/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.scene.domain.resolver import com.android.compose.animation.scene.SceneKey import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dagger.qualifiers.Application import com.android.systemui.scene.shared.model.SceneFamilies import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.shade.domain.interactor.ShadeInteractor import com.android.systemui.shade.shared.model.ShadeMode import dagger.Binds import dagger.Module import dagger.multibindings.IntoSet import javax.inject.Inject import kotlinx.coroutines.CoroutineScope import kotlinx.coroutines.flow.SharingStarted import kotlinx.coroutines.flow.StateFlow import kotlinx.coroutines.flow.map import kotlinx.coroutines.flow.stateIn @SysUISingleton class QuickSettingsSceneFamilyResolver @Inject constructor( @Application applicationScope: CoroutineScope, shadeInteractor: ShadeInteractor, ) : SceneResolver { override val targetFamily: SceneKey = SceneFamilies.QuickSettings override val resolvedScene: StateFlow = shadeInteractor.shadeMode .map(::quickSettingsScene) .stateIn( applicationScope, started = SharingStarted.Eagerly, initialValue = quickSettingsScene(shadeInteractor.shadeMode.value), ) override fun includesScene(scene: SceneKey): Boolean = scene in quickSettingsScenes private fun quickSettingsScene(shadeMode: ShadeMode) = when (shadeMode) { is ShadeMode.Single -> Scenes.QuickSettings is ShadeMode.Dual -> Scenes.QuickSettingsShade is ShadeMode.Split -> Scenes.Shade } companion object { val quickSettingsScenes = setOf( Scenes.QuickSettings, Scenes.QuickSettingsShade, Scenes.Shade, ) } } @Module interface QuickSettingsSceneFamilyResolverModule { @Binds @IntoSet fun bindResolver(interactor: QuickSettingsSceneFamilyResolver): SceneResolver }