#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { half4 colorWhite; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; bool IsEqual_bh4h4(half4 x, half4 y) { return all(x == y); } fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; half4 colorBlue = half4(0.0h, 0.0h, _uniforms.colorWhite.zw); half4 colorGreen = half4(0.0h, _uniforms.colorWhite.y, 0.0h, _uniforms.colorWhite.w); half4 colorRed = half4(_uniforms.colorWhite.x, 0.0h, 0.0h, _uniforms.colorWhite.w); half4 result = !IsEqual_bh4h4(_uniforms.colorWhite, colorBlue) ? (IsEqual_bh4h4(colorGreen, colorRed) ? colorRed : colorGreen) : (!IsEqual_bh4h4(colorRed, colorGreen) ? colorBlue : _uniforms.colorWhite); _out.sk_FragColor = IsEqual_bh4h4(colorRed, colorBlue) ? _uniforms.colorWhite : (!IsEqual_bh4h4(colorRed, colorGreen) ? result : (IsEqual_bh4h4(colorRed, _uniforms.colorWhite) ? colorBlue : colorRed)); return _out; }