119 instructions store_src_rg coords = src.rg init_lane_masks CondMask = LoopMask = RetMask = true splat_2_constants x, y = 0x3F800000 (1.0) store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmpeq_float $17 = equal($17, $18) merge_condition_mask CondMask = $16 & $17 copy_slot_unmasked $0 = x add_imm_float $0 += 0x3F800000 (1.0) copy_slot_masked x = Mask($0) merge_inv_condition_mask CondMask = $16 & ~$17 copy_slot_unmasked $1 = y add_imm_float $1 += 0x3F800000 (1.0) copy_slot_masked y = Mask($1) copy_slot_masked $0 = Mask($1) load_condition_mask CondMask = $16 store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmpeq_float $17 = equal($17, $18) merge_condition_mask CondMask = $16 & $17 copy_slot_unmasked $0 = x add_imm_float $0 += 0x40400000 (3.0) copy_slot_masked x = Mask($0) merge_inv_condition_mask CondMask = $16 & ~$17 copy_slot_unmasked $1 = y add_imm_float $1 += 0x40400000 (3.0) copy_slot_masked y = Mask($1) copy_slot_masked $0 = Mask($1) load_condition_mask CondMask = $16 store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmplt_float $17 = lessThan($17, $18) merge_condition_mask CondMask = $16 & $17 copy_slot_unmasked $0 = x add_imm_float $0 += 0x40A00000 (5.0) copy_slot_masked x = Mask($0) merge_inv_condition_mask CondMask = $16 & ~$17 copy_slot_unmasked $1 = y add_imm_float $1 += 0x40A00000 (5.0) copy_slot_masked y = Mask($1) copy_slot_masked $0 = Mask($1) load_condition_mask CondMask = $16 store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmple_float $17 = lessThanEqual($17, $18) merge_condition_mask CondMask = $16 & $17 copy_slot_unmasked $0 = x add_imm_float $0 += 0x41100000 (9.0) copy_slot_masked x = Mask($0) merge_inv_condition_mask CondMask = $16 & ~$17 copy_slot_unmasked $1 = y add_imm_float $1 += 0x41100000 (9.0) copy_slot_masked y = Mask($1) copy_slot_masked $0 = Mask($1) load_condition_mask CondMask = $16 store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmpne_float $17 = notEqual($17, $18) copy_slot_unmasked $0 = y merge_condition_mask CondMask = $16 & $17 branch_if_no_lanes_active branch_if_no_lanes_active +5 (label 4 at #66) copy_slot_unmasked $1 = x add_imm_float $1 += 0x3F800000 (1.0) copy_slot_masked x = Mask($1) copy_slot_masked $0 = Mask($1) label label 0x00000004 load_condition_mask CondMask = $16 store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmpeq_float $17 = equal($17, $18) copy_slot_unmasked $0 = y merge_condition_mask CondMask = $16 & $17 branch_if_no_lanes_active branch_if_no_lanes_active +5 (label 5 at #78) copy_slot_unmasked $1 = x add_imm_float $1 += 0x40000000 (2.0) copy_slot_masked x = Mask($1) copy_slot_masked $0 = Mask($1) label label 0x00000005 load_condition_mask CondMask = $16 store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmpne_float $17 = notEqual($17, $18) merge_condition_mask CondMask = $16 & $17 copy_slot_unmasked $0 = x merge_inv_condition_mask CondMask = $16 & ~$17 copy_slot_unmasked $1 = y add_imm_float $1 += 0x40400000 (3.0) copy_slot_masked y = Mask($1) copy_slot_masked $0 = Mask($1) load_condition_mask CondMask = $16 store_condition_mask $16 = CondMask copy_2_slots_unmasked $17..18 = x, y cmpeq_float $17 = equal($17, $18) merge_condition_mask CondMask = $16 & $17 copy_slot_unmasked $0 = x merge_inv_condition_mask CondMask = $16 & ~$17 copy_slot_unmasked $1 = y add_imm_float $1 += 0x40800000 (4.0) copy_slot_masked y = Mask($1) copy_slot_masked $0 = Mask($1) load_condition_mask CondMask = $16 copy_constant b = 0xFFFFFFFF copy_constant $0 = 0 copy_slot_unmasked b = $0 copy_slot_unmasked $1 = b copy_constant $2 = 0 mix_int $0 = mix($1, $2, $0) copy_slot_unmasked c = $0 swizzle_4 $0..3 = ($0..3).xxxx copy_slot_unmasked $4 = x cmpeq_imm_float $4 = equal($4, 0x41000000 (8.0)) copy_slot_unmasked $5 = y cmpeq_imm_float $5 = equal($5, 0x41880000 (17.0)) bitwise_and_int $4 &= $5 swizzle_4 $4..7 = ($4..7).xxxx copy_4_uniforms $8..11 = colorRed copy_4_uniforms $12..15 = colorGreen mix_4_ints $4..7 = mix($8..11, $12..15, $4..7) copy_4_uniforms $8..11 = colorRed mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3