/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.notifications.ui.viewmodel import com.android.compose.animation.scene.Back import com.android.compose.animation.scene.Swipe import com.android.compose.animation.scene.UserAction import com.android.compose.animation.scene.UserActionResult import com.android.systemui.dagger.SysUISingleton import com.android.systemui.scene.shared.model.SceneFamilies import javax.inject.Inject import kotlinx.coroutines.flow.MutableStateFlow import kotlinx.coroutines.flow.StateFlow import kotlinx.coroutines.flow.asStateFlow /** Models UI state and handles user input for the Notifications Shade scene. */ @SysUISingleton class NotificationsShadeSceneViewModel @Inject constructor() { val destinationScenes: StateFlow> = MutableStateFlow( mapOf( Swipe.Up to SceneFamilies.Home, Back to SceneFamilies.Home, ) ) .asStateFlow() }