cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testInputs : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { float4 _RESERVED_IDENTIFIER_FIXUP_0_v = _7_testInputs; float _RESERVED_IDENTIFIER_FIXUP_1_x = _7_testInputs.x; float _RESERVED_IDENTIFIER_FIXUP_2_y = _7_testInputs.y; float _RESERVED_IDENTIFIER_FIXUP_3_z = _7_testInputs.z; float _RESERVED_IDENTIFIER_FIXUP_4_w = _7_testInputs.w; float4 _40 = float4(_7_testInputs); float4 a = _40; float _RESERVED_IDENTIFIER_FIXUP_9_x = _7_testInputs.x; float _RESERVED_IDENTIFIER_FIXUP_10_y = _7_testInputs.y; float _RESERVED_IDENTIFIER_FIXUP_11_z = _7_testInputs.z; float _RESERVED_IDENTIFIER_FIXUP_12_w = _7_testInputs.w; float4 _58 = float4(_7_testInputs.x, _7_testInputs.y, _7_testInputs.z, _7_testInputs.w); float4 b = _58; float4 c = float4(0.0f, 1.0f, 2.0f, 3.0f); bool _77 = false; if (all(bool4(_40.x == float4(-1.25f, 0.0f, 0.75f, 2.25f).x, _40.y == float4(-1.25f, 0.0f, 0.75f, 2.25f).y, _40.z == float4(-1.25f, 0.0f, 0.75f, 2.25f).z, _40.w == float4(-1.25f, 0.0f, 0.75f, 2.25f).w))) { _77 = all(bool4(_58.x == float4(-1.25f, 0.0f, 0.75f, 2.25f).x, _58.y == float4(-1.25f, 0.0f, 0.75f, 2.25f).y, _58.z == float4(-1.25f, 0.0f, 0.75f, 2.25f).z, _58.w == float4(-1.25f, 0.0f, 0.75f, 2.25f).w)); } else { _77 = false; } bool _81 = false; if (_77) { _81 = true; } else { _81 = false; } float4 _82 = 0.0f.xxxx; if (_81) { _82 = _7_colorGreen; } else { _82 = _7_colorRed; } return _82; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }