/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.statusbar.policy import android.content.res.Resources import com.android.systemui.dagger.SysUISingleton import com.android.systemui.flags.FeatureFlags import com.android.systemui.flags.Flags import com.android.systemui.res.R import javax.inject.Inject /** * Source of truth for split shade state: should or should not use split shade based on orientation, * screen width, and flags. */ @SysUISingleton class SplitShadeStateControllerImpl @Inject constructor(private val featureFlags: FeatureFlags) : SplitShadeStateController { @Deprecated( message = "This is deprecated, please use ShadeInteractor#isSplitShade instead", replaceWith = ReplaceWith( "shadeInteractor.isSplitShade", "com.android.systemui.shade.domain.interactor.ShadeInteractor", ), ) override fun shouldUseSplitNotificationShade(resources: Resources): Boolean { return (resources.getBoolean(R.bool.config_use_split_notification_shade) || (featureFlags.isEnabled(Flags.LOCKSCREEN_ENABLE_LANDSCAPE) && resources.getBoolean(R.bool.force_config_use_split_notification_shade))) } }