#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; void d_vi(int ) { int b = 4; } void c_vi(int i) { d_vi(i); } void b_vi(int i) { c_vi(i); } void a_vi(int i) { b_vi(i); b_vi(i); } fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; int i; a_vi(i); _out.sk_FragColor = half4(0.0h); return _out; }