cbuffer _UniformBuffer : register(b0, space0) { float4 _16_colorWhite : packoffset(c0); float4 _16_colorGreen : packoffset(c1); float4 _16_colorRed : packoffset(c2); row_major float2x2 _16_testMatrix2x2 : packoffset(c3); row_major float3x3 _16_testMatrix3x3 : packoffset(c5); row_major float4x4 _16_testMatrix4x4 : packoffset(c8); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; bool test_iscalar_b() { int _44 = int(_16_colorWhite.x); int x = _44; int _45 = -_44; x = _45; return _45 == (-1); } bool test_fvec_b() { float2 x = _16_colorWhite.xy; float2 _53 = -_16_colorWhite.xy; x = _53; return all(bool2(_53.x == (-1.0f).xx.x, _53.y == (-1.0f).xx.y)); } bool test_ivec_b() { int2 _67 = int(_16_colorWhite.x).xx; int2 x = _67; int2 _68 = -_67; x = _68; return all(bool2(_68.x == int2(-1, -1).x, _68.y == int2(-1, -1).y)); } bool test_mat2_b() { float2x2 negated = float2x2(float2(-1.0f, -2.0f), float2(-3.0f, -4.0f)); float2x2 x = _16_testMatrix2x2; float2 _87 = -_16_testMatrix2x2[0]; float2 _89 = -_16_testMatrix2x2[1]; x = float2x2(_87, _89); return all(bool2(_87.x == float2(-1.0f, -2.0f).x, _87.y == float2(-1.0f, -2.0f).y)) && all(bool2(_89.x == float2(-3.0f, -4.0f).x, _89.y == float2(-3.0f, -4.0f).y)); } bool test_mat3_b() { float3x3 negated = float3x3(float3(-1.0f, -2.0f, -3.0f), float3(-4.0f, -5.0f, -6.0f), float3(-7.0f, -8.0f, -9.0f)); float3x3 x = _16_testMatrix3x3; float3 _114 = -_16_testMatrix3x3[0]; float3 _116 = -_16_testMatrix3x3[1]; float3 _118 = -_16_testMatrix3x3[2]; x = float3x3(_114, _116, _118); return (all(bool3(_114.x == float3(-1.0f, -2.0f, -3.0f).x, _114.y == float3(-1.0f, -2.0f, -3.0f).y, _114.z == float3(-1.0f, -2.0f, -3.0f).z)) && all(bool3(_116.x == float3(-4.0f, -5.0f, -6.0f).x, _116.y == float3(-4.0f, -5.0f, -6.0f).y, _116.z == float3(-4.0f, -5.0f, -6.0f).z))) && all(bool3(_118.x == float3(-7.0f, -8.0f, -9.0f).x, _118.y == float3(-7.0f, -8.0f, -9.0f).y, _118.z == float3(-7.0f, -8.0f, -9.0f).z)); } bool test_mat4_b() { float4x4 negated = float4x4(float4(-1.0f, -2.0f, -3.0f, -4.0f), float4(-5.0f, -6.0f, -7.0f, -8.0f), float4(-9.0f, -10.0f, -11.0f, -12.0f), float4(-13.0f, -14.0f, -15.0f, -16.0f)); float4x4 x = _16_testMatrix4x4; float4 _150 = -_16_testMatrix4x4[0]; float4 _152 = -_16_testMatrix4x4[1]; float4 _154 = -_16_testMatrix4x4[2]; float4 _156 = -_16_testMatrix4x4[3]; x = float4x4(_150, _152, _154, _156); return ((all(bool4(_150.x == float4(-1.0f, -2.0f, -3.0f, -4.0f).x, _150.y == float4(-1.0f, -2.0f, -3.0f, -4.0f).y, _150.z == float4(-1.0f, -2.0f, -3.0f, -4.0f).z, _150.w == float4(-1.0f, -2.0f, -3.0f, -4.0f).w)) && all(bool4(_152.x == float4(-5.0f, -6.0f, -7.0f, -8.0f).x, _152.y == float4(-5.0f, -6.0f, -7.0f, -8.0f).y, _152.z == float4(-5.0f, -6.0f, -7.0f, -8.0f).z, _152.w == float4(-5.0f, -6.0f, -7.0f, -8.0f).w))) && all(bool4(_154.x == float4(-9.0f, -10.0f, -11.0f, -12.0f).x, _154.y == float4(-9.0f, -10.0f, -11.0f, -12.0f).y, _154.z == float4(-9.0f, -10.0f, -11.0f, -12.0f).z, _154.w == float4(-9.0f, -10.0f, -11.0f, -12.0f).w))) && all(bool4(_156.x == float4(-13.0f, -14.0f, -15.0f, -16.0f).x, _156.y == float4(-13.0f, -14.0f, -15.0f, -16.0f).y, _156.z == float4(-13.0f, -14.0f, -15.0f, -16.0f).z, _156.w == float4(-13.0f, -14.0f, -15.0f, -16.0f).w)); } bool test_hmat2_b() { float2x2 negated = float2x2(float2(-1.0f, -2.0f), float2(-3.0f, -4.0f)); float2x2 x = _16_testMatrix2x2; float2 _176 = -_16_testMatrix2x2[0]; float2 _178 = -_16_testMatrix2x2[1]; x = float2x2(_176, _178); return all(bool2(_176.x == float2(-1.0f, -2.0f).x, _176.y == float2(-1.0f, -2.0f).y)) && all(bool2(_178.x == float2(-3.0f, -4.0f).x, _178.y == float2(-3.0f, -4.0f).y)); } bool test_hmat3_b() { float3x3 negated = float3x3(float3(-1.0f, -2.0f, -3.0f), float3(-4.0f, -5.0f, -6.0f), float3(-7.0f, -8.0f, -9.0f)); float3x3 x = _16_testMatrix3x3; float3 _191 = -_16_testMatrix3x3[0]; float3 _193 = -_16_testMatrix3x3[1]; float3 _195 = -_16_testMatrix3x3[2]; x = float3x3(_191, _193, _195); return (all(bool3(_191.x == float3(-1.0f, -2.0f, -3.0f).x, _191.y == float3(-1.0f, -2.0f, -3.0f).y, _191.z == float3(-1.0f, -2.0f, -3.0f).z)) && all(bool3(_193.x == float3(-4.0f, -5.0f, -6.0f).x, _193.y == float3(-4.0f, -5.0f, -6.0f).y, _193.z == float3(-4.0f, -5.0f, -6.0f).z))) && all(bool3(_195.x == float3(-7.0f, -8.0f, -9.0f).x, _195.y == float3(-7.0f, -8.0f, -9.0f).y, _195.z == float3(-7.0f, -8.0f, -9.0f).z)); } bool test_hmat4_b() { float4x4 negated = float4x4(float4(-1.0f, -2.0f, -3.0f, -4.0f), float4(-5.0f, -6.0f, -7.0f, -8.0f), float4(-9.0f, -10.0f, -11.0f, -12.0f), float4(-13.0f, -14.0f, -15.0f, -16.0f)); float4x4 x = _16_testMatrix4x4; float4 _211 = -_16_testMatrix4x4[0]; float4 _213 = -_16_testMatrix4x4[1]; float4 _215 = -_16_testMatrix4x4[2]; float4 _217 = -_16_testMatrix4x4[3]; x = float4x4(_211, _213, _215, _217); return ((all(bool4(_211.x == float4(-1.0f, -2.0f, -3.0f, -4.0f).x, _211.y == float4(-1.0f, -2.0f, -3.0f, -4.0f).y, _211.z == float4(-1.0f, -2.0f, -3.0f, -4.0f).z, _211.w == float4(-1.0f, -2.0f, -3.0f, -4.0f).w)) && all(bool4(_213.x == float4(-5.0f, -6.0f, -7.0f, -8.0f).x, _213.y == float4(-5.0f, -6.0f, -7.0f, -8.0f).y, _213.z == float4(-5.0f, -6.0f, -7.0f, -8.0f).z, _213.w == float4(-5.0f, -6.0f, -7.0f, -8.0f).w))) && all(bool4(_215.x == float4(-9.0f, -10.0f, -11.0f, -12.0f).x, _215.y == float4(-9.0f, -10.0f, -11.0f, -12.0f).y, _215.z == float4(-9.0f, -10.0f, -11.0f, -12.0f).z, _215.w == float4(-9.0f, -10.0f, -11.0f, -12.0f).w))) && all(bool4(_217.x == float4(-13.0f, -14.0f, -15.0f, -16.0f).x, _217.y == float4(-13.0f, -14.0f, -15.0f, -16.0f).y, _217.z == float4(-13.0f, -14.0f, -15.0f, -16.0f).z, _217.w == float4(-13.0f, -14.0f, -15.0f, -16.0f).w)); } float4 main(float2 _231) { float _RESERVED_IDENTIFIER_FIXUP_0_x = _16_colorWhite.x; float _238 = -_16_colorWhite.x; _RESERVED_IDENTIFIER_FIXUP_0_x = _238; bool _244 = false; if (_238 == (-1.0f)) { _244 = test_iscalar_b(); } else { _244 = false; } bool _248 = false; if (_244) { _248 = test_fvec_b(); } else { _248 = false; } bool _252 = false; if (_248) { _252 = test_ivec_b(); } else { _252 = false; } bool _256 = false; if (_252) { _256 = test_mat2_b(); } else { _256 = false; } bool _260 = false; if (_256) { _260 = test_mat3_b(); } else { _260 = false; } bool _264 = false; if (_260) { _264 = test_mat4_b(); } else { _264 = false; } bool _268 = false; if (_264) { _268 = test_hmat2_b(); } else { _268 = false; } bool _272 = false; if (_268) { _272 = test_hmat3_b(); } else { _272 = false; } bool _276 = false; if (_272) { _276 = test_hmat4_b(); } else { _276 = false; } float4 _277 = 0.0f.xxxx; if (_276) { _277 = _16_colorGreen; } else { _277 = _16_colorRed; } return _277; } void frag_main() { float2 _30 = 0.0f.xx; sk_FragColor = main(_30); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }