   instr->callee = callee;
   instr->num_params = num_params;
   for (unsigned i = 0; i < num_params; i++)
      src_init(&instr->params[i]);

   return instr;
}

static int8_t default_tg4_offsets[4][2] = {
   { 0, 1 },
   { 1, 1 },
   { 1, 0 },
   { 0, 0 },
};

nir_tex_instr *
nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
{
   nir_tex_instr *instr = gc_zalloc(shader->gctx, nir_tex_instr, 1);
   instr_init(&instr->instr, nir_instr_type_tex);

   instr->num_srcs = num_srcs;
   instr->src = gc_alloc(shader->gctx, nir_tex_src, num_srcs);
   for (unsigned i = 0; i < num_srcs; i++)
      src_init(&instr->src[i].src);

   instr->texture_index = 0;
   instr->sampler_index = 0;
   memcpy(instr->tg4_offsets, default_tg4_offsets, sizeof(instr->tg4_offsets));

   return instr;
}

void
nir_tex_instr_add_src(nir_tex_instr *tex,
                      nir_tex_src_type src_type,
                      nir_def *src)
{
   nir_tex_src *new_srcs = gc_zalloc(gc_get_context(tex), nir_tex_src, tex->num_srcs + 1);

   for (unsigned i = 0; i < tex->num_srcs; i++) {
      new_srcs[i].src_type = tex->src[i].src_type;
      nir_instr_move_src(&tex->instr, &new_srcs[i].src,
                         &tex->src[i].src);
   }

   gc_free(tex->src);
   tex->src = new_srcs;

   tex->src[tex->num_srcs].src_type = src_type;
   nir_instr_init_src(&tex->instr, &tex->src[tex->num_srcs].src, src);
   tex->num_srcs++;
}

void
nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx)
{
   assert(src_idx < tex->num_srcs);

   /* First rewrite the source to NIR_SRC_INIT */
   nir_instr_clear_src(&tex->instr, &tex->src[src_idx].src);

   /* Now, move all of the other sources down */
   for (unsigned i = src_idx + 1; i < tex->num_srcs; i++) {
      tex->src[i - 1].src_type = tex->src[i].src_type;
      nir_instr_move_src(&tex->instr, &tex->src[i - 1].src, &tex->src[i].src);
   }
   tex->num_srcs--;
}

bool
nir_tex_instr_has_explicit_tg4_offsets(nir_tex_instr *tex)
{
   if (tex->op != nir_texop_tg4)
      return false;
   return memcmp(tex->tg4_offsets, default_tg4_offsets,
                 sizeof(tex->tg4_offsets)) != 0;
}

nir_phi_instr *
nir_phi_instr_create(nir_shader *shader)
{
   nir_phi_instr *instr = gc_alloc(shader->gctx, nir_phi_instr, 1);
   instr_init(&instr->instr, nir_instr_type_phi);

   exec_list_make_empty(&instr->srcs);

   return instr;
}

/**
 * Adds a new source to a NIR instruction.
 *
 * Note that this does not update the def/use relationship for src, assuming
 * that the instr is not in the shader.  If it is, you have to do:
 *
 * list_addtail(&phi_src->src.use_link, &src.ssa->uses);
 */
nir_phi_src *
nir_phi_instr_add_src(nir_phi_instr *instr, nir_block *pred, nir_def *src)
{
   nir_phi_src *phi_src;

   phi_src = gc_zalloc(gc_get_context(instr), nir_phi_src, 1);
   phi_src->pred = pred;
   phi_src->src = nir_src_for_ssa(src);
   nir_src_set_parent_instr(&phi_src->src, &instr->instr);
   exec_list_push_tail(&instr->srcs, &phi_src->node);

   return phi_src;
}

nir_parallel_copy_instr *
nir_parallel_copy_instr_create(nir_shader *shader)
{
   nir_parallel_copy_instr *instr = gc_alloc(shader->gctx, nir_parallel_copy_instr, 1);
   instr_init(&instr->instr, nir_instr_type_parallel_copy);

   exec_list_make_empty(&instr->entries);

   return instr;
}

nir_debug_info_instr *
nir_debug_info_instr_create(nir_shader *shader, nir_debug_info_type type,
                            uint32_t string_length)
{
   uint32_t additional_size = 0;
   if (type == nir_debug_info_string)
      additional_size = string_length + 1;

   nir_debug_info_instr *instr = gc_zalloc_size(
      shader->gctx, sizeof(nir_debug_info_instr) + additional_size, 1);
   instr_init(&instr->instr, nir_instr_type_debug_info);

   instr->type = type;

   if (type == nir_debug_info_string)
      instr->string_length = string_length;

   return instr;
}

nir_undef_instr *
nir_undef_instr_create(nir_shader *shader,
                       unsigned num_components,
                       unsigned bit_size)
{
   nir_undef_instr *instr = gc_alloc(shader->gctx, nir_undef_instr, 1);
   instr_init(&instr->instr, nir_instr_type_undef);

   nir_def_init(&instr->instr, &instr->def, num_components, bit_size);

   return instr;
}

static nir_const_value
const_value_float(double d, unsigned bit_size)
{
   nir_const_value v;
   memset(&v, 0, sizeof(v));

   /* clang-format off */
   switch (bit_size) {
   case 16: v.u16 = _mesa_float_to_half(d);  break;
   case 32: v.f32 = d;                       break;
   case 64: v.f64 = d;                       break;
   default:
      unreachable("Invalid bit size");
   }
   /* clang-format on */

   return v;
}

static nir_const_value
const_value_int(int64_t i, unsigned bit_size)
{
   nir_const_value v;
   memset(&v, 0, sizeof(v));

   /* clang-format off */
   switch (bit_size) {
   case 1:  v.b   = i & 1; break;
   case 8:  v.i8  = i;     break;
   case 16: v.i16 = i;     break;
   case 32: v.i32 = i;     break;
   case 64: v.i64 = i;     break;
   default:
      unreachable("Invalid bit size");
   }
   /* clang-format on */

   return v;
}

nir_const_value
nir_alu_binop_identity(nir_op binop, unsigned bit_size)
{
   const int64_t max_int = (1ull << (bit_size - 1)) - 1;
   const int64_t min_int = -max_int - 1;
   switch (binop) {
   case nir_op_iadd:
      return const_value_int(0, bit_size);
   case nir_op_fadd:
      return const_value_float(0, bit_size);
   case nir_op_imul:
      return const_value_int(1, bit_size);
   case nir_op_fmul:
      return const_value_float(1, bit_size);
   case nir_op_imin:
      return const_value_int(max_int, bit_size);
   case nir_op_umin:
      return const_value_int(~0ull, bit_size);
   case nir_op_fmin:
      return const_value_float(INFINITY, bit_size);
   case nir_op_imax:
      return const_value_int(min_int, bit_size);
   case nir_op_umax:
      return const_value_int(0, bit_size);
   case nir_op_fmax:
      return const_value_float(-INFINITY, bit_size);
   case nir_op_iand:
      return const_value_int(~0ull, bit_size);
   case nir_op_ior:
      return const_value_int(0, bit_size);
   case nir_op_ixor:
      return const_value_int(0, bit_size);
   default:
      unreachable("Invalid reduction operation");
   }
}

nir_function_impl *
nir_cf_node_get_function(nir_cf_node *node)
{
   while (node->type != nir_cf_node_function) {
      node = node->parent;
   }

   return nir_cf_node_as_function(node);
}

/* Reduces a cursor by trying to convert everything to after and trying to
 * go up to block granularity when possible.
 */
static nir_cursor
reduce_cursor(nir_cursor cursor)
{
   switch (cursor.option) {
   case nir_cursor_before_block:
      if (exec_list_is_empty(&cursor.block->instr_list)) {
         /* Empty block.  After is as good as before. */
         cursor.option = nir_cursor_after_block;
      }
      return cursor;

   case nir_cursor_after_block:
      return cursor;

   case nir_cursor_before_instr: {
      nir_instr *prev_instr = nir_instr_prev(cursor.instr);
      if (prev_instr) {
         /* Before this instruction is after the previous */
         cursor.instr = prev_instr;
         cursor.option = nir_cursor_after_instr;
      } else {
         /* No previous instruction.  Switch to before block */
         cursor.block = cursor.instr->block;
         cursor.option = nir_cursor_before_block;
      }
      return reduce_cursor(cursor);
   }

   case nir_cursor_after_instr:
      if (nir_instr_next(cursor.instr) == NULL) {
         /* This is the last instruction, switch to after block */
         cursor.option = nir_cursor_after_block;
         cursor.block = cursor.instr->block;
      }
      return cursor;

   default:
      unreachable("Inavlid cursor option");
   }
}

bool
nir_cursors_equal(nir_cursor a, nir_cursor b)
{
   /* Reduced cursors should be unique */
   a = reduce_cursor(a);
   b = reduce_cursor(b);

   return a.block == b.block && a.option == b.option;
}

static bool
add_use_cb(nir_src *src, void *state)
{
   nir_instr *instr = state;

   nir_src_set_parent_instr(src, instr);
   list_addtail(&src->use_link, &src->ssa->uses);

   return true;
}

static bool
add_ssa_def_cb(nir_def *def, void *state)
{
   nir_instr *instr = state;

   if (instr->block && def->index == UINT_MAX) {
      nir_function_impl *impl =
         nir_cf_node_get_function(&instr->block->cf_node);

      def->index = impl->ssa_alloc++;

      impl->valid_metadata &= ~nir_metadata_live_defs;
   }

   return true;
}

static void
add_defs_uses(nir_instr *instr)
{
   nir_foreach_src(instr, add_use_cb, instr);
   nir_foreach_def(instr, add_ssa_def_cb, instr);
}

void
nir_instr_insert(nir_cursor cursor, nir_instr *instr)
{
   switch (cursor.option) {
   case nir_cursor_before_block:
      /* Only allow inserting jumps into empty blocks. */
      if (instr->type == nir_instr_type_jump)
         assert(exec_list_is_empty(&cursor.block->instr_list));

      instr->block = cursor.block;
      add_defs_uses(instr);
      exec_list_push_head(&cursor.block->instr_list, &instr->node);
      break;
   case nir_cursor_after_block: {
      /* Inserting instructions after a jump is illegal. */
      nir_instr *last = nir_block_last_instr(cursor.block);
      assert(last == NULL || last->type != nir_instr_type_jump);
      (void)last;

      instr->block = cursor.block;
      add_defs_uses(instr);
      exec_list_push_tail(&cursor.block->instr_list, &instr->node);
      break;
   }
   case nir_cursor_before_instr:
      assert(instr->type != nir_instr_type_jump);
      instr->block = cursor.instr->block;
      add_defs_uses(instr);
      exec_node_insert_node_before(&cursor.instr->node, &instr->node);
      break;
   case nir_cursor_after_instr:
      /* Inserting instructions after a jump is illegal. */
      assert(cursor.instr->type != nir_instr_type_jump);

      /* Only allow inserting jumps at the end of the block. */
      if (instr->type == nir_instr_type_jump)
         assert(cursor.instr == nir_block_last_instr(cursor.instr->block));

      instr->block = cursor.instr->block;
      add_defs_uses(instr);
      exec_node_insert_after(&cursor.instr->node, &instr->node);
      break;
   }

   if (instr->type == nir_instr_type_jump)
      nir_handle_add_jump(instr->block);

   nir_function_impl *impl = nir_cf_node_get_function(&instr->block->cf_node);
   impl->valid_metadata &= ~nir_metadata_instr_index;
}

bool
nir_instr_move(nir_cursor cursor, nir_instr *instr)
{
   /* If the cursor happens to refer to this instruction (either before or
    * after), don't do anything.
    */
   if ((cursor.option == nir_cursor_before_instr ||
        cursor.option == nir_cursor_after_instr) &&
       cursor.instr == instr)
      return false;

   nir_instr_remove(instr);
   nir_instr_insert(cursor, instr);
   return true;
}

static bool
src_is_valid(const nir_src *src)
{
   return (src->ssa != NULL);
}

static bool
remove_use_cb(nir_src *src, void *state)
{
   (void)state;

   if (src_is_valid(src))
      list_del(&src->use_link);

   return true;
}

static void
remove_defs_uses(nir_instr *instr)
{
   nir_foreach_src(instr, remove_use_cb, instr);
}

void
nir_instr_remove_v(nir_instr *instr)
{
   remove_defs_uses(instr);
   exec_node_remove(&instr->node);

   if (instr->type == nir_instr_type_jump) {
      nir_jump_instr *jump_instr = nir_instr_as_jump(instr);
      nir_handle_remove_jump(instr->block, jump_instr->type);
   }
}

void
nir_instr_free(nir_instr *instr)
{
   switch (instr->type) {
   case nir_instr_type_tex:
      gc_free(nir_instr_as_tex(instr)->src);
      break;

   case nir_instr_type_phi: {
      nir_phi_instr *phi = nir_instr_as_phi(instr);
      nir_foreach_phi_src_safe(phi_src, phi)
         gc_free(phi_src);
      break;
   }

   default:
      break;
   }

   gc_free(instr);
}

void
nir_instr_free_list(struct exec_list *list)
{
   struct exec_node *node;
   while ((node = exec_list_pop_head(list))) {
      nir_instr *removed_instr = exec_node_data(nir_instr, node, node);
      nir_instr_free(removed_instr);
   }
}

static bool
nir_instr_free_and_dce_live_cb(nir_def *def, void *state)
{
   bool *live = state;

   if (!nir_def_is_unused(def)) {
      *live = true;
      return false;
   } else {
      return true;
   }
}

static bool
nir_instr_free_and_dce_is_live(nir_instr *instr)
{
   /* Note: don't have to worry about jumps because they don't have dests to
    * become unused.
    */
   if (instr->type == nir_instr_type_intrinsic) {
      nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
      const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
      if (!(info->flags & NIR_INTRINSIC_CAN_ELIMINATE))
         return true;
   }

   bool live = false;
   nir_foreach_def(instr, nir_instr_free_and_dce_live_cb, &live);
   return live;
}

static bool
nir_instr_dce_add_dead_srcs_cb(nir_src *src, void *state)
{
   nir_instr_worklist *wl = state;

   list_del(&src->use_link);
   if (!nir_instr_free_and_dce_is_live(src->ssa->parent_instr))
      nir_instr_worklist_push_tail(wl, src->ssa->parent_instr);

   /* Stop nir_instr_remove from trying to delete the link again. */
   src->ssa = NULL;

   return true;
}

static void
nir_instr_dce_add_dead_ssa_srcs(nir_instr_worklist *wl, nir_instr *instr)
{
   nir_foreach_src(instr, nir_instr_dce_add_dead_srcs_cb, wl);
}

/**
 * Frees an instruction and any SSA defs that it used that are now dead,
 * returning a nir_cursor where the instruction previously was.
 */
nir_cursor
nir_instr_free_and_dce(nir_instr *instr)
{
   nir_instr_worklist *worklist = nir_instr_worklist_create();

   nir_instr_dce_add_dead_ssa_srcs(worklist, instr);
   nir_cursor c = nir_instr_remove(instr);

   struct exec_list to_free;
   exec_list_make_empty(&to_free);

   nir_instr *dce_instr;
   while ((dce_instr = nir_instr_worklist_pop_head(worklist))) {
      nir_instr_dce_add_dead_ssa_srcs(worklist, dce_instr);

      /* If we're removing the instr where our cursor is, then we have to
       * point the cursor elsewhere.
       */
      if ((c.option == nir_cursor_before_instr ||
           c.option == nir_cursor_after_instr) &&
          c.instr == dce_instr)
         c = nir_instr_remove(dce_instr);
      else
         nir_instr_remove(dce_instr);
      exec_list_push_tail(&to_free, &dce_instr->node);
   }

   nir_instr_free_list(&to_free);

   nir_instr_worklist_destroy(worklist);

   return c;
}

/*@}*/

nir_def *
nir_instr_def(nir_instr *instr)
{
   switch (instr->type) {
   case nir_instr_type_alu:
      return &nir_instr_as_alu(instr)->def;

   case nir_instr_type_deref:
      return &nir_instr_as_deref(instr)->def;

   case nir_instr_type_tex:
      return &nir_instr_as_tex(instr)->def;

   case nir_instr_type_intrinsic: {
      nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
      if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
         return &intrin->def;
      } else {
         return NULL;
      }
   }

   case nir_instr_type_phi:
      return &nir_instr_as_phi(instr)->def;

   case nir_instr_type_parallel_copy:
      unreachable("Parallel copies are unsupported by this function");

   case nir_instr_type_load_const:
      return &nir_instr_as_load_const(instr)->def;

   case nir_instr_type_undef:
      return &nir_instr_as_undef(instr)->def;

   case nir_instr_type_call:
   case nir_instr_type_jump:
   case nir_instr_type_debug_info:
      return NULL;
   }

   unreachable("Invalid instruction type");
}

bool
nir_foreach_phi_src_leaving_block(nir_block *block,
                                  nir_foreach_src_cb cb,
                                  void *state)
{
   for (unsigned i = 0; i < ARRAY_SIZE(block->successors); i++) {
      if (block->successors[i] == NULL)
         continue;

      nir_foreach_phi(phi, block->successors[i]) {
         nir_foreach_phi_src(phi_src, phi) {
            if (phi_src->pred == block) {
               if (!cb(&phi_src->src, state))
                  return false;
            }
         }
      }
   }

   return true;
}

nir_const_value
nir_const_value_for_float(double f, unsigned bit_size)
{
   nir_const_value v;
   memset(&v, 0, sizeof(v));

   /* clang-format off */
   switch (bit_size) {
   case 16: v.u16 = _mesa_float_to_half(f);  break;
   case 32: v.f32 = f;                       break;
   case 64: v.f64 = f;                       break;
   default: unreachable("Invalid bit size");
   }
   /* clang-format on */

   return v;
}

double
nir_const_value_as_float(nir_const_value value, unsigned bit_size)
{
   /* clang-format off */
   switch (bit_size) {
   case 16: return _mesa_half_to_float(value.u16);
   case 32: return value.f32;
   case 64: return value.f64;
   default: unreachable("Invalid bit size");
   }
   /* clang-format on */
}

nir_const_value *
nir_src_as_const_value(nir_src src)
{
   if (src.ssa->parent_instr->type != nir_instr_type_load_const)
      return NULL;

   nir_load_const_instr *load = nir_instr_as_load_const(src.ssa->parent_instr);

   return load->value;
}

const char *
nir_src_as_string(nir_src src)
{
   nir_debug_info_instr *di = nir_src_as_debug_info(src);
   if (di && di->type == nir_debug_info_string)
      return di->string;

   return NULL;
}

/**
 * Returns true if the source is known to be always uniform. Otherwise it
 * returns false which means it may or may not be uniform but it can't be
 * determined.
 *
 * For a more precise analysis of uniform values, use nir_divergence_analysis.
 */
bool
nir_src_is_always_uniform(nir_src src)
{
   /* Constants are trivially uniform */
   if (src.ssa->parent_instr->type == nir_instr_type_load_const)
      return true;

   if (src.ssa->parent_instr->type == nir_instr_type_intrinsic) {
      nir_intrinsic_instr *intr = nir_instr_as_intrinsic(src.ssa->parent_instr);
      /* As are uniform variables */
      if (intr->intrinsic == nir_intrinsic_load_uniform &&
          nir_src_is_always_uniform(intr->src[0]))
         return true;
      /* From the Vulkan specification 15.6.1. Push Constant Interface:
       * "Any member of a push constant block that is declared as an array must
       * only be accessed with dynamically uniform indices."
       */
      if (intr->intrinsic == nir_intrinsic_load_push_constant)
         return true;
      if (intr->intrinsic == nir_intrinsic_load_deref &&
          nir_deref_mode_is(nir_src_as_deref(intr->src[0]), nir_var_mem_push_const))
         return true;
   }

   /* Operating together uniform expressions produces a uniform result */
   if (src.ssa->parent_instr->type == nir_instr_type_alu) {
      nir_alu_instr *alu = nir_instr_as_alu(src.ssa->parent_instr);
      for (int i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
         if (!nir_src_is_always_uniform(alu->src[i].src))
            return false;
      }

      return true;
   }

   /* XXX: this could have many more tests, such as when a sampler function is
    * called with uniform arguments.
    */
   return false;
}

nir_block *
nir_src_get_block(nir_src *src)
{
   if (nir_src_is_if(src))
      return nir_cf_node_cf_tree_prev(&nir_src_parent_if(src)->cf_node);
   else if (nir_src_parent_instr(src)->type == nir_instr_type_phi)
      return list_entry(src, nir_phi_src, src)->pred;
   else
      return nir_src_parent_instr(src)->block;
}

static void
src_remove_all_uses(nir_src *src)
{
   if (src && src_is_valid(src))
      list_del(&src->use_link);
}

static void
src_add_all_uses(nir_src *src, nir_instr *parent_instr, nir_if *parent_if)
{
   if (!src)
      return;

   if (!src_is_valid(src))
      return;

   if (parent_instr) {
      nir_src_set_parent_instr(src, parent_instr);
   } else {
      assert(parent_if);
      nir_src_set_parent_if(src, parent_if);
   }

   list_addtail(&src->use_link, &src->ssa->uses);
}

void
nir_instr_init_src(nir_instr *instr, nir_src *src, nir_def *def)
{
   *src = nir_src_for_ssa(def);
   src_add_all_uses(src, instr, NULL);
}

void
nir_instr_clear_src(nir_instr *instr, nir_src *src)
{
   src_remove_all_uses(src);
   *src = NIR_SRC_INIT;
}

void
nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src)
{
   assert(!src_is_valid(dest) || nir_src_parent_instr(dest) == dest_instr);

   src_remove_all_uses(dest);
   src_remove_all_uses(src);
   *dest = *src;
   *src = NIR_SRC_INIT;
   src_add_all_uses(dest, dest_instr, NULL);
}

void
nir_def_init(nir_instr *instr, nir_def *def,
             unsigned num_components,
             unsigned bit_size)
{
   def->parent_instr = instr;
   list_inithead(&def->uses);
   def->num_components = num_components;
   def->bit_size = bit_size;
   def->divergent = true; /* This is the safer default */

   if (instr->block) {
      nir_function_impl *impl =
         nir_cf_node_get_function(&instr->block->cf_node);

      def->index = impl->ssa_alloc++;

      impl->valid_metadata &= ~nir_metadata_live_defs;
   } else {
      def->index = UINT_MAX;
   }
}

void
nir_def_rewrite_uses(nir_def *def, nir_def *new_ssa)
{
   assert(def != new_ssa);
   nir_foreach_use_including_if_safe(use_src, def) {
      nir_src_rewrite(use_src, new_ssa);
   }
}

void
nir_def_rewrite_uses_src(nir_def *def, nir_src new_src)
{
   nir_def_rewrite_uses(def, new_src.ssa);
}

static bool
is_instr_between(nir_instr *start, nir_instr *end, nir_instr *between)
{
   assert(start->block == end->block);

   if (between->block != start->block)
      return false;

   /* Search backwards looking for "between" */
   while (start != end) {
      if (between == end)
         return true;

      end = nir_instr_prev(end);
      assert(end);
   }

   return false;
}

/* Replaces all uses of the given SSA def with the given source but only if
 * the use comes after the after_me instruction.  This can be useful if you
 * are emitting code to fix up the result of some instruction: you can freely
 * use the result in that code and then call rewrite_uses_after and pass the
 * last fixup instruction as after_me and it will replace all of the uses you
 * want without touching the fixup code.
 *
 * This function assumes that after_me is in the same block as
 * def->parent_instr and that after_me comes after def->parent_instr.
 */
void
nir_def_rewrite_uses_after(nir_def *def, nir_def *new_ssa,
                           nir_instr *after_me)
{
   if (def == new_ssa)
      return;

   nir_foreach_use_including_if_safe(use_src, def) {
      if (!nir_src_is_if(use_src)) {
         assert(nir_src_parent_instr(use_src) != def->parent_instr);

         /* Since def already dominates all of its uses, the only way a use can
          * not be dominated by after_me is if it is between def and after_me in
          * the instruction list.
          */
         if (is_instr_between(def->parent_instr, after_me, nir_src_parent_instr(use_src)))
            continue;
      }

      nir_src_rewrite(use_src, new_ssa);
   }
}

static nir_def *
get_store_value(nir_intrinsic_instr *intrin)
{
   assert(nir_intrinsic_has_write_mask(intrin));
   /* deref stores have the deref in src[0] and the store value in src[1] */
   if (intrin->intrinsic == nir_intrinsic_store_deref ||
       intrin->intrinsic == nir_intrinsic_store_deref_block_intel)
      return intrin->src[1].ssa;

   /* all other stores have the store value in src[0] */
   return intrin->src[0].ssa;
}

nir_component_mask_t
nir_src_components_read(const nir_src *src)
{
   assert(nir_src_parent_instr(src));

   if (nir_src_parent_instr(src)->type == nir_instr_type_alu) {
      nir_alu_instr *alu = nir_instr_as_alu(nir_src_parent_instr(src));
      nir_alu_src *alu_src = exec_node_data(nir_alu_src, src, src);
      int src_idx = alu_src - &alu->src[0];
      assert(src_idx >= 0 && src_idx < nir_op_infos[alu->op].num_inputs);
      return nir_alu_instr_src_read_mask(alu, src_idx);
   } else if (nir_src_parent_instr(src)->type == nir_instr_type_intrinsic) {
      nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(nir_src_parent_instr(src));
      if (nir_intrinsic_has_write_mask(intrin) && src->ssa == get_store_value(intrin))
         return nir_intrinsic_write_mask(intrin);
      else
         return (1 << src->ssa->num_components) - 1;
   } else {
      return (1 << src->ssa->num_components) - 1;
   }
}

nir_component_mask_t
nir_def_components_read(const nir_def *def)
{
   nir_component_mask_t read_mask = 0;

   nir_foreach_use_including_if(use, def) {
      read_mask |= nir_src_is_if(use) ? 1 : nir_src_components_read(use);

      if (read_mask == (1 << def->num_components) - 1)
         return read_mask;
   }

   return read_mask;
}

bool
nir_def_all_uses_are_fsat(const nir_def *def)
{
   nir_foreach_use(src, def) {
      if (nir_src_is_if(src))
         return false;

      nir_instr *use = nir_src_parent_instr(src);
      if (use->type != nir_instr_type_alu)
         return false;

      nir_alu_instr *alu = nir_instr_as_alu(use);
      if (alu->op != nir_op_fsat)
         return false;
   }

   return true;
}

nir_block *
nir_block_unstructured_next(nir_block *block)
{
   if (block == NULL) {
      /* nir_foreach_block_unstructured_safe() will call this function on a
       * NULL block after the last iteration, but it won't use the result so
       * just return NULL here.
       */
      return NULL;
   }

   nir_cf_node *cf_next = nir_cf_node_next(&block->cf_node);
   if (cf_next == NULL && block->cf_node.parent->type == nir_cf_node_function)
      return NULL;

   if (cf_next && cf_next->type == nir_cf_node_block)
      return nir_cf_node_as_block(cf_next);

   return nir_block_cf_tree_next(block);
}

nir_block *
nir_unstructured_start_block(nir_function_impl *impl)
{
   return nir_start_block(impl);
}

nir_block *
nir_block_cf_tree_next(nir_block *block)
{
   if (block == NULL) {
      /* nir_foreach_block_safe() will call this function on a NULL block
       * after the last iteration, but it won't use the result so just return
       * NULL here.
       */
      return NULL;
   }

   assert(nir_cf_node_get_function(&block->cf_node)->structured);

   nir_cf_node *cf_next = nir_cf_node_next(&block->cf_node);
   if (cf_next)
      return nir_cf_node_cf_tree_first(cf_next);

   nir_cf_node *parent = block->cf_node.parent;
   if (parent->type == nir_cf_node_function)
      return NULL;

   /* Is this the last block of a cf_node? Return the following block */
   if (block == nir_cf_node_cf_tree_last(parent))
      return nir_cf_node_as_block(nir_cf_node_next(parent));

   switch (parent->type) {
   case nir_cf_node_if: {
      /* We are at the end of the if. Go to the beginning of the else */
      nir_if *if_stmt = nir_cf_node_as_if(parent);
      assert(block == nir_if_last_then_block(if_stmt));
      return nir_if_first_else_block(if_stmt);
   }

   case nir_cf_node_loop: {
      /* We are at the end of the body and there is a continue construct */
      nir_loop *loop = nir_cf_node_as_loop(parent);
      assert(block == nir_loop_last_block(loop) &&
             nir_loop_has_continue_construct(loop));
      return nir_loop_first_continue_block(loop);
   }

   default:
      unreachable("unknown cf node type");
   }
}

nir_block *
nir_block_cf_tree_prev(nir_block *block)
{
   if (block == NULL) {
      /* do this for consistency with nir_block_cf_tree_next() */
      return NULL;
   }

   assert(nir_cf_node_get_function(&block->cf_node)->structured);

   nir_cf_node *cf_prev = nir_cf_node_prev(&block->cf_node);
   if (cf_prev)
      return nir_cf_node_cf_tree_last(cf_prev);

   nir_cf_node *parent = block->cf_node.parent;
   if (parent->type == nir_cf_node_function)
      return NULL;

   /* Is this the first block of a cf_node? Return the previous block */
   if (block == nir_cf_node_cf_tree_first(parent))
      return nir_cf_node_as_block(nir_cf_node_prev(parent));

   switch (parent->type) {
   case nir_cf_node_if: {
      /* We are at the beginning of the else. Go to the end of the if */
      nir_if *if_stmt = nir_cf_node_as_if(parent);
      assert(block == nir_if_first_else_block(if_stmt));
      return nir_if_last_then_block(if_stmt);
   }
   case nir_cf_node_loop: {
      /* We are at the beginning of the continue construct. */
      nir_loop *loop = nir_cf_node_as_loop(parent);
      assert(nir_loop_has_continue_construct(loop) &&
             block == nir_loop_first_continue_block(loop));
      return nir_loop_last_block(loop);
   }

   default:
      unreachable("unknown cf node type");
   }
}

nir_block *
nir_cf_node_cf_tree_first(nir_cf_node *node)
{
   switch (node->type) {
   case nir_cf_node_function: {
      nir_function_impl *impl = nir_cf_node_as_function(node);
      return nir_start_block(impl);
   }

   case nir_cf_node_if: {
      nir_if *if_stmt = nir_cf_node_as_if(node);
      return nir_if_first_then_block(if_stmt);
   }

   case nir_cf_node_loop: {
      nir_loop *loop = nir_cf_node_as_loop(node);
      return nir_loop_first_block(loop);
   }

   case nir_cf_node_block: {
      return nir_cf_node_as_block(node);
   }

   default:
      unreachable("unknown node type");
   }
}

nir_block *
nir_cf_node_cf_tree_last(nir_cf_node *node)
{
   switch (node->type) {
   case nir_cf_node_function: {
      nir_function_impl *impl = nir_cf_node_as_function(node);
      return nir_impl_last_block(impl);
   }

   case nir_cf_node_if: {
      nir_if *if_stmt = nir_cf_node_as_if(node);
      return nir_if_last_else_block(if_stmt);
   }

   case nir_cf_node_loop: {
      nir_loop *loop = nir_cf_node_as_loop(node);
      if (nir_loop_has_continue_construct(loop))
         return nir_loop_last_continue_block(loop);
      else
         return nir_loop_last_block(loop);
   }

   case nir_cf_node_block: {
      return nir_cf_node_as_block(node);
   }

   default:
      unreachable("unknown node type");
   }
}

nir_block *
nir_cf_node_cf_tree_next(nir_cf_node *node)
{
   if (node->type == nir_cf_node_block)
      return nir_block_cf_tree_next(nir_cf_node_as_block(node));
   else if (node->type == nir_cf_node_function)
      return NULL;
   else
      return nir_cf_node_as_block(nir_cf_node_next(node));
}

nir_block *
nir_cf_node_cf_tree_prev(nir_cf_node *node)
{
   if (node->type == nir_cf_node_block)
      return nir_block_cf_tree_prev(nir_cf_node_as_block(node));
   else if (node->type == nir_cf_node_function)
      return NULL;
   else
      return nir_cf_node_as_block(nir_cf_node_prev(node));
}

nir_if *
nir_block_get_following_if(nir_block *block)
{
   if (exec_node_is_tail_sentinel(&block->cf_node.node))
      return NULL;

   if (nir_cf_node_is_last(&block->cf_node))
      return NULL;

   nir_cf_node *next_node = nir_cf_node_next(&block->cf_node);

   if (next_node->type != nir_cf_node_if)
      return NULL;

   return nir_cf_node_as_if(next_node);
}

nir_loop *
nir_block_get_following_loop(nir_block *block)
{
   if (exec_node_is_tail_sentinel(&block->cf_node.node))
      return NULL;

   if (nir_cf_node_is_last(&block->cf_node))
      return NULL;

   nir_cf_node *next_node = nir_cf_node_next(&block->cf_node);

   if (next_node->type != nir_cf_node_loop)
      return NULL;

   return nir_cf_node_as_loop(next_node);
}

static int
compare_block_index(const void *p1, const void *p2)
{
   const nir_block *block1 = *((const nir_block **)p1);
   const nir_block *block2 = *((const nir_block **)p2);

   return (int)block1->index - (int)block2->index;
}

nir_block **
nir_block_get_predecessors_sorted(const nir_block *block, void *mem_ctx)
{
   nir_block **preds =
      ralloc_array(mem_ctx, nir_block *, block->predecessors->entries);

   unsigned i = 0;
   set_foreach(block->predecessors, entry)
      preds[i++] = (nir_block *)entry->key;
   assert(i == block->predecessors->entries);

   qsort(preds, block->predecessors->entries, sizeof(nir_block *),
         compare_block_index);

   return preds;
}

void
nir_index_blocks(nir_function_impl *impl)
{
   unsigned index = 0;

   if (impl->valid_metadata & nir_metadata_block_index)
      return;

   nir_foreach_block_unstructured(block, impl) {
      block->index = index++;
   }

   /* The end_block isn't really part of the program, which is why its index
    * is >= num_blocks.
    */
   impl->num_blocks = impl->end_block->index = index;
}

static bool
index_ssa_def_cb(nir_def *def, void *state)
{
   unsigned *index = (unsigned *)state;
   def->index = (*index)++;

   return true;
}

/**
 * The indices are applied top-to-bottom which has the very nice property
 * that, if A dominates B, then A->index <= B->index.
 */
void
nir_index_ssa_defs(nir_function_impl *impl)
{
   unsigned index = 0;

   impl->valid_metadata &= ~nir_metadata_live_defs;

   nir_foreach_block_unstructured(block, impl) {
      nir_foreach_instr(instr, block)
         nir_foreach_def(instr, index_ssa_def_cb, &index);
   }

   impl->ssa_alloc = index;
}

/**
 * The indices are applied top-to-bottom which has the very nice property
 * that, if A dominates B, then A->index <= B->index.
 */
unsigned
nir_index_instrs(nir_function_impl *impl)
{
   unsigned index = 0;

   nir_foreach_block(block, impl) {
      block->start_ip = index++;

      nir_foreach_instr(instr, block)
         instr->index = index++;

      block->end_ip = index++;
   }

   return index;
}

void
nir_shader_clear_pass_flags(nir_shader *shader)
{
   nir_foreach_function_impl(impl, shader) {
      nir_foreach_block(block, impl) {
         nir_foreach_instr(instr, block) {
            instr->pass_flags = 0;
         }
      }
   }
}

unsigned
nir_shader_index_vars(nir_shader *shader, nir_variable_mode modes)
{
   unsigned count = 0;
   nir_foreach_variable_with_modes(var, shader, modes)
      var->index = count++;
   return count;
}

unsigned
nir_function_impl_index_vars(nir_function_impl *impl)
{
   unsigned count = 0;
   nir_foreach_function_temp_variable(var, impl)
      var->index = count++;
   return count;
}

static nir_instr *
cursor_next_instr(nir_cursor cursor)
{
   switch (cursor.option) {
   case nir_cursor_before_block:
      for (nir_block *block = cursor.block; block;
           block = nir_block_cf_tree_next(block)) {
         nir_instr *instr = nir_block_first_instr(block);
         if (instr)
            return instr;
      }
      return NULL;

   case nir_cursor_after_block:
      cursor.block = nir_block_cf_tree_next(cursor.block);
      if (cursor.block == NULL)
         return NULL;

      cursor.option = nir_cursor_before_block;
      return cursor_next_instr(cursor);

   case nir_cursor_before_instr:
      return cursor.instr;

   case nir_cursor_after_instr:
      if (nir_instr_next(cursor.instr))
         return nir_instr_next(cursor.instr);

      cursor.option = nir_cursor_after_block;
      cursor.block = cursor.instr->block;
      return cursor_next_instr(cursor);
   }

   unreachable("Inavlid cursor option");
}

bool
nir_function_impl_lower_instructions(nir_function_impl *impl,
                                     nir_instr_filter_cb filter,
                                     nir_lower_instr_cb lower,
                                     void *cb_data)
{
   nir_builder b = nir_builder_create(impl);

   nir_metadata preserved = nir_metadata_control_flow;

   bool progress = false;
   nir_cursor iter = nir_before_impl(impl);
   nir_instr *instr;
   while ((instr = cursor_next_instr(iter)) != NULL) {
      if (filter && !filter(instr, cb_data)) {
         iter = nir_after_instr(instr);
         continue;
      }

      nir_def *old_def = nir_instr_def(instr);
      struct list_head old_uses;
      if (old_def != NULL) {
         /* We're about to ask the callback to generate a replacement for instr.
          * Save off the uses from instr's SSA def so we know what uses to
          * rewrite later.  If we use nir_def_rewrite_uses, it fails in the
          * case where the generated replacement code uses the result of instr
          * itself.  If we use nir_def_rewrite_uses_after (which is the
          * normal solution to this problem), it doesn't work well if control-
          * flow is inserted as part of the replacement, doesn't handle cases
          * where the replacement is something consumed by instr, and suffers
          * from performance issues.  This is the only way to 100% guarantee
          * that we rewrite the correct set efficiently.
          */

         list_replace(&old_def->uses, &old_uses);
         list_inithead(&old_def->uses);
      }

      b.cursor = nir_after_instr(instr);
      nir_def *new_def = lower(&b, instr, cb_data);
      if (new_def && new_def != NIR_LOWER_INSTR_PROGRESS &&
          new_def != NIR_LOWER_INSTR_PROGRESS_REPLACE) {
         assert(old_def != NULL);
         if (new_def->parent_instr->block != instr->block)
            preserved = nir_metadata_none;

         list_for_each_entry_safe(nir_src, use_src, &old_uses, use_link)
            nir_src_rewrite(use_src, new_def);

         if (nir_def_is_unused(old_def)) {
            iter = nir_instr_free_and_dce(instr);
         } else {
            iter = nir_after_instr(instr);
         }
         progress = true;
      } else {
         /* We didn't end up lowering after all.  Put the uses back */
         if (old_def)
            list_replace(&old_uses, &old_def->uses);

         if (new_def == NIR_LOWER_INSTR_PROGRESS_REPLACE) {
            /* Only instructions without a return value can be removed like this */
            assert(!old_def);
            iter = nir_instr_free_and_dce(instr);
            progress = true;
         } else
            iter = nir_after_instr(instr);

         if (new_def == NIR_LOWER_INSTR_PROGRESS)
            progress = true;
      }
   }

   if (progress) {
      nir_metadata_preserve(impl, preserved);
   } else {
      nir_metadata_preserve(impl, nir_metadata_all);
   }

   return progress;
}

bool
nir_shader_lower_instructions(nir_shader *shader,
                              nir_instr_filter_cb filter,
                              nir_lower_instr_cb lower,
                              void *cb_data)
{
   bool progress = false;

   nir_foreach_function_impl(impl, shader) {
      if (nir_function_impl_lower_instructions(impl, filter, lower, cb_data))
         progress = true;
   }

   return progress;
}

/**
 * Returns true if the shader supports quad-based implicit derivatives on
 * texture sampling.
 */
bool
nir_shader_supports_implicit_lod(nir_shader *shader)
{
   return (shader->info.stage == MESA_SHADER_FRAGMENT ||
           (gl_shader_stage_uses_workgroup(shader->info.stage) &&
            shader->info.derivative_group != DERIVATIVE_GROUP_NONE));
}

nir_intrinsic_op
nir_intrinsic_from_system_value(gl_system_value val)
{
   switch (val) {
   case SYSTEM_VALUE_VERTEX_ID:
      return nir_intrinsic_load_vertex_id;
   case SYSTEM_VALUE_INSTANCE_ID:
      return nir_intrinsic_load_instance_id;
   case SYSTEM_VALUE_DRAW_ID:
      return nir_intrinsic_load_draw_id;
   case SYSTEM_VALUE_BASE_INSTANCE:
      return nir_intrinsic_load_base_instance;
   case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
      return nir_intrinsic_load_vertex_id_zero_base;
   case SYSTEM_VALUE_IS_INDEXED_DRAW:
      return nir_intrinsic_load_is_indexed_draw;
   case SYSTEM_VALUE_FIRST_VERTEX:
      return nir_intrinsic_load_first_vertex;
   case SYSTEM_VALUE_BASE_VERTEX:
      return nir_intrinsic_load_base_vertex;
   case SYSTEM_VALUE_INVOCATION_ID:
      return nir_intrinsic_load_invocation_id;
   case SYSTEM_VALUE_FRAG_COORD:
      return nir_intrinsic_load_frag_coord;
   case SYSTEM_VALUE_POINT_COORD:
      return nir_intrinsic_load_point_coord;
   case SYSTEM_VALUE_LINE_COORD:
      return nir_intrinsic_load_line_coord;
   case SYSTEM_VALUE_FRONT_FACE:
      return nir_intrinsic_load_front_face;
   case SYSTEM_VALUE_SAMPLE_ID:
      return nir_intrinsic_load_sample_id;
   case SYSTEM_VALUE_SAMPLE_POS:
      return nir_intrinsic_load_sample_pos;
   case SYSTEM_VALUE_SAMPLE_POS_OR_CENTER:
      return nir_intrinsic_load_sample_pos_or_center;
   case SYSTEM_VALUE_SAMPLE_MASK_IN:
      return nir_intrinsic_load_sample_mask_in;
   case SYSTEM_VALUE_LAYER_ID:
      return nir_intrinsic_load_layer_id;
   case SYSTEM_VALUE_LOCAL_INVOCATION_ID:
      return nir_intrinsic_load_local_invocation_id;
   case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX:
      return nir_intrinsic_load_local_invocation_index;
   case SYSTEM_VALUE_WORKGROUP_ID:
      return nir_intrinsic_load_workgroup_id;
   case SYSTEM_VALUE_BASE_WORKGROUP_ID:
      return nir_intrinsic_load_base_workgroup_id;
   case SYSTEM_VALUE_WORKGROUP_INDEX:
      return nir_intrinsic_load_workgroup_index;
   case SYSTEM_VALUE_NUM_WORKGROUPS:
      return nir_intrinsic_load_num_workgroups;
   case SYSTEM_VALUE_PRIMITIVE_ID:
      return nir_intrinsic_load_primitive_id;
   case SYSTEM_VALUE_TESS_COORD:
      return nir_intrinsic_load_tess_coord;
   case SYSTEM_VALUE_TESS_LEVEL_OUTER:
      return nir_intrinsic_load_tess_level_outer;
   case SYSTEM_VALUE_TESS_LEVEL_INNER:
      return nir_intrinsic_load_tess_level_inner;
   case SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT:
      return nir_intrinsic_load_tess_level_outer_default;
   case SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT:
      return nir_intrinsic_load_tess_level_inner_default;
   case SYSTEM_VALUE_VERTICES_IN:
      return nir_intrinsic_load_patch_vertices_in;
   case SYSTEM_VALUE_HELPER_INVOCATION:
      return nir_intrinsic_load_helper_invocation;
   case SYSTEM_VALUE_COLOR0:
      return nir_intrinsic_load_color0;
   case SYSTEM_VALUE_COLOR1:
      return nir_intrinsic_load_color1;
   case SYSTEM_VALUE_VIEW_INDEX:
      return nir_intrinsic_load_view_index;
   case SYSTEM_VALUE_SUBGROUP_SIZE:
      return nir_intrinsic_load_subgroup_size;
   case SYSTEM_VALUE_SUBGROUP_INVOCATION:
      return nir_intrinsic_load_subgroup_invocation;
   case SYSTEM_VALUE_SUBGROUP_EQ_MASK:
      return nir_intrinsic_load_subgroup_eq_mask;
   case SYSTEM_VALUE_SUBGROUP_GE_MASK:
      return nir_intrinsic_load_subgroup_ge_mask;
   case SYSTEM_VALUE_SUBGROUP_GT_MASK:
      return nir_intrinsic_load_subgroup_gt_mask;
   case SYSTEM_VALUE_SUBGROUP_LE_MASK:
      return nir_intrinsic_load_subgroup_le_mask;
   case SYSTEM_VALUE_SUBGROUP_LT_MASK:
      return nir_intrinsic_load_subgroup_lt_mask;
   case SYSTEM_VALUE_NUM_SUBGROUPS:
      return nir_intrinsic_load_num_subgroups;
   case SYSTEM_VALUE_SUBGROUP_ID:
      return nir_intrinsic_load_subgroup_id;
   case SYSTEM_VALUE_WORKGROUP_SIZE:
      return nir_intrinsic_load_workgroup_size;
   case SYSTEM_VALUE_GLOBAL_INVOCATION_ID:
      return nir_intrinsic_load_global_invocation_id;
   case SYSTEM_VALUE_BASE_GLOBAL_INVOCATION_ID:
      return nir_intrinsic_load_base_global_invocation_id;
   case SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX:
      return nir_intrinsic_load_global_invocation_index;
   case SYSTEM_VALUE_GLOBAL_GROUP_SIZE:
      return nir_intrinsic_load_global_size;
   case SYSTEM_VALUE_WORK_DIM:
      return nir_intrinsic_load_work_dim;
   case SYSTEM_VALUE_USER_DATA_AMD:
      return nir_intrinsic_load_user_data_amd;
   case SYSTEM_VALUE_RAY_LAUNCH_ID:
      return nir_intrinsic_load_ray_launch_id;
   case SYSTEM_VALUE_RAY_LAUNCH_SIZE:
      return nir_intrinsic_load_ray_launch_size;
   case SYSTEM_VALUE_RAY_WORLD_ORIGIN:
      return nir_intrinsic_load_ray_world_origin;
   case SYSTEM_VALUE_RAY_WORLD_DIRECTION:
      return nir_intrinsic_load_ray_world_direction;
   case SYSTEM_VALUE_RAY_OBJECT_ORIGIN:
      return nir_intrinsic_load_ray_object_origin;
   case SYSTEM_VALUE_RAY_OBJECT_DIRECTION:
      return nir_intrinsic_load_ray_object_direction;
   case SYSTEM_VALUE_RAY_T_MIN:
      return nir_intrinsic_load_ray_t_min;
   case SYSTEM_VALUE_RAY_T_MAX:
      return nir_intrinsic_load_ray_t_max;
   case SYSTEM_VALUE_RAY_OBJECT_TO_WORLD:
      return nir_intrinsic_load_ray_object_to_world;
   case SYSTEM_VALUE_RAY_WORLD_TO_OBJECT:
      return nir_intrinsic_load_ray_world_to_object;
   case SYSTEM_VALUE_RAY_HIT_KIND:
      return nir_intrinsic_load_ray_hit_kind;
   case SYSTEM_VALUE_RAY_FLAGS:
      return nir_intrinsic_load_ray_flags;
   case SYSTEM_VALUE_RAY_GEOMETRY_INDEX:
      return nir_intrinsic_load_ray_geometry_index;
   case SYSTEM_VALUE_RAY_INSTANCE_CUSTOM_INDEX:
      return nir_intrinsic_load_ray_instance_custom_index;
   case SYSTEM_VALUE_CULL_MASK:
      return nir_intrinsic_load_cull_mask;
   case SYSTEM_VALUE_RAY_TRIANGLE_VERTEX_POSITIONS:
      return nir_intrinsic_load_ray_triangle_vertex_positions;
   case SYSTEM_VALUE_MESH_VIEW_COUNT:
      return nir_intrinsic_load_mesh_view_count;
   case SYSTEM_VALUE_FRAG_SHADING_RATE:
      return nir_intrinsic_load_frag_shading_rate;
   case SYSTEM_VALUE_FULLY_COVERED:
      return nir_intrinsic_load_fully_covered;
   case SYSTEM_VALUE_FRAG_SIZE:
      return nir_intrinsic_load_frag_size;
   case SYSTEM_VALUE_FRAG_INVOCATION_COUNT:
      return nir_intrinsic_load_frag_invocation_count;
   case SYSTEM_VALUE_SHADER_INDEX:
      return nir_intrinsic_load_shader_index;
   case SYSTEM_VALUE_COALESCED_INPUT_COUNT:
      return nir_intrinsic_load_coalesced_input_count;
   case SYSTEM_VALUE_WARPS_PER_SM_NV:
      return nir_intrinsic_load_warps_per_sm_nv;
   case SYSTEM_VALUE_SM_COUNT_NV:
      return nir_intrinsic_load_sm_count_nv;
   case SYSTEM_VALUE_WARP_ID_NV:
      return nir_intrinsic_load_warp_id_nv;
   case SYSTEM_VALUE_SM_ID_NV:
      return nir_intrinsic_load_sm_id_nv;
   default:
      unreachable("system value does not directly correspond to intrinsic");
   }
}

gl_system_value
nir_system_value_from_intrinsic(nir_intrinsic_op intrin)
{
   switch (intrin) {
   case nir_intrinsic_load_vertex_id:
      return SYSTEM_VALUE_VERTEX_ID;
   case nir_intrinsic_load_instance_id:
      return SYSTEM_VALUE_INSTANCE_ID;
   case nir_intrinsic_load_draw_id:
      return SYSTEM_VALUE_DRAW_ID;
   case nir_intrinsic_load_base_instance:
      return SYSTEM_VALUE_BASE_INSTANCE;
   case nir_intrinsic_load_vertex_id_zero_base:
      return SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
   case nir_intrinsic_load_first_vertex:
      return SYSTEM_VALUE_FIRST_VERTEX;
   case nir_intrinsic_load_is_indexed_draw:
      return SYSTEM_VALUE_IS_INDEXED_DRAW;
   case nir_intrinsic_load_base_vertex:
      return SYSTEM_VALUE_BASE_VERTEX;
   case nir_intrinsic_load_invocation_id:
      return SYSTEM_VALUE_INVOCATION_ID;
   case nir_intrinsic_load_frag_coord:
      return SYSTEM_VALUE_FRAG_COORD;
   case nir_intrinsic_load_point_coord:
      return SYSTEM_VALUE_POINT_COORD;
   case nir_intrinsic_load_line_coord:
      return SYSTEM_VALUE_LINE_COORD;
   case nir_intrinsic_load_front_face:
      return SYSTEM_VALUE_FRONT_FACE;
   case nir_intrinsic_load_sample_id:
      return SYSTEM_VALUE_SAMPLE_ID;
   case nir_intrinsic_load_sample_pos:
      return SYSTEM_VALUE_SAMPLE_POS;
   case nir_intrinsic_load_sample_pos_or_center:
      return SYSTEM_VALUE_SAMPLE_POS_OR_CENTER;
   case nir_intrinsic_load_sample_mask_in:
      return SYSTEM_VALUE_SAMPLE_MASK_IN;
   case nir_intrinsic_load_layer_id:
      return SYSTEM_VALUE_LAYER_ID;
   case nir_intrinsic_load_local_invocation_id:
      return SYSTEM_VALUE_LOCAL_INVOCATION_ID;
   case nir_intrinsic_load_local_invocation_index:
      return SYSTEM_VALUE_LOCAL_INVOCATION_INDEX;
   case nir_intrinsic_load_num_workgroups:
      return SYSTEM_VALUE_NUM_WORKGROUPS;
   case nir_intrinsic_load_workgroup_id:
      return SYSTEM_VALUE_WORKGROUP_ID;
   case nir_intrinsic_load_base_workgroup_id:
      return SYSTEM_VALUE_BASE_WORKGROUP_ID;
   case nir_intrinsic_load_workgroup_index:
      return SYSTEM_VALUE_WORKGROUP_INDEX;
   case nir_intrinsic_load_primitive_id:
      return SYSTEM_VALUE_PRIMITIVE_ID;
   case nir_intrinsic_load_tess_coord:
   case nir_intrinsic_load_tess_coord_xy:
      return SYSTEM_VALUE_TESS_COORD;
   case nir_intrinsic_load_tess_level_outer:
      return SYSTEM_VALUE_TESS_LEVEL_OUTER;
   case nir_intrinsic_load_tess_level_inner:
      return SYSTEM_VALUE_TESS_LEVEL_INNER;
   case nir_intrinsic_load_tess_level_outer_default:
      return SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT;
   case nir_intrinsic_load_tess_level_inner_default:
      return SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT;
   case nir_intrinsic_load_patch_vertices_in:
      return SYSTEM_VALUE_VERTICES_IN;
   case nir_intrinsic_load_helper_invocation:
      return SYSTEM_VALUE_HELPER_INVOCATION;
   case nir_intrinsic_load_color0:
      return SYSTEM_VALUE_COLOR0;
   case nir_intrinsic_load_color1:
      return SYSTEM_VALUE_COLOR1;
   case nir_intrinsic_load_view_index:
      return SYSTEM_VALUE_VIEW_INDEX;
   case nir_intrinsic_load_subgroup_size:
      return SYSTEM_VALUE_SUBGROUP_SIZE;
   case nir_intrinsic_load_subgroup_invocation:
      return SYSTEM_VALUE_SUBGROUP_INVOCATION;
   case nir_intrinsic_load_subgroup_eq_mask:
      return SYSTEM_VALUE_SUBGROUP_EQ_MASK;
   case nir_intrinsic_load_subgroup_ge_mask:
      return SYSTEM_VALUE_SUBGROUP_GE_MASK;
   case nir_intrinsic_load_subgroup_gt_mask:
      return SYSTEM_VALUE_SUBGROUP_GT_MASK;
   case nir_intrinsic_load_subgroup_le_mask:
      return SYSTEM_VALUE_SUBGROUP_LE_MASK;
   case nir_intrinsic_load_subgroup_lt_mask:
      return SYSTEM_VALUE_SUBGROUP_LT_MASK;
   case nir_intrinsic_load_num_subgroups:
      return SYSTEM_VALUE_NUM_SUBGROUPS;
   case nir_intrinsic_load_subgroup_id:
      return SYSTEM_VALUE_SUBGROUP_ID;
   case nir_intrinsic_load_workgroup_size:
      return SYSTEM_VALUE_WORKGROUP_SIZE;
   case nir_intrinsic_load_global_invocation_id:
      return SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
   case nir_intrinsic_load_base_global_invocation_id:
      return SYSTEM_VALUE_BASE_GLOBAL_INVOCATION_ID;
   case nir_intrinsic_load_global_invocation_index:
      return SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX;
   case nir_intrinsic_load_global_size:
      return SYSTEM_VALUE_GLOBAL_GROUP_SIZE;
   case nir_intrinsic_load_work_dim:
      return SYSTEM_VALUE_WORK_DIM;
   case nir_intrinsic_load_user_data_amd:
      return SYSTEM_VALUE_USER_DATA_AMD;
   case nir_intrinsic_load_barycentric_model:
      return SYSTEM_VALUE_BARYCENTRIC_PULL_MODEL;
   case nir_intrinsic_load_gs_header_ir3:
      return SYSTEM_VALUE_GS_HEADER_IR3;
   case nir_intrinsic_load_tcs_header_ir3:
      return SYSTEM_VALUE_TCS_HEADER_IR3;
   case nir_intrinsic_load_ray_launch_id:
      return SYSTEM_VALUE_RAY_LAUNCH_ID;
   case nir_intrinsic_load_ray_launch_size:
      return SYSTEM_VALUE_RAY_LAUNCH_SIZE;
   case nir_intrinsic_load_ray_world_origin:
      return SYSTEM_VALUE_RAY_WORLD_ORIGIN;
   case nir_intrinsic_load_ray_world_direction:
      return SYSTEM_VALUE_RAY_WORLD_DIRECTION;
   case nir_intrinsic_load_ray_object_origin:
      return SYSTEM_VALUE_RAY_OBJECT_ORIGIN;
   case nir_intrinsic_load_ray_object_direction:
      return SYSTEM_VALUE_RAY_OBJECT_DIRECTION;
   case nir_intrinsic_load_ray_t_min:
      return SYSTEM_VALUE_RAY_T_MIN;
   case nir_intrinsic_load_ray_t_max:
      return SYSTEM_VALUE_RAY_T_MAX;
   case nir_intrinsic_load_ray_object_to_world:
      return SYSTEM_VALUE_RAY_OBJECT_TO_WORLD;
   case nir_intrinsic_load_ray_world_to_object:
      return SYSTEM_VALUE_RAY_WORLD_TO_OBJECT;
   case nir_intrinsic_load_ray_hit_kind:
      return SYSTEM_VALUE_RAY_HIT_KIND;
   case nir_intrinsic_load_ray_flags:
      return SYSTEM_VALUE_RAY_FLAGS;
   case nir_intrinsic_load_ray_geometry_index:
      return SYSTEM_VALUE_RAY_GEOMETRY_INDEX;
   case nir_intrinsic_load_ray_instance_custom_index:
      return SYSTEM_VALUE_RAY_INSTANCE_CUSTOM_INDEX;
   case nir_intrinsic_load_cull_mask:
      return SYSTEM_VALUE_CULL_MASK;
   case nir_intrinsic_load_ray_triangle_vertex_positions:
      return SYSTEM_VALUE_RAY_TRIANGLE_VERTEX_POSITIONS;
   case nir_intrinsic_load_frag_shading_rate:
      return SYSTEM_VALUE_FRAG_SHADING_RATE;
   case nir_intrinsic_load_mesh_view_count:
      return SYSTEM_VALUE_MESH_VIEW_COUNT;
   case nir_intrinsic_load_fully_covered:
      return SYSTEM_VALUE_FULLY_COVERED;
   case nir_intrinsic_load_frag_size:
      return SYSTEM_VALUE_FRAG_SIZE;
   case nir_intrinsic_load_frag_invocation_count:
      return SYSTEM_VALUE_FRAG_INVOCATION_COUNT;
   case nir_intrinsic_load_shader_index:
      return SYSTEM_VALUE_SHADER_INDEX;
   case nir_intrinsic_load_coalesced_input_count:
      return SYSTEM_VALUE_COALESCED_INPUT_COUNT;
   case nir_intrinsic_load_warps_per_sm_nv:
      return SYSTEM_VALUE_WARPS_PER_SM_NV;
   case nir_intrinsic_load_sm_count_nv:
      return SYSTEM_VALUE_SM_COUNT_NV;
   case nir_intrinsic_load_warp_id_nv:
      return SYSTEM_VALUE_WARP_ID_NV;
   case nir_intrinsic_load_sm_id_nv:
      return SYSTEM_VALUE_SM_ID_NV;
   default:
      unreachable("intrinsic doesn't produce a system value");
   }
}

/* OpenGL utility method that remaps the location attributes if they are
 * doubles. Not needed for vulkan due the differences on the input location
 * count for doubles on vulkan vs OpenGL
 *
 * The bitfield returned in dual_slot is one bit for each double input slot in
 * the original OpenGL single-slot input numbering.  The mapping from old
 * locations to new locations is as follows:
 *
 *    new_loc = loc + util_bitcount(dual_slot & BITFIELD64_MASK(loc))
 */
void
nir_remap_dual_slot_attributes(nir_shader *shader, uint64_t *dual_slot)
{
   assert(shader->info.stage == MESA_SHADER_VERTEX);

   *dual_slot = 0;
   nir_foreach_shader_in_variable(var, shader) {
      if (glsl_type_is_dual_slot(glsl_without_array(var->type))) {
         unsigned slots = glsl_count_attribute_slots(var->type, true);
         *dual_slot |= BITFIELD64_MASK(slots) << var->data.location;
      }
   }

   nir_foreach_shader_in_variable(var, shader) {
      var->data.location +=
         util_bitcount64(*dual_slot & BITFIELD64_MASK(var->data.location));
   }
}

/* Returns an attribute mask that has been re-compacted using the given
 * dual_slot mask.
 */
uint64_t
nir_get_single_slot_attribs_mask(uint64_t attribs, uint64_t dual_slot)
{
   while (dual_slot) {
      unsigned loc = u_bit_scan64(&dual_slot);
      /* mask of all bits up to and including loc */
      uint64_t mask = BITFIELD64_MASK(loc + 1);
      attribs = (attribs & mask) | ((attribs & ~mask) >> 1);
   }
   return attribs;
}

void
nir_rewrite_image_intrinsic(nir_intrinsic_instr *intrin, nir_def *src,
                            bool bindless)
{
   enum gl_access_qualifier access = nir_intrinsic_access(intrin);

   /* Image intrinsics only have one of these */
   assert(!nir_intrinsic_has_src_type(intrin) ||
          !nir_intrinsic_has_dest_type(intrin));

   nir_alu_type data_type = nir_type_invalid;
   if (nir_intrinsic_has_src_type(intrin))
      data_type = nir_intrinsic_src_type(intrin);
   if (nir_intrinsic_has_dest_type(intrin))
      data_type = nir_intrinsic_dest_type(intrin);

   nir_atomic_op atomic_op = 0;
   if (nir_intrinsic_has_atomic_op(intrin))
      atomic_op = nir_intrinsic_atomic_op(intrin);

   switch (intrin->intrinsic) {
#define CASE(op)                                                       \
   case nir_intrinsic_image_deref_##op:                                \
      intrin->intrinsic = bindless ? nir_intrinsic_bindless_image_##op \
                                   : nir_intrinsic_image_##op;         \
      break;
      CASE(load)
      CASE(sparse_load)
      CASE(store)
      CASE(atomic)
      CASE(atomic_swap)
      CASE(size)
      CASE(samples)
      CASE(load_raw_intel)
      CASE(store_raw_intel)
      CASE(fragment_mask_load_amd)
      CASE(store_block_agx)
#undef CASE
   default:
      unreachable("Unhanded image intrinsic");
   }

   nir_variable *var = nir_intrinsic_get_var(intrin, 0);

   /* Only update the format if the intrinsic doesn't have one set */
   if (nir_intrinsic_format(intrin) == PIPE_FORMAT_NONE)
      nir_intrinsic_set_format(intrin, var->data.image.format);

   nir_intrinsic_set_access(intrin, access | var->data.access);
   if (nir_intrinsic_has_src_type(intrin))
      nir_intrinsic_set_src_type(intrin, data_type);
   if (nir_intrinsic_has_dest_type(intrin))
      nir_intrinsic_set_dest_type(intrin, data_type);

   if (nir_intrinsic_has_atomic_op(intrin))
      nir_intrinsic_set_atomic_op(intrin, atomic_op);

   nir_src_rewrite(&intrin->src[0], src);
}

unsigned
nir_image_intrinsic_coord_components(const nir_intrinsic_instr *instr)
{
   enum glsl_sampler_dim dim = nir_intrinsic_image_dim(instr);
   int coords = glsl_get_sampler_dim_coordinate_components(dim);
   if (dim == GLSL_SAMPLER_DIM_CUBE)
      return coords;
   else
      return coords + nir_intrinsic_image_array(instr);
}

nir_src *
nir_get_shader_call_payload_src(nir_intrinsic_instr *call)
{
   switch (call->intrinsic) {
   case nir_intrinsic_trace_ray:
   case nir_intrinsic_rt_trace_ray:
      return &call->src[10];
   case nir_intrinsic_execute_callable:
   case nir_intrinsic_rt_execute_callable:
      return &call->src[1];
   default:
      unreachable("Not a call intrinsic");
      return NULL;
   }
}

nir_binding
nir_chase_binding(nir_src rsrc)
{
   nir_binding res = { 0 };
   if (rsrc.ssa->parent_instr->type == nir_instr_type_deref) {
      const struct glsl_type *type = glsl_without_array(nir_src_as_deref(rsrc)->type);
      bool is_image = glsl_type_is_image(type) || glsl_type_is_sampler(type);
      while (rsrc.ssa->parent_instr->type == nir_instr_type_deref) {
         nir_deref_instr *deref = nir_src_as_deref(rsrc);

         if (deref->deref_type == nir_deref_type_var) {
            res.success = true;
            res.var = deref->var;
            res.desc_set = deref->var->data.descriptor_set;
            res.binding = deref->var->data.binding;
            return res;
         } else if (deref->deref_type == nir_deref_type_array && is_image) {
            if (res.num_indices == ARRAY_SIZE(res.indices))
               return (nir_binding){ 0 };
            res.indices[res.num_indices++] = deref->arr.index;
         }

         rsrc = deref->parent;
      }
   }

   /* Skip copies and trimming. Trimming can appear as nir_op_mov instructions
    * when removing the offset from addresses. We also consider
    * nir_op_is_vec_or_mov() instructions to skip trimming of
    * vec2_index_32bit_offset addresses after lowering ALU to scalar.
    */
   unsigned num_components = nir_src_num_components(rsrc);
   while (true) {
      nir_alu_instr *alu = nir_src_as_alu_instr(rsrc);
      nir_intrinsic_instr *intrin = nir_src_as_intrinsic(rsrc);
      if (alu && alu->op == nir_op_mov) {
         for (unsigned i = 0; i < num_components; i++) {
            if (alu->src[0].swizzle[i] != i)
               return (nir_binding){ 0 };
         }
         rsrc = alu->src[0].src;
      } else if (alu && nir_op_is_vec(alu->op)) {
         for (unsigned i = 0; i < num_components; i++) {
            if (alu->src[i].swizzle[0] != i || alu->src[i].src.ssa != alu->src[0].src.ssa)
               return (nir_binding){ 0 };
         }
         rsrc = alu->src[0].src;
      } else if (intrin && intrin->intrinsic == nir_intrinsic_read_first_invocation) {
         /* The caller might want to be aware if only the first invocation of
          * the indices are used.
          */
         res.read_first_invocation = true;
         rsrc = intrin->src[0];
      } else {
         break;
      }
   }

   if (nir_src_is_const(rsrc)) {
      /* GL binding model after deref lowering */
      res.success = true;
      /* Can't use just nir_src_as_uint. Vulkan resource index produces a
       * vec2. Some drivers lower it to vec1 (to handle get_ssbo_size for
       * example) but others just keep it around as a vec2 (v3dv).
       */
      res.binding = nir_src_comp_as_uint(rsrc, 0);
      return res;
   }

   /* otherwise, must be Vulkan binding model after deref lowering or GL bindless */

   nir_intrinsic_instr *intrin = nir_src_as_intrinsic(rsrc);
   if (!intrin)
      return (nir_binding){ 0 };

   /* Intel resource, similar to load_vulkan_descriptor after it has been
    * lowered.
    */
   if (intrin->intrinsic == nir_intrinsic_resource_intel) {
      res.success = true;
      res.desc_set = nir_intrinsic_desc_set(intrin);
      res.binding = nir_intrinsic_binding(intrin);
      /* nir_intrinsic_resource_intel has 3 sources, but src[2] is included in
       * src[1], it is kept around for other purposes.
       */
      res.num_indices = 2;
      res.indices[0] = intrin->src[0];
      res.indices[1] = intrin->src[1];
      return res;
   }

   /* skip load_vulkan_descriptor */
   if (intrin->intrinsic == nir_intrinsic_load_vulkan_descriptor) {
      intrin = nir_src_as_intrinsic(intrin->src[0]);
      if (!intrin)
         return (nir_binding){ 0 };
   }

   if (intrin->intrinsic != nir_intrinsic_vulkan_resource_index)
      return (nir_binding){ 0 };

   assert(res.num_indices == 0);
   res.success = true;
   res.desc_set = nir_intrinsic_desc_set(intrin);
   res.binding = nir_intrinsic_binding(intrin);
   res.num_indices = 1;
   res.indices[0] = intrin->src[0];
   return res;
}

nir_variable *
nir_get_binding_variable(nir_shader *shader, nir_binding binding)
{
   nir_variable *binding_var = NULL;
   unsigned count = 0;

   if (!binding.success)
      return NULL;

   if (binding.var)
      return binding.var;

   nir_foreach_variable_with_modes(var, shader, nir_var_mem_ubo | nir_var_mem_ssbo) {
      if (var->data.descriptor_set == binding.desc_set && var->data.binding == binding.binding) {
         binding_var = var;
         count++;
      }
   }

   /* Be conservative if another variable is using the same binding/desc_set
    * because the access mask might be different and we can't get it reliably.
    */
   if (count > 1)
      return NULL;

   return binding_var;
}

nir_scalar
nir_scalar_chase_movs(nir_scalar s)
{
   while (nir_scalar_is_alu(s)) {
      nir_alu_instr *alu = nir_instr_as_alu(s.def->parent_instr);
      if (alu->op == nir_op_mov) {
         s.def = alu->src[0].src.ssa;
         s.comp = alu->src[0].swizzle[s.comp];
      } else if (nir_op_is_vec(alu->op)) {
         s.def = alu->src[s.comp].src.ssa;
         s.comp = alu->src[s.comp].swizzle[0];
      } else {
         break;
      }
   }

   return s;
}

nir_alu_type
nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
{
   switch (base_type) {
   /* clang-format off */
   case GLSL_TYPE_BOOL:    return nir_type_bool1;
   case GLSL_TYPE_UINT:    return nir_type_uint32;
   case GLSL_TYPE_INT:     return nir_type_int32;
   case GLSL_TYPE_UINT16:  return nir_type_uint16;
   case GLSL_TYPE_INT16:   return nir_type_int16;
   case GLSL_TYPE_UINT8:   return nir_type_uint8;
   case GLSL_TYPE_INT8:    return nir_type_int8;
   case GLSL_TYPE_UINT64:  return nir_type_uint64;
   case GLSL_TYPE_INT64:   return nir_type_int64;
   case GLSL_TYPE_FLOAT:   return nir_type_float32;
   case GLSL_TYPE_FLOAT16: return nir_type_float16;
   case GLSL_TYPE_DOUBLE:  return nir_type_float64;
      /* clang-format on */

   case GLSL_TYPE_COOPERATIVE_MATRIX:
   case GLSL_TYPE_SAMPLER:
   case GLSL_TYPE_TEXTURE:
   case GLSL_TYPE_IMAGE:
   case GLSL_TYPE_ATOMIC_UINT:
   case GLSL_TYPE_STRUCT:
   case GLSL_TYPE_INTERFACE:
   case GLSL_TYPE_ARRAY:
   case GLSL_TYPE_VOID:
   case GLSL_TYPE_SUBROUTINE:
   case GLSL_TYPE_ERROR:
      return nir_type_invalid;
   }

   unreachable("unknown type");
}

enum glsl_base_type
nir_get_glsl_base_type_for_nir_type(nir_alu_type base_type)
{
   /* clang-format off */
   switch (base_type) {
   case nir_type_bool1:    return GLSL_TYPE_BOOL;
   case nir_type_uint32:   return GLSL_TYPE_UINT;
   case nir_type_int32:    return GLSL_TYPE_INT;
   case nir_type_uint16:   return GLSL_TYPE_UINT16;
   case nir_type_int16:    return GLSL_TYPE_INT16;
   case nir_type_uint8:    return GLSL_TYPE_UINT8;
   case nir_type_int8:     return GLSL_TYPE_INT8;
   case nir_type_uint64:   return GLSL_TYPE_UINT64;
   case nir_type_int64:    return GLSL_TYPE_INT64;
   case nir_type_float32:  return GLSL_TYPE_FLOAT;
   case nir_type_float16:  return GLSL_TYPE_FLOAT16;
   case nir_type_float64:  return GLSL_TYPE_DOUBLE;
   default: unreachable("Not a sized nir_alu_type");
   }
   /* clang-format on */
}

nir_op
nir_op_vec(unsigned num_components)
{
   /* clang-format off */
   switch (num_components) {
   case  1: return nir_op_mov;
   case  2: return nir_op_vec2;
   case  3: return nir_op_vec3;
   case  4: return nir_op_vec4;
   case  5: return nir_op_vec5;
   case  8: return nir_op_vec8;
   case 16: return nir_op_vec16;
   default: unreachable("bad component count");
   }
   /* clang-format on */
}

bool
nir_op_is_vec(nir_op op)
{
   switch (op) {
   case nir_op_vec2:
   case nir_op_vec3:
   case nir_op_vec4:
   case nir_op_vec5:
   case nir_op_vec8:
   case nir_op_vec16:
      return true;
   default:
      return false;
   }
}

nir_component_mask_t
nir_alu_instr_src_read_mask(const nir_alu_instr *instr, unsigned src)
{
   nir_component_mask_t read_mask = 0;
   for (unsigned c = 0; c < NIR_MAX_VEC_COMPONENTS; c++) {
      if (!nir_alu_instr_channel_used(instr, src, c))
         continue;

      read_mask |= (1 << instr->src[src].swizzle[c]);
   }
   return read_mask;
}

unsigned
nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
{
   if (nir_op_infos[instr->op].input_sizes[src] > 0)
      return nir_op_infos[instr->op].input_sizes[src];

   return instr->def.num_components;
}

#define CASE_ALL_SIZES(op) \
   case op:                \
   case op##8:             \
   case op##16:            \
   case op##32:

bool
nir_alu_instr_is_comparison(const nir_alu_instr *instr)
{
   switch (instr->op) {
      CASE_ALL_SIZES(nir_op_flt)
      CASE_ALL_SIZES(nir_op_fge)
      CASE_ALL_SIZES(nir_op_fltu)
      CASE_ALL_SIZES(nir_op_fgeu)
      CASE_ALL_SIZES(nir_op_feq)
      CASE_ALL_SIZES(nir_op_fneu)
      CASE_ALL_SIZES(nir_op_fequ)
      CASE_ALL_SIZES(nir_op_fneo)
      CASE_ALL_SIZES(nir_op_funord)
      CASE_ALL_SIZES(nir_op_ford)
      CASE_ALL_SIZES(nir_op_ilt)
      CASE_ALL_SIZES(nir_op_ult)
      CASE_ALL_SIZES(nir_op_ige)
      CASE_ALL_SIZES(nir_op_uge)
      CASE_ALL_SIZES(nir_op_ieq)
      CASE_ALL_SIZES(nir_op_ine)
      CASE_ALL_SIZES(nir_op_bitz)
      CASE_ALL_SIZES(nir_op_bitnz)
   case nir_op_inot:
      return true;
   default:
      return false;
   }
}

#undef CASE_ALL_SIZES

unsigned
nir_intrinsic_src_components(const nir_intrinsic_instr *intr, unsigned srcn)
{
   const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
   assert(srcn < info->num_srcs);
   if (info->src_components[srcn] > 0)
      return info->src_components[srcn];
   else if (info->src_components[srcn] == 0)
      return intr->num_components;
   else
      return nir_src_num_components(intr->src[srcn]);
}

unsigned
nir_intrinsic_dest_components(nir_intrinsic_instr *intr)
{
   const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
   if (!info->has_dest)
      return 0;
   else if (info->dest_components)
      return info->dest_components;
   else
      return intr->num_components;
}

nir_alu_type
nir_intrinsic_instr_src_type(const nir_intrinsic_instr *intrin, unsigned src)
{
   /* We could go nuts here, but we'll just handle a few simple
    * cases and let everything else be untyped.
    */
   switch (intrin->intrinsic) {
   case nir_intrinsic_store_deref: {
      nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
      if (src == 1)
         return nir_get_nir_type_for_glsl_type(deref->type);
      break;
   }

   case nir_intrinsic_store_output:
      if (src == 0)
         return nir_intrinsic_src_type(intrin);
      break;

   default:
      break;
   }

   /* For the most part, we leave other intrinsics alone.  Most
    * of them don't matter in OpenGL ES 2.0 drivers anyway.
    * However, we should at least check if this is some sort of
    * IO intrinsic and flag it's offset and index sources.
    */
   {
      int offset_src_idx = nir_get_io_offset_src_number(intrin);
      if (src == offset_src_idx) {
         const nir_src *offset_src = offset_src_idx >= 0 ? &intrin->src[offset_src_idx] : NULL;
         if (offset_src)
            return nir_type_int;
      }
   }

   return nir_type_invalid;
}

nir_alu_type
nir_intrinsic_instr_dest_type(const nir_intrinsic_instr *intrin)
{
   /* We could go nuts here, but we'll just handle a few simple
    * cases and let everything else be untyped.
    */
   switch (intrin->intrinsic) {
   case nir_intrinsic_load_deref: {
      nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
      return nir_get_nir_type_for_glsl_type(deref->type);
   }

   case nir_intrinsic_load_input:
   case nir_intrinsic_load_per_primitive_input:
   case nir_intrinsic_load_uniform:
      return nir_intrinsic_dest_type(intrin);

   default:
      break;
   }

   return nir_type_invalid;
}

/**
 * Helper to copy const_index[] from src to dst, without assuming they
 * match in order.
 */
void
nir_intrinsic_copy_const_indices(nir_intrinsic_instr *dst, nir_intrinsic_instr *src)
{
   if (src->intrinsic == dst->intrinsic) {
      memcpy(dst->const_index, src->const_index, sizeof(dst->const_index));
      return;
   }

   const nir_intrinsic_info *src_info = &nir_intrinsic_infos[src->intrinsic];
   const nir_intrinsic_info *dst_info = &nir_intrinsic_infos[dst->intrinsic];

   for (unsigned i = 0; i < NIR_INTRINSIC_NUM_INDEX_FLAGS; i++) {
      if (src_info->index_map[i] == 0)
         continue;

      /* require that dst instruction also uses the same const_index[]: */
      assert(dst_info->index_map[i] > 0);

      dst->const_index[dst_info->index_map[i] - 1] =
         src->const_index[src_info->index_map[i] - 1];
   }
}

bool
nir_tex_instr_need_sampler(const nir_tex_instr *instr)
{
   switch (instr->op) {
   case nir_texop_txf:
   case nir_texop_txf_ms:
   case nir_texop_txs:
   case nir_texop_query_levels:
   case nir_texop_texture_samples:
   case nir_texop_samples_identical:
   case nir_texop_descriptor_amd:
      return false;
   default:
      return true;
   }
}

unsigned
nir_tex_instr_result_size(const nir_tex_instr *instr)
{
   switch (instr->op) {
   case nir_texop_txs: {
      unsigned ret;
      switch (instr->sampler_dim) {
      case GLSL_SAMPLER_DIM_1D:
      case GLSL_SAMPLER_DIM_BUF:
         ret = 1;
         break;
      case GLSL_SAMPLER_DIM_2D:
      case GLSL_SAMPLER_DIM_CUBE:
      case GLSL_SAMPLER_DIM_MS:
      case GLSL_SAMPLER_DIM_RECT:
      case GLSL_SAMPLER_DIM_EXTERNAL:
      case GLSL_SAMPLER_DIM_SUBPASS:
      case GLSL_SAMPLER_DIM_SUBPASS_MS:
         ret = 2;
         break;
      case GLSL_SAMPLER_DIM_3D:
         ret = 3;
         break;
      default:
         unreachable("not reached");
      }
      if (instr->is_array)
         ret++;
      return ret;
   }

   case nir_texop_lod:
      return 2;

   case nir_texop_texture_samples:
   case nir_texop_query_levels:
   case nir_texop_samples_identical:
   case nir_texop_fragment_mask_fetch_amd:
   case nir_texop_lod_bias_agx:
   case nir_texop_has_custom_border_color_agx:
      return 1;

   case nir_texop_descriptor_amd:
      return instr->sampler_dim == GLSL_SAMPLER_DIM_BUF ? 4 : 8;

   case nir_texop_sampler_descriptor_amd:
      return 4;

   case nir_texop_hdr_dim_nv:
   case nir_texop_tex_type_nv:
      return 4;

   case nir_texop_custom_border_color_agx:
      return 4;

   default:
      if (instr->is_shadow && instr->is_new_style_shadow)
         return 1;

      return 4;
   }
}

bool
nir_tex_instr_is_query(const nir_tex_instr *instr)
{
   switch (instr->op) {
   case nir_texop_txs:
   case nir_texop_lod:
   case nir_texop_texture_samples:
   case nir_texop_query_levels:
   case nir_texop_descriptor_amd:
   case nir_texop_sampler_descriptor_amd:
   case nir_texop_lod_bias_agx:
   case nir_texop_custom_border_color_agx:
   case nir_texop_has_custom_border_color_agx:
   case nir_texop_hdr_dim_nv:
   case nir_texop_tex_type_nv:
      return true;
   case nir_texop_tex:
   case nir_texop_txb:
   case nir_texop_txl:
   case nir_texop_txd:
   case nir_texop_txf:
   case nir_texop_txf_ms:
   case nir_texop_txf_ms_fb:
   case nir_texop_txf_ms_mcs_intel:
   case nir_texop_tg4:
   case nir_texop_samples_identical:
   case nir_texop_fragment_mask_fetch_amd:
   case nir_texop_fragment_fetch_amd:
      return false;
   default:
      unreachable("Invalid texture opcode");
   }
}

bool
nir_tex_instr_has_implicit_derivative(const nir_tex_instr *instr)
{
   switch (instr->op) {
   case nir_texop_tex:
   case nir_texop_txb:
   case nir_texop_lod:
      return true;
   case nir_texop_tg4:
      return instr->is_gather_implicit_lod;
   default:
      return false;
   }
}

nir_alu_type
nir_tex_instr_src_type(const nir_tex_instr *instr, unsigned src)
{
   switch (instr->src[src].src_type) {
   case nir_tex_src_coord:
      switch (instr->op) {
      case nir_texop_txf:
      case nir_texop_txf_ms:
      case nir_texop_txf_ms_fb:
      case nir_texop_txf_ms_mcs_intel:
      case nir_texop_samples_identical:
      case nir_texop_fragment_fetch_amd:
      case nir_texop_fragment_mask_fetch_amd:
         return nir_type_int;

      default:
         return nir_type_float;
      }

   case nir_tex_src_lod:
      switch (instr->op) {
      case nir_texop_txs:
      case nir_texop_txf:
      case nir_texop_txf_ms:
      case nir_texop_fragment_fetch_amd:
      case nir_texop_fragment_mask_fetch_amd:
         return nir_type_int;

      default:
         return nir_type_float;
      }

   case nir_tex_src_projector:
   case nir_tex_src_comparator:
   case nir_tex_src_bias:
   case nir_tex_src_min_lod:
   case nir_tex_src_ddx:
   case nir_tex_src_ddy:
   case nir_tex_src_backend1:
   case nir_tex_src_backend2:
      return nir_type_float;

   case nir_tex_src_offset:
   case nir_tex_src_ms_index:
   case nir_tex_src_plane:
      return nir_type_int;

   case nir_tex_src_sampler_deref_intrinsic:
   case nir_tex_src_texture_deref_intrinsic:
   case nir_tex_src_ms_mcs_intel:
   case nir_tex_src_texture_deref:
   case nir_tex_src_sampler_deref:
   case nir_tex_src_texture_offset:
   case nir_tex_src_sampler_offset:
   case nir_tex_src_texture_handle:
   case nir_tex_src_sampler_handle:
      return nir_type_uint;

   case nir_num_tex_src_types:
      unreachable("nir_num_tex_src_types is not a valid source type");
   }

   unreachable("Invalid texture source type");
}

unsigned
nir_tex_instr_src_size(const nir_tex_instr *instr, unsigned src)
{
   if (instr->src[src].src_type == nir_tex_src_coord)
      return instr->coord_components;

   /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs_intel */
   if (instr->src[src].src_type == nir_tex_src_ms_mcs_intel)
      return 4;

   if (instr->src[src].src_type == nir_tex_src_ddx ||
       instr->src[src].src_type == nir_tex_src_ddy) {

      if (instr->is_array && !instr->array_is_lowered_cube)
         return instr->coord_components - 1;
      else
         return instr->coord_components;
   }

   if (instr->src[src].src_type == nir_tex_src_offset) {
      if (instr->is_array)
         return instr->coord_components - 1;
      else
         return instr->coord_components;
   }

   if (instr->src[src].src_type == nir_tex_src_backend1 ||
       instr->src[src].src_type == nir_tex_src_backend2)
      return nir_src_num_components(instr->src[src].src);

   /* For AMD, this can be a vec8/vec4 image/sampler descriptor. */
   if (instr->src[src].src_type == nir_tex_src_texture_handle ||
       instr->src[src].src_type == nir_tex_src_sampler_handle)
      return 0;

   return 1;
}

/**
 * Return which components are written into transform feedback buffers.
 * The result is relative to 0, not "component".
 */
unsigned
nir_instr_xfb_write_mask(nir_intrinsic_instr *instr)
{
   unsigned mask = 0;

   if (nir_intrinsic_has_io_xfb(instr)) {
      unsigned wr_mask = nir_intrinsic_write_mask(instr) << nir_intrinsic_component(instr);
      assert((wr_mask & ~0xf) == 0); /* only 4 components allowed */

      unsigned iter_mask = wr_mask;
      while (iter_mask) {
         unsigned i = u_bit_scan(&iter_mask);
         nir_io_xfb xfb = i < 2 ? nir_intrinsic_io_xfb(instr) : nir_intrinsic_io_xfb2(instr);
         if (xfb.out[i % 2].num_components)
            mask |= BITFIELD_RANGE(i, xfb.out[i % 2].num_components) & wr_mask;
      }
   }

   return mask;
}

/**
 * Whether an output slot is consumed by fixed-function logic.
 */
bool
nir_slot_is_sysval_output(gl_varying_slot slot, gl_shader_stage next_shader)
{
   switch (next_shader) {
   case MESA_SHADER_FRAGMENT:
      return slot == VARYING_SLOT_POS ||
             slot == VARYING_SLOT_PSIZ ||
             slot == VARYING_SLOT_EDGE ||
             slot == VARYING_SLOT_CLIP_VERTEX ||
             slot == VARYING_SLOT_CLIP_DIST0 ||
             slot == VARYING_SLOT_CLIP_DIST1 ||
             slot == VARYING_SLOT_CULL_DIST0 ||
             slot == VARYING_SLOT_CULL_DIST1 ||
             slot == VARYING_SLOT_LAYER ||
             slot == VARYING_SLOT_VIEWPORT ||
             slot == VARYING_SLOT_VIEW_INDEX ||
             slot == VARYING_SLOT_VIEWPORT_MASK ||
             slot == VARYING_SLOT_PRIMITIVE_SHADING_RATE ||
             /* NV_mesh_shader_only */
             slot == VARYING_SLOT_PRIMITIVE_COUNT ||
             slot == VARYING_SLOT_PRIMITIVE_INDICES;

   case MESA_SHADER_TESS_EVAL:
      return slot == VARYING_SLOT_TESS_LEVEL_OUTER ||
             slot == VARYING_SLOT_TESS_LEVEL_INNER ||
             slot == VARYING_SLOT_BOUNDING_BOX0 ||
             slot == VARYING_SLOT_BOUNDING_BOX1;

   case MESA_SHADER_MESH:
      /* NV_mesh_shader only */
      return slot == VARYING_SLOT_TASK_COUNT;

   case MESA_SHADER_NONE:
      /* NONE means unknown. Check all possibilities. */
      return nir_slot_is_sysval_output(slot, MESA_SHADER_FRAGMENT) ||
             nir_slot_is_sysval_output(slot, MESA_SHADER_TESS_EVAL) ||
             nir_slot_is_sysval_output(slot, MESA_SHADER_MESH);

   default:
      /* No other shaders have preceding shaders with sysval outputs. */
      return false;
   }
}

/**
 * Whether an input/output slot is consumed by the next shader stage,
 * or written by the previous shader stage.
 */
bool
nir_slot_is_varying(gl_varying_slot slot)
{
   return slot >= VARYING_SLOT_VAR0 ||
          slot == VARYING_SLOT_COL0 ||
          slot == VARYING_SLOT_COL1 ||
          slot == VARYING_SLOT_BFC0 ||
          slot == VARYING_SLOT_BFC1 ||
          slot == VARYING_SLOT_FOGC ||
          (slot >= VARYING_SLOT_TEX0 && slot <= VARYING_SLOT_TEX7) ||
          slot == VARYING_SLOT_PNTC ||
          slot == VARYING_SLOT_CLIP_DIST0 ||
          slot == VARYING_SLOT_CLIP_DIST1 ||
          slot == VARYING_SLOT_CULL_DIST0 ||
          slot == VARYING_SLOT_CULL_DIST1 ||
          slot == VARYING_SLOT_PRIMITIVE_ID ||
          slot == VARYING_SLOT_LAYER ||
          slot == VARYING_SLOT_VIEWPORT ||
          slot == VARYING_SLOT_TESS_LEVEL_OUTER ||
          slot == VARYING_SLOT_TESS_LEVEL_INNER;
}

bool
nir_slot_is_sysval_output_and_varying(gl_varying_slot slot,
                                      gl_shader_stage next_shader)
{
   return nir_slot_is_sysval_output(slot, next_shader) &&
          nir_slot_is_varying(slot);
}

/**
 * This marks the output store instruction as not feeding the next shader
 * stage. If the instruction has no other use, it's removed.
 */
bool
nir_remove_varying(nir_intrinsic_instr *intr, gl_shader_stage next_shader)
{
   nir_io_semantics sem = nir_intrinsic_io_semantics(intr);

   if ((!sem.no_sysval_output &&
        nir_slot_is_sysval_output(sem.location, next_shader)) ||
       nir_instr_xfb_write_mask(intr)) {
      /* Demote the store instruction. */
      sem.no_varying = true;
      nir_intrinsic_set_io_semantics(intr, sem);
      return false;
   } else {
      nir_instr_remove(&intr->instr);
      return true;
   }
}

/**
 * This marks the output store instruction as not feeding fixed-function
 * logic. If the instruction has no other use, it's removed.
 */
bool
nir_remove_sysval_output(nir_intrinsic_instr *intr)
{
   nir_io_semantics sem = nir_intrinsic_io_semantics(intr);

   if ((!sem.no_varying && nir_slot_is_varying(sem.location)) ||
       nir_instr_xfb_write_mask(intr)) {
      /* Demote the store instruction. */
      sem.no_sysval_output = true;
      nir_intrinsic_set_io_semantics(intr, sem);
      return false;
   } else {
      nir_instr_remove(&intr->instr);
      return true;
   }
}

void
nir_remove_non_entrypoints(nir_shader *nir)
{
   nir_foreach_function_safe(func, nir) {
      if (!func->is_entrypoint)
         exec_node_remove(&func->node);
   }
   assert(exec_list_length(&nir->functions) == 1);
}

void
nir_remove_non_exported(nir_shader *nir)
{
   nir_foreach_function_safe(func, nir) {
      if (!func->is_exported)
         exec_node_remove(&func->node);
   }
}

unsigned
nir_static_workgroup_size(const nir_shader *s)
{
   return s->info.workgroup_size[0] * s->info.workgroup_size[1] *
          s->info.workgroup_size[2];
}

bool
nir_block_contains_work(nir_block *block)
{
   if (!nir_cf_node_is_last(&block->cf_node))
      return true;

   nir_foreach_instr(instr, block) {
      if (instr->type == nir_instr_type_phi)
         continue;
      if (instr->type != nir_instr_type_alu ||
          !nir_op_is_vec_or_mov(nir_instr_as_alu(instr)->op))
         return true;
   }

   return false;
}
