/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.biometrics.ui.viewmodel import com.android.systemui.shade.domain.interactor.ShadeInteractor import com.android.systemui.statusbar.phone.SystemUIDialogManager import com.android.systemui.statusbar.phone.hideAffordancesRequest import javax.inject.Inject import kotlinx.coroutines.ExperimentalCoroutinesApi import kotlinx.coroutines.flow.Flow import kotlinx.coroutines.flow.combine /** * Default view model for the UdfpsTouchOverlay. * * By default, don't handle touches if any of the following are true: * - shade is fully or partially expanded * - any SysUI dialogs are obscuring the display */ @ExperimentalCoroutinesApi class DefaultUdfpsTouchOverlayViewModel @Inject constructor( shadeInteractor: ShadeInteractor, systemUIDialogManager: SystemUIDialogManager, ) : UdfpsTouchOverlayViewModel { private val shadeExpandedOrExpanding: Flow = shadeInteractor.isAnyExpanded override val shouldHandleTouches: Flow = combine( shadeExpandedOrExpanding, systemUIDialogManager.hideAffordancesRequest, ) { shadeExpandedOrExpanding, dialogRequestingHideAffordances -> !shadeExpandedOrExpanding && !dialogRequestingHideAffordances } }