66 instructions store_src_rg coords = src.rg init_lane_masks CondMask = LoopMask = RetMask = true splat_2_constants colorBlue(0..1) = 0 copy_2_uniforms colorBlue(2..3) = colorWhite(2..3) copy_constant colorGreen(0) = 0 copy_uniform colorGreen(1) = colorWhite(1) copy_constant colorGreen(2) = 0 copy_uniform colorGreen(3) = colorWhite(3) copy_uniform colorRed(0) = colorWhite(0) splat_2_constants colorRed(1..2) = 0 copy_uniform colorRed(3) = colorWhite(3) store_condition_mask $20 = CondMask copy_4_uniforms $21..24 = colorWhite copy_4_slots_unmasked $25..28 = colorBlue cmpne_4_floats $21..24 = notEqual($21..24, $25..28) bitwise_or_2_ints $21..22 |= $23..24 bitwise_or_int $21 |= $22 copy_4_slots_unmasked $0..3 = colorRed copy_4_slots_unmasked $4..7 = colorGreen cmpne_4_floats $0..3 = notEqual($0..3, $4..7) bitwise_or_2_ints $0..1 |= $2..3 bitwise_or_int $0 |= $1 swizzle_4 $0..3 = ($0..3).xxxx copy_4_uniforms $4..7 = colorWhite copy_4_slots_unmasked $8..11 = colorBlue mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) merge_condition_mask CondMask = $20 & $21 branch_if_no_lanes_active branch_if_no_lanes_active +11 (label 0 at #39) copy_4_slots_unmasked $4..7 = colorGreen copy_4_slots_unmasked $8..11 = colorRed cmpeq_4_floats $4..7 = equal($4..7, $8..11) bitwise_and_2_ints $4..5 &= $6..7 bitwise_and_int $4 &= $5 swizzle_4 $4..7 = ($4..7).xxxx copy_4_slots_unmasked $8..11 = colorGreen copy_4_slots_unmasked $12..15 = colorRed mix_4_ints $4..7 = mix($8..11, $12..15, $4..7) copy_4_slots_masked $0..3 = Mask($4..7) label label 0 load_condition_mask CondMask = $20 copy_4_slots_unmasked result = $0..3 copy_4_slots_unmasked $0..3 = colorRed copy_4_slots_unmasked $4..7 = colorBlue cmpeq_4_floats $0..3 = equal($0..3, $4..7) bitwise_and_2_ints $0..1 &= $2..3 bitwise_and_int $0 &= $1 swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked $4..7 = colorRed copy_4_slots_unmasked $8..11 = colorGreen cmpne_4_floats $4..7 = notEqual($4..7, $8..11) bitwise_or_2_ints $4..5 |= $6..7 bitwise_or_int $4 |= $5 swizzle_4 $4..7 = ($4..7).xxxx copy_4_slots_unmasked $8..11 = colorRed copy_4_uniforms $12..15 = colorWhite cmpeq_4_floats $8..11 = equal($8..11, $12..15) bitwise_and_2_ints $8..9 &= $10..11 bitwise_and_int $8 &= $9 swizzle_4 $8..11 = ($8..11).xxxx copy_4_slots_unmasked $12..15 = colorRed copy_4_slots_unmasked $16..19 = colorBlue mix_4_ints $8..11 = mix($12..15, $16..19, $8..11) copy_4_slots_unmasked $12..15 = result mix_4_ints $4..7 = mix($8..11, $12..15, $4..7) copy_4_uniforms $8..11 = colorWhite mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3