#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { half4 colorGreen; half4 colorRed; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; half x = 1.0h; half y = 1.0h; x == y ? (x += 1.0h) : (y += 1.0h); x == y ? (x += 3.0h) : (y += 3.0h); x < y ? (x += 5.0h) : (y += 5.0h); y >= x ? (x += 9.0h) : (y += 9.0h); x != y ? (x += 1.0h) : y; x == y ? (x += 2.0h) : y; x != y ? x : (y += 3.0h); x == y ? x : (y += 4.0h); bool b = true; bool c = (b = false) ? false : b; _out.sk_FragColor = c ? _uniforms.colorRed : (x == 8.0h && y == 17.0h ? _uniforms.colorGreen : _uniforms.colorRed); return _out; }