// Auto-generated file. Do not edit!
//   Template: src/f32-dwconv2d-chw/5x5p2-scalar.c.in
//   Generator: tools/xngen
//
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.

#include <assert.h>

#include <xnnpack/dwconv.h>
#include <xnnpack/math.h>


void xnn_f32_dwconv2d_chw_ukernel_5x5p2__scalar_1x1_acc3(
    size_t input_height,
    size_t input_width,
    const float* input,
    const float* weights,
    const float* zero,
    float* output,
    uint32_t padding_top,
    const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)])
{
  assert(input_height != 0);
  assert(input_width != 0);
  assert(input_width % sizeof(float) == 0);
  assert(padding_top == 2);

  const float vmin = params->scalar.min;
  const float vmax = params->scalar.max;

  const float vbias = weights[0];
  const float vk00 = weights[1];
  const float vk01 = weights[2];
  const float vk02 = weights[3];
  const float vk03 = weights[4];
  const float vk04 = weights[5];
  const float vk10 = weights[6];
  const float vk11 = weights[7];
  const float vk12 = weights[8];
  const float vk13 = weights[9];
  const float vk14 = weights[10];
  const float vk20 = weights[11];
  const float vk21 = weights[12];
  const float vk22 = weights[13];
  const float vk23 = weights[14];
  const float vk24 = weights[15];
  const float vk30 = weights[16];
  const float vk31 = weights[17];
  const float vk32 = weights[18];
  const float vk33 = weights[19];
  const float vk34 = weights[20];
  const float vk40 = weights[21];
  const float vk41 = weights[22];
  const float vk42 = weights[23];
  const float vk43 = weights[24];
  const float vk44 = weights[25];

  const float* i0 = zero;
  const float* i1 = zero;
  const float* i2 = input;
  const float* i3 = (const float*) ((uintptr_t) i2 + input_width);
  const float* i4 = (const float*) ((uintptr_t) i3 + input_width);

  float* o0 = output;

  size_t output_height = input_height;
  do {
    if XNN_UNPREDICTABLE(output_height < 2) {
      i3 = zero;
    }
    if XNN_UNPREDICTABLE(output_height < 3) {
      i4 = zero;
    }

    float vi0x0 = 0.0f;
    float vi1x0 = 0.0f;
    float vi2x0 = 0.0f;
    float vi3x0 = 0.0f;
    float vi4x0 = 0.0f;

    float vi0x1 = 0.0f;
    float vi1x1 = 0.0f;
    float vi2x1 = 0.0f;
    float vi3x1 = 0.0f;
    float vi4x1 = 0.0f;

    float vi0x2 = *i0++;
    float vi1x2 = *i1++;
    float vi2x2 = *i2++;
    float vi3x2 = *i3++;
    float vi4x2 = *i4++;

    size_t w = input_width;
    if (w > 1 * sizeof(float)) {
      float vi0x3 = *i0++;
      float vi1x3 = *i1++;
      float vi2x3 = *i2++;
      float vi3x3 = *i3++;
      float vi4x3 = *i4++;

      for (; w > 2 * sizeof(float); w -= 1 * sizeof(float)) {
        const float vi0x4 = *i0++;
        const float vi1x4 = *i1++;
        const float vi2x4 = *i2++;
        const float vi3x4 = *i3++;
        const float vi4x4 = *i4++;

        float vo0p0 = vbias + vi0x0 * vk00;
        float vo0p1 = vi1x0 * vk10;
        float vo0p2 = vi2x0 * vk20;
        vo0p0 += vi3x0 * vk30;
        vo0p1 += vi4x0 * vk40;

        vi0x0 = vi0x1;
        vi1x0 = vi1x1;
        vi2x0 = vi2x1;
        vi3x0 = vi3x1;
        vi4x0 = vi4x1;

        vo0p2 += vi0x1 * vk01;
        vo0p0 += vi1x1 * vk11;
        vo0p1 += vi2x1 * vk21;
        vo0p2 += vi3x1 * vk31;
        vo0p0 += vi4x1 * vk41;

        vi0x1 = vi0x2;
        vi1x1 = vi1x2;
        vi2x1 = vi2x2;
        vi3x1 = vi3x2;
        vi4x1 = vi4x2;

        vo0p1 += vi0x2 * vk02;
        vo0p2 += vi1x2 * vk12;
        vo0p0 += vi2x2 * vk22;
        vo0p1 += vi3x2 * vk32;
        vo0p2 += vi4x2 * vk42;

        vi0x2 = vi0x3;
        vi1x2 = vi1x3;
        vi2x2 = vi2x3;
        vi3x2 = vi3x3;
        vi4x2 = vi4x3;

        vo0p0 += vi0x3 * vk03;
        vo0p1 += vi1x3 * vk13;
        vo0p2 += vi2x3 * vk23;
        vo0p0 += vi3x3 * vk33;
        vo0p1 += vi4x3 * vk43;

        vi0x3 = vi0x4;
        vi1x3 = vi1x4;
        vi2x3 = vi2x4;
        vi3x3 = vi3x4;
        vi4x3 = vi4x4;

        vo0p2 += vi0x4 * vk04;
        vo0p0 += vi1x4 * vk14;
        vo0p1 += vi2x4 * vk24;
        vo0p2 += vi3x4 * vk34;
        vo0p0 += vi4x4 * vk44;

        vo0p0 += vo0p1;
        vo0p0 += vo0p2;

        float vo0 = math_max_f32(vo0p0, vmin);

        vo0 = math_min_f32(vo0, vmax);

        *o0++ = vo0;
      }
      assert(w == 2 * sizeof(float));
      {
        float vo0p0 = vbias + vi0x0 * vk00;
        float vo0p1 = vi1x0 * vk10;
        float vo0p2 = vi2x0 * vk20;
        vo0p0 += vi3x0 * vk30;
        vo0p1 += vi4x0 * vk40;

        vi0x0 = vi0x1;
        vi1x0 = vi1x1;
        vi2x0 = vi2x1;
        vi3x0 = vi3x1;
        vi4x0 = vi4x1;

        vo0p2 += vi0x1 * vk01;
        vo0p0 += vi1x1 * vk11;
        vo0p1 += vi2x1 * vk21;
        vo0p2 += vi3x1 * vk31;
        vo0p0 += vi4x1 * vk41;

        vi0x1 = vi0x2;
        vi1x1 = vi1x2;
        vi2x1 = vi2x2;
        vi3x1 = vi3x2;
        vi4x1 = vi4x2;

        vo0p1 += vi0x2 * vk02;
        vo0p2 += vi1x2 * vk12;
        vo0p0 += vi2x2 * vk22;
        vo0p1 += vi3x2 * vk32;
        vo0p2 += vi4x2 * vk42;

        vi0x2 = vi0x3;
        vi1x2 = vi1x3;
        vi2x2 = vi2x3;
        vi3x2 = vi3x3;
        vi4x2 = vi4x3;

        vo0p0 += vi0x3 * vk03;
        vo0p1 += vi1x3 * vk13;
        vo0p2 += vi2x3 * vk23;
        vo0p0 += vi3x3 * vk33;
        vo0p1 += vi4x3 * vk43;

        vo0p0 += vo0p1;
        vo0p0 += vo0p2;

        float vo0 = math_max_f32(vo0p0, vmin);

        vo0 = math_min_f32(vo0, vmax);

        *o0++ = vo0;
      }
      w -= 1 * sizeof(float);
    }
    assert(w == 1 * sizeof(float));
    {
      float vo0p0 = vbias + vi0x0 * vk00;
      float vo0p1 = vi1x0 * vk10;
      float vo0p2 = vi2x0 * vk20;
      vo0p0 += vi3x0 * vk30;
      vo0p1 += vi4x0 * vk40;

      vo0p2 += vi0x1 * vk01;
      vo0p0 += vi1x1 * vk11;
      vo0p1 += vi2x1 * vk21;
      vo0p2 += vi3x1 * vk31;
      vo0p0 += vi4x1 * vk41;

      vo0p1 += vi0x2 * vk02;
      vo0p2 += vi1x2 * vk12;
      vo0p0 += vi2x2 * vk22;
      vo0p1 += vi3x2 * vk32;
      vo0p2 += vi4x2 * vk42;

      vo0p0 += vo0p1;
      vo0p0 += vo0p2;

      float vo0 = math_max_f32(vo0p0, vmin);

      vo0 = math_min_f32(vo0, vmax);

      *o0++ = vo0;
    }

    i0 = (const float*) ((uintptr_t) i1 - input_width);
    i1 = (const float*) ((uintptr_t) i2 - input_width);


  } while (--output_height != 0);
}
