#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { half4 colorRed; half4 colorGreen; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; bool4 result = ((_uniforms.colorRed < half4(2.0h)) == (half4(3.0h) > _uniforms.colorGreen)); _out.sk_FragColor = all(result) ? _uniforms.colorGreen : _uniforms.colorRed; return _out; }