//
// Copyright (c) 2017 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "common.h"
#include "testBase.h"

#if defined(__APPLE__)
#include <OpenGL/glu.h>
#else
#include <GL/glu.h>
#include <CL/cl_gl.h>
#endif
#include <algorithm>

using namespace std;

void calc_2D_array_size_descriptors(sizevec_t* sizes, size_t nsizes)
{
    // Need to limit array size according to GL device properties
    GLint maxTextureLayers = 16, maxTextureSize = 4096;
    glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers);
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);

    RandomSeed seed(gRandomSeed);

    // Generate some random sizes (within reasonable ranges)
    for (size_t i = 0; i < nsizes; i++)
    {
        sizes[i].width =
            random_in_range(2, min(maxTextureSize, 1 << (i + 4)), seed);
        sizes[i].height =
            random_in_range(2, min(maxTextureSize, 1 << (i + 4)), seed);
        sizes[i].depth =
            random_in_range(2, min(maxTextureLayers, 1 << (i + 4)), seed);
    }
}

int test_images_read_2Darray(cl_device_id device, cl_context context,
                             cl_command_queue queue, int)
{
    size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);

    GLenum targets[] = { GL_TEXTURE_2D_ARRAY };
    size_t ntargets = sizeof(targets) / sizeof(targets[0]);

    const size_t nsizes = 6;
    sizevec_t sizes[nsizes];
    calc_2D_array_size_descriptors(sizes, nsizes);

    return test_images_read_common(device, context, queue, common_formats,
                                   nformats, targets, ntargets, sizes, nsizes);
}

int test_images_write_2Darray(cl_device_id device, cl_context context,
                              cl_command_queue queue, int numElements)
{
    // FIXME: Query for 2D image array write support.

    GLenum targets[] = { GL_TEXTURE_2D_ARRAY };
    size_t ntargets = sizeof(targets) / sizeof(targets[0]);
    size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);

    const size_t nsizes = 6;
    sizevec_t sizes[nsizes];
    calc_2D_array_size_descriptors(sizes, nsizes);

    return test_images_write_common(device, context, queue, common_formats,
                                    nformats, targets, ntargets, sizes, nsizes);
}

int test_images_2Darray_getinfo(cl_device_id device, cl_context context,
                                cl_command_queue queue, int)
{
    size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);

    GLenum targets[] = { GL_TEXTURE_2D_ARRAY };
    size_t ntargets = sizeof(targets) / sizeof(targets[0]);

    const size_t nsizes = 6;
    sizevec_t sizes[nsizes];
    calc_2D_array_size_descriptors(sizes, nsizes);

    return test_images_get_info_common(device, context, queue, common_formats,
                                       nformats, targets, ntargets, sizes,
                                       nsizes);
}