cbuffer _UniformBuffer : register(b0, space0) { float4 _8_colorWhite : packoffset(c0); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; bool IsEqual_bh4h4(float4 _24, float4 _25) { return all(bool4(_24.x == _25.x, _24.y == _25.y, _24.z == _25.z, _24.w == _25.w)); } float4 main(float2 _33) { float4 _44 = float4(0.0f, 0.0f, _8_colorWhite.zw); float4 colorBlue = _44; float4 _52 = float4(0.0f, _8_colorWhite.y, 0.0f, _8_colorWhite.w); float4 colorGreen = _52; float4 _60 = float4(_8_colorWhite.x, 0.0f, 0.0f, _8_colorWhite.w); float4 colorRed = _60; float4 _65 = _8_colorWhite; float4 _66 = _44; float4 _68 = 0.0f.xxxx; if (!IsEqual_bh4h4(_65, _66)) { float4 _72 = _52; float4 _73 = _60; float4 _75 = 0.0f.xxxx; if (IsEqual_bh4h4(_72, _73)) { _75 = _60; } else { _75 = _52; } _68 = _75; } else { float4 _81 = _60; float4 _82 = _52; float4 _84 = 0.0f.xxxx; if (!IsEqual_bh4h4(_81, _82)) { _84 = _44; } else { _84 = _8_colorWhite; } _68 = _84; } float4 result = _68; float4 _92 = _60; float4 _93 = _44; float4 _95 = 0.0f.xxxx; if (IsEqual_bh4h4(_92, _93)) { _95 = _8_colorWhite; } else { float4 _102 = _60; float4 _103 = _52; float4 _105 = 0.0f.xxxx; if (!IsEqual_bh4h4(_102, _103)) { _105 = _68; } else { float4 _109 = _60; float4 _112 = _8_colorWhite; float4 _114 = 0.0f.xxxx; if (IsEqual_bh4h4(_109, _112)) { _114 = _44; } else { _114 = _60; } _105 = _114; } _95 = _105; } return _95; } void frag_main() { float2 _18 = 0.0f.xx; sk_FragColor = main(_18); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }