cbuffer _UniformBuffer : register(b0, space0) { float4 _11_colorGreen : packoffset(c0); float4 _11_colorRed : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; static float x = 0.0f; bool out_params_are_distinct_from_global_bh(out float _27) { _27 = 2.0f; bool _36 = false; if (x == 1.0f) { _36 = true; } else { _36 = false; } return _36; } float4 main(float2 _38) { x = 1.0f; float _40 = 0.0f; bool _41 = out_params_are_distinct_from_global_bh(_40); x = _40; float4 _43 = 0.0f.xxxx; if (_41) { _43 = _11_colorGreen; } else { _43 = _11_colorRed; } return _43; } void frag_main() { float2 _21 = 0.0f.xx; float4 _23 = main(_21); sk_FragColor = _23; } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }