/*
 * Copyright 2018 Google LLC
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "fcp/secagg/client/secagg_client_completed_state.h"

#include <memory>
#include <string>
#include <utility>

#include "fcp/secagg/client/secagg_client_state.h"
#include "fcp/secagg/client/state_transition_listener_interface.h"

namespace fcp {
namespace secagg {

SecAggClientCompletedState::SecAggClientCompletedState(
    std::unique_ptr<SendToServerInterface> sender,
    std::unique_ptr<StateTransitionListenerInterface> transition_listener)
    : SecAggClientState(std::move(sender), std::move(transition_listener),
                        ClientState::COMPLETED) {}

SecAggClientCompletedState::~SecAggClientCompletedState() = default;

bool SecAggClientCompletedState::IsCompletedSuccessfully() const {
  return true;
}

std::string SecAggClientCompletedState::StateName() const {
  return "COMPLETED";
}

}  // namespace secagg
}  // namespace fcp
