/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.statusbar.events import android.content.Context import android.graphics.Insets import android.graphics.Rect import android.testing.TestableLooper import android.view.Gravity import android.view.View import android.widget.FrameLayout import androidx.test.ext.junit.runners.AndroidJUnit4 import androidx.test.filters.SmallTest import com.android.systemui.SysuiTestCase import com.android.systemui.animation.AnimatorTestRule import com.android.systemui.statusbar.phone.StatusBarContentInsetsChangedListener import com.android.systemui.statusbar.phone.StatusBarContentInsetsProvider import com.android.systemui.statusbar.window.StatusBarWindowController import com.android.systemui.util.mockito.any import com.android.systemui.util.mockito.argumentCaptor import com.android.systemui.util.mockito.capture import com.android.systemui.util.mockito.whenever import com.google.common.truth.Truth.assertThat import org.junit.Assert.assertFalse import org.junit.Assert.assertTrue import org.junit.Before import org.junit.Rule import org.junit.Test import org.junit.runner.RunWith import org.mockito.Mock import org.mockito.Mockito.verify import org.mockito.MockitoAnnotations @SmallTest @RunWith(AndroidJUnit4::class) @TestableLooper.RunWithLooper class SystemEventChipAnimationControllerTest : SysuiTestCase() { private lateinit var controller: SystemEventChipAnimationController @get:Rule val animatorTestRule = AnimatorTestRule(this) @Mock private lateinit var sbWindowController: StatusBarWindowController @Mock private lateinit var insetsProvider: StatusBarContentInsetsProvider private var testView = TestView(mContext) private var viewCreator: ViewCreator = { testView } @Before fun setup() { MockitoAnnotations.initMocks(this) // StatusBarWindowController is mocked. The addViewToWindow function needs to be mocked to // ensure that the chip view is added to a parent view whenever(sbWindowController.addViewToWindow(any(), any())).then { val statusbarFake = FrameLayout(mContext) statusbarFake.layout( portraitArea.left, portraitArea.top, portraitArea.right, portraitArea.bottom, ) statusbarFake.addView( it.arguments[0] as View, it.arguments[1] as FrameLayout.LayoutParams ) } whenever(insetsProvider.getStatusBarContentInsetsForCurrentRotation()) .thenReturn( Insets.of( /* left= */ insets, /* top= */ insets, /* right= */ insets, /* bottom= */ 0 ) ) whenever(insetsProvider.getStatusBarContentAreaForCurrentRotation()) .thenReturn(portraitArea) controller = SystemEventChipAnimationController( context = mContext, statusBarWindowController = sbWindowController, contentInsetsProvider = insetsProvider ) } @Test fun prepareChipAnimation_lazyInitializes() { // Until Dagger can do our initialization, make sure that the first chip animation calls // init() assertFalse(controller.initialized) controller.prepareChipAnimation(viewCreator) assertTrue(controller.initialized) } @Test fun prepareChipAnimation_positionsChip() { controller.prepareChipAnimation(viewCreator) val chipRect = controller.chipBounds // SB area = 10, 10, 990, 100 // chip size = 0, 0, 100, 50 assertThat(chipRect).isEqualTo(Rect(890, 30, 990, 80)) } @Test fun prepareChipAnimation_rotation_repositionsChip() { controller.prepareChipAnimation(viewCreator) // Chip has been prepared, and is located at (890, 30, 990, 75) // Rotation should put it into its landscape location: // SB area = 10, 10, 1990, 80 // chip size = 0, 0, 100, 50 whenever(insetsProvider.getStatusBarContentAreaForCurrentRotation()) .thenReturn(landscapeArea) getInsetsListener().onStatusBarContentInsetsChanged() val chipRect = controller.chipBounds assertThat(chipRect).isEqualTo(Rect(1890, 20, 1990, 70)) } /** regression test for (b/289378932) */ @Test fun fullScreenStatusBar_positionsChipAtTop_withTopGravity() { // In the case of a fullscreen status bar window, the content insets area is still correct // (because it uses the dimens), but the window can be full screen. This seems to happen // when launching an app from the ongoing call chip. // GIVEN layout the status bar window fullscreen portrait whenever(sbWindowController.addViewToWindow(any(), any())).then { val statusbarFake = FrameLayout(mContext) statusbarFake.layout( fullScreenSb.left, fullScreenSb.top, fullScreenSb.right, fullScreenSb.bottom, ) val lp = it.arguments[1] as FrameLayout.LayoutParams assertThat(lp.gravity and Gravity.VERTICAL_GRAVITY_MASK).isEqualTo(Gravity.TOP) statusbarFake.addView( it.arguments[0] as View, lp, ) } // GIVEN insets provider gives the correct content area whenever(insetsProvider.getStatusBarContentAreaForCurrentRotation()) .thenReturn(portraitArea) // WHEN the controller lays out the chip in a fullscreen window controller.prepareChipAnimation(viewCreator) // THEN it still aligns the chip to the content area provided by the insets provider val chipRect = controller.chipBounds assertThat(chipRect).isEqualTo(Rect(890, 30, 990, 80)) } private class TestView(context: Context) : View(context), BackgroundAnimatableView { override val view: View get() = this override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) { setMeasuredDimension(100, 50) } override fun setBoundsForAnimation(l: Int, t: Int, r: Int, b: Int) { setLeftTopRightBottom(l, t, r, b) } } private fun getInsetsListener(): StatusBarContentInsetsChangedListener { val callbackCaptor = argumentCaptor() verify(insetsProvider).addCallback(capture(callbackCaptor)) return callbackCaptor.value!! } companion object { private val portraitArea = Rect(10, 10, 990, 100) private val landscapeArea = Rect(10, 10, 1990, 80) private val fullScreenSb = Rect(10, 10, 990, 2000) // 10px insets on both sides private const val insets = 10 } }