/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.keyguard.ui.viewmodel import com.android.systemui.dagger.SysUISingleton import com.android.systemui.keyguard.domain.interactor.FromLockscreenTransitionInteractor import com.android.systemui.keyguard.shared.model.Edge import com.android.systemui.keyguard.shared.model.KeyguardState.LOCKSCREEN import com.android.systemui.keyguard.shared.model.KeyguardState.PRIMARY_BOUNCER import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition import com.android.systemui.scene.shared.model.Scenes import javax.inject.Inject import kotlin.time.Duration.Companion.milliseconds import kotlinx.coroutines.ExperimentalCoroutinesApi import kotlinx.coroutines.flow.Flow /** * Breaks down LOCKSCREEN->PRIMARY BOUNCER transition into discrete steps for corresponding views to * consume. */ @ExperimentalCoroutinesApi @SysUISingleton class LockscreenToPrimaryBouncerTransitionViewModel @Inject constructor( shadeDependentFlows: ShadeDependentFlows, animationFlow: KeyguardTransitionAnimationFlow, ) : DeviceEntryIconTransition { private val transitionAnimation = animationFlow .setup( duration = FromLockscreenTransitionInteractor.TO_PRIMARY_BOUNCER_DURATION, edge = Edge.create(from = LOCKSCREEN, to = Scenes.Bouncer), ) .setupWithoutSceneContainer( edge = Edge.create(from = LOCKSCREEN, to = PRIMARY_BOUNCER), ) val shortcutsAlpha: Flow = transitionAnimation.sharedFlow( duration = FromLockscreenTransitionInteractor.TO_PRIMARY_BOUNCER_DURATION, onStep = { 1f - it } ) val lockscreenAlpha: Flow = shortcutsAlpha override val deviceEntryParentViewAlpha: Flow = shadeDependentFlows.transitionFlow( flowWhenShadeIsNotExpanded = transitionAnimation.sharedFlow( duration = 250.milliseconds, onStep = { 1f - it }, onFinish = { 0f } ), flowWhenShadeIsExpanded = transitionAnimation.immediatelyTransitionTo(0f) ) }