/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.systemui.controls.ui import android.service.dreams.IDreamManager import com.android.systemui.broadcast.BroadcastDispatcher import com.android.systemui.controls.settings.ControlsSettingsDialogManager import com.android.systemui.flags.FeatureFlags import com.android.systemui.statusbar.policy.KeyguardStateController // IMPORTANT: onDestroy may be called outside of bounds of the test. That means that the mocks // may have been nulled before onDestroy happens. class TestableControlsActivity( uiController: ControlsUiController, broadcastDispatcher: BroadcastDispatcher, dreamManager: IDreamManager, featureFlags: FeatureFlags, controlsSettingsDialogManager: ControlsSettingsDialogManager, keyguardStateController: KeyguardStateController ) : ControlsActivity( uiController, broadcastDispatcher, dreamManager, featureFlags, controlsSettingsDialogManager, keyguardStateController ) { override fun unregisterReceiver() { // Do nothing. This will be called in `onDestroy` } }