/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.surfaceeffects.ripple import androidx.annotation.VisibleForTesting /** Controller that handles playing [RippleAnimation]. */ class MultiRippleController(private val multipleRippleView: MultiRippleView) { companion object { /** Max number of ripple animations at a time. */ @VisibleForTesting const val MAX_RIPPLE_NUMBER = 10 } /** Updates all the ripple colors during the animation. */ fun updateColor(color: Int) { multipleRippleView.ripples.forEach { anim -> anim.updateColor(color) } } fun play(rippleAnimation: RippleAnimation) { if (multipleRippleView.ripples.size >= MAX_RIPPLE_NUMBER) { return } multipleRippleView.ripples.add(rippleAnimation) rippleAnimation.play { // Remove ripple once the animation is done multipleRippleView.ripples.remove(rippleAnimation) } // Trigger drawing multipleRippleView.invalidate() } }