/*-------------------------------------------------------------------------
 * drawElements Quality Program OpenGL ES 2.0 Module
 * -------------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Read pixels tests
 *//*--------------------------------------------------------------------*/

#include "es2fReadPixelsTests.hpp"

#include "tcuTexture.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuImageCompare.hpp"
#include "tcuTestLog.hpp"
#include "tcuRenderTarget.hpp"

#include "deRandom.hpp"
#include "deMath.h"
#include "deString.h"
#include "deStringUtil.hpp"

#include "gluDefs.hpp"
#include "gluShaderProgram.hpp"
#include "gluStrUtil.hpp"
#include "gluTextureUtil.hpp"

#include "glw.h"

#include <cstring>

namespace deqp
{
namespace gles2
{
namespace Functional
{

class ReadPixelsTest : public TestCase
{
public:
    ReadPixelsTest(Context &context, const char *name, const char *description, bool chooseFormat, int alignment);

    IterateResult iterate(void);
    void render(tcu::Texture2D &reference);

private:
    bool m_chooseFormat;
    int m_alignment;
    int m_seed;

    void getFormatInfo(tcu::TextureFormat &format, GLint &glFormat, GLint &glType, int &pixelSize);
};

ReadPixelsTest::ReadPixelsTest(Context &context, const char *name, const char *description, bool chooseFormat,
                               int alignment)
    : TestCase(context, name, description)
    , m_chooseFormat(chooseFormat)
    , m_alignment(alignment)
    , m_seed(deStringHash(name))
{
}

void ReadPixelsTest::render(tcu::Texture2D &reference)
{
    // Create program
    const char *vertexSource = "attribute mediump vec2 a_coord;\n"
                               "void main (void)\n"
                               "{\n"
                               "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
                               "}\n";

    const char *fragmentSource = "void main (void)\n"
                                 "{\n"
                                 "\tgl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);\n"
                                 "}\n";

    glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));

    m_testCtx.getLog() << program;
    TCU_CHECK(program.isOk());
    GLU_CHECK_CALL(glUseProgram(program.getProgram()));

    // Render
    {
        const float coords[] = {-0.5f, -0.5f, 0.5f,  -0.5f, 0.5f,  0.5f,

                                0.5f,  0.5f,  -0.5f, 0.5f,  -0.5f, -0.5f};
        GLuint coordLoc;

        coordLoc = glGetAttribLocation(program.getProgram(), "a_coord");
        GLU_CHECK_MSG("glGetAttribLocation()");

        GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));

        GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));

        GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
        GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
    }

    // Render reference

    const int coordX1 = (int)((-0.5f * (float)reference.getWidth() / 2.0f) + (float)reference.getWidth() / 2.0f);
    const int coordY1 = (int)((-0.5f * (float)reference.getHeight() / 2.0f) + (float)reference.getHeight() / 2.0f);
    const int coordX2 = (int)((0.5f * (float)reference.getWidth() / 2.0f) + (float)reference.getWidth() / 2.0f);
    const int coordY2 = (int)((0.5f * (float)reference.getHeight() / 2.0f) + (float)reference.getHeight() / 2.0f);

    for (int x = 0; x < reference.getWidth(); x++)
    {
        if (x < coordX1 || x > coordX2)
            continue;

        for (int y = 0; y < reference.getHeight(); y++)
        {
            if (y >= coordY1 && y <= coordY2)
                reference.getLevel(0).setPixel(tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), x, y);
        }
    }
}

void ReadPixelsTest::getFormatInfo(tcu::TextureFormat &format, GLint &glFormat, GLint &glType, int &pixelSize)
{
    if (m_chooseFormat)
    {
        GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat));
        GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType));

        if (glFormat != GL_RGBA && glFormat != GL_BGRA && glFormat != GL_RGB)
            TCU_THROW(NotSupportedError, ("Unsupported IMPLEMENTATION_COLOR_READ_FORMAT: " +
                                          de::toString(glu::getTextureFormatStr(glFormat)))
                                             .c_str());
        if (glu::getTypeName(glType) == DE_NULL)
            TCU_THROW(NotSupportedError,
                      ("Unsupported GL_IMPLEMENTATION_COLOR_READ_TYPE: " + de::toString(tcu::Format::Hex<4>(glType)))
                          .c_str());

        format    = glu::mapGLTransferFormat(glFormat, glType);
        pixelSize = format.getPixelSize();
    }
    else
    {
        format    = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
        pixelSize = 1 * 4;
        glFormat  = GL_RGBA;
        glType    = GL_UNSIGNED_BYTE;
    }
}

TestCase::IterateResult ReadPixelsTest::iterate(void)
{
    // Create reference
    const int width  = 13;
    const int height = 13;

    de::Random rnd(m_seed);

    tcu::TextureFormat format(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
    int pixelSize;
    GLint glFormat;
    GLint glType;

    getFormatInfo(format, glFormat, glType, pixelSize);
    m_testCtx.getLog() << tcu::TestLog::Message << "Format: " << glu::getTextureFormatStr(glFormat)
                       << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::EndMessage;

    tcu::Texture2D reference(format, width, height, glu::isES2Context(m_context.getRenderContext().getType()));
    reference.allocLevel(0);

    GLU_CHECK_CALL(glViewport(0, 0, width, height));

    // Clear color
    {
        const float red   = rnd.getFloat();
        const float green = rnd.getFloat();
        const float blue  = rnd.getFloat();
        const float alpha = 1.0f;

        m_testCtx.getLog() << tcu::TestLog::Message << "Clear color: (" << red << ", " << green << ", " << blue << ", "
                           << alpha << ")" << tcu::TestLog::EndMessage;

        // Clear target
        GLU_CHECK_CALL(glClearColor(red, green, blue, alpha));
        GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT));

        tcu::clear(reference.getLevel(0), tcu::Vec4(red, green, blue, alpha));
    }

    render(reference);

    std::vector<uint8_t> pixelData;
    const int rowPitch = m_alignment * deCeilFloatToInt32(float(pixelSize * width) / (float)m_alignment);

    pixelData.resize(rowPitch * height, 0);

    GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment));
    GLU_CHECK_CALL(glReadPixels(0, 0, width, height, glFormat, glType, &(pixelData[0])));

    if (m_context.getRenderTarget().getNumSamples() > 1)
    {
        const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
        const uint8_t redThreshold       = (uint8_t)deCeilFloatToInt32(
            256.0f *
            (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()))));
        const uint8_t greenThreshold = (uint8_t)deCeilFloatToInt32(
            256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits,
                                                  formatBitDepths.y()))));
        const uint8_t blueThreshold = (uint8_t)deCeilFloatToInt32(
            256.0f *
            (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()))));
        const uint8_t alphaThreshold = (uint8_t)deCeilFloatToInt32(
            256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits,
                                                  formatBitDepths.w()))));

        // bilinearCompare only accepts RGBA, UINT8
        tcu::Texture2D referenceRGBA8(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8),
                                      width, height, glu::isES2Context(m_context.getRenderContext().getType()));
        tcu::Texture2D resultRGBA8(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width,
                                   height, glu::isES2Context(m_context.getRenderContext().getType()));

        referenceRGBA8.allocLevel(0);
        resultRGBA8.allocLevel(0);

        tcu::copy(referenceRGBA8.getLevel(0), reference.getLevel(0));
        tcu::copy(resultRGBA8.getLevel(0),
                  tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])));

        if (tcu::bilinearCompare(
                m_testCtx.getLog(), "Result", "Result", referenceRGBA8.getLevel(0), resultRGBA8.getLevel(0),
                tcu::RGBA(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT))
            m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
        else
            m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
    }
    else
    {
        const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
        const float redThreshold =
            2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()));
        const float greenThreshold =
            2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y()));
        const float blueThreshold =
            2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()));
        const float alphaThreshold =
            2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w()));

        // Compare
        if (tcu::floatThresholdCompare(m_testCtx.getLog(), "Result", "Result", reference.getLevel(0),
                                       tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])),
                                       tcu::Vec4(redThreshold, greenThreshold, blueThreshold, alphaThreshold),
                                       tcu::COMPARE_LOG_RESULT))
            m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
        else
            m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
    }

    return STOP;
}

ReadPixelsTests::ReadPixelsTests(Context &context) : TestCaseGroup(context, "read_pixels", "ReadPixel tests")
{
}

void ReadPixelsTests::init(void)
{
    addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_1", "", false, 1));
    addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_2", "", false, 2));
    addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_4", "", false, 4));
    addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_8", "", false, 8));

    addChild(new ReadPixelsTest(m_context, "choose_align_1", "", true, 1));
    addChild(new ReadPixelsTest(m_context, "choose_align_2", "", true, 2));
    addChild(new ReadPixelsTest(m_context, "choose_align_4", "", true, 4));
    addChild(new ReadPixelsTest(m_context, "choose_align_8", "", true, 8));
}

} // namespace Functional
} // namespace gles2
} // namespace deqp
