529 instructions [immutable slots] i0 = 0x40800000 (4.0) i1 = 0x40800000 (4.0) i2 = 0x40800000 (4.0) i3 = 0x40800000 (4.0) i4 = 0x40800000 (4.0) i5 = 0x40800000 (4.0) i6 = 0x40800000 (4.0) i7 = 0x40800000 (4.0) i8 = 0x40800000 (4.0) i9 = 0x40000000 (2.0) i10 = 0x40000000 (2.0) i11 = 0x40000000 (2.0) i12 = 0x40000000 (2.0) i13 = 0x40000000 (2.0) i14 = 0x40000000 (2.0) i15 = 0x40000000 (2.0) i16 = 0x40000000 (2.0) i17 = 0x40000000 (2.0) i18 = 0x40000000 (2.0) i19 = 0 i20 = 0 i21 = 0 i22 = 0x40000000 (2.0) i23 = 0 i24 = 0 i25 = 0 i26 = 0x40000000 (2.0) i27 = 0x40C00000 (6.0) i28 = 0x40800000 (4.0) i29 = 0x40800000 (4.0) i30 = 0x40800000 (4.0) i31 = 0x40C00000 (6.0) i32 = 0x40800000 (4.0) i33 = 0x40800000 (4.0) i34 = 0x40800000 (4.0) i35 = 0x40C00000 (6.0) i36 = 0xC0000000 (-2.0) i37 = 0xC0800000 (-4.0) i38 = 0xC0800000 (-4.0) i39 = 0xC0800000 (-4.0) i40 = 0xC0000000 (-2.0) i41 = 0xC0800000 (-4.0) i42 = 0xC0800000 (-4.0) i43 = 0xC0800000 (-4.0) i44 = 0xC0000000 (-2.0) i45 = 0x3F000000 (0.5) i46 = 0 i47 = 0 i48 = 0 i49 = 0x3F000000 (0.5) i50 = 0 i51 = 0 i52 = 0 i53 = 0x3F000000 (0.5) i54 = 0x40000000 (2.0) i55 = 0x40800000 (4.0) i56 = 0x40800000 (4.0) i57 = 0x40800000 (4.0) i58 = 0x40000000 (2.0) i59 = 0x40800000 (4.0) i60 = 0x40800000 (4.0) i61 = 0x40800000 (4.0) i62 = 0x40000000 (2.0) i63 = 0x3F800000 (1.0) i64 = 0x40000000 (2.0) i65 = 0x40400000 (3.0) i66 = 0x40800000 (4.0) i67 = 0x40A00000 (5.0) i68 = 0x40C00000 (6.0) i69 = 0x40E00000 (7.0) i70 = 0x41000000 (8.0) i71 = 0x41100000 (9.0) i72 = 0x41200000 (10.0) i73 = 0x41300000 (11.0) i74 = 0x41400000 (12.0) i75 = 0x41500000 (13.0) i76 = 0x41600000 (14.0) i77 = 0x41700000 (15.0) i78 = 0x41800000 (16.0) i79 = 0x41800000 (16.0) i80 = 0x41700000 (15.0) i81 = 0x41600000 (14.0) i82 = 0x41500000 (13.0) i83 = 0x41400000 (12.0) i84 = 0x41300000 (11.0) i85 = 0x41200000 (10.0) i86 = 0x41100000 (9.0) i87 = 0x41000000 (8.0) i88 = 0x40E00000 (7.0) i89 = 0x40C00000 (6.0) i90 = 0x40A00000 (5.0) i91 = 0x40800000 (4.0) i92 = 0x40400000 (3.0) i93 = 0x40000000 (2.0) i94 = 0x3F800000 (1.0) i95 = 0x41880000 (17.0) i96 = 0x41880000 (17.0) i97 = 0x41880000 (17.0) i98 = 0x41880000 (17.0) i99 = 0x41880000 (17.0) i100 = 0x41880000 (17.0) i101 = 0x41880000 (17.0) i102 = 0x41880000 (17.0) i103 = 0x41880000 (17.0) i104 = 0x41880000 (17.0) i105 = 0x41880000 (17.0) i106 = 0x41880000 (17.0) i107 = 0x41880000 (17.0) i108 = 0x41880000 (17.0) i109 = 0x41880000 (17.0) i110 = 0x41880000 (17.0) i111 = 0x41200000 (10.0) i112 = 0x41A00000 (20.0) i113 = 0x41F00000 (30.0) i114 = 0x42200000 (40.0) i115 = 0x41100000 (9.0) i116 = 0x41900000 (18.0) i117 = 0x41D80000 (27.0) i118 = 0x42100000 (36.0) i119 = 0x40000000 (2.0) i120 = 0x40800000 (4.0) i121 = 0x40C00000 (6.0) i122 = 0x41000000 (8.0) i123 = 0x40000000 (2.0) i124 = 0x40000000 (2.0) i125 = 0x40000000 (2.0) i126 = 0x40800000 (4.0) i127 = 0x3F800000 (1.0) i128 = 0x40000000 (2.0) i129 = 0x40400000 (3.0) i130 = 0x40000000 (2.0) i131 = 0x3F800000 (1.0) i132 = 0x40000000 (2.0) i133 = 0x40E00000 (7.0) i134 = 0x40800000 (4.0) i135 = 0x40400000 (3.0) i136 = 0x40A00000 (5.0) i137 = 0x40400000 (3.0) i138 = 0x40000000 (2.0) i139 = 0x42180000 (38.0) i140 = 0x41D00000 (26.0) i141 = 0x41880000 (17.0) i142 = 0x41600000 (14.0) i143 = 0x41200000 (10.0) i144 = 0x40800000 (4.0) i145 = 0x40000000 (2.0) i146 = 0x41A00000 (20.0) i147 = 0x40A00000 (5.0) i148 = 0x40400000 (3.0) i149 = 0x41200000 (10.0) i150 = 0x40C00000 (6.0) i151 = 0x40A00000 (5.0) i152 = 0x40400000 (3.0) i153 = 0x40400000 (3.0) i154 = 0x40800000 (4.0) i155 = 0x40000000 (2.0) i156 = 0x40400000 (3.0) i157 = 0x40800000 (4.0) i158 = 0x40800000 (4.0) i159 = 0x41100000 (9.0) i160 = 0x40000000 (2.0) i161 = 0x43020000 (130.0) i162 = 0x424C0000 (51.0) i163 = 0x420C0000 (35.0) i164 = 0x42F00000 (120.0) i165 = 0x423C0000 (47.0) i166 = 0x42040000 (33.0) i167 = 0x43700000 (240.0) i168 = 0x42920000 (73.0) i169 = 0x42340000 (45.0) store_src_rg coords = src.rg init_lane_masks CondMask = LoopMask = RetMask = true copy_constant _0_ok = 0xFFFFFFFF copy_4_immutables_unmasked _3_m(0..3) = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked _3_m(4..7) = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant _3_m(8) = 0x40000000 (2.0) copy_4_slots_unmasked $0..3 = _3_m(0..3) copy_4_slots_unmasked $4..7 = _3_m(4..7) copy_slot_unmasked $8 = _3_m(8) splat_4_constants $9..12 = 0x40800000 (4.0) splat_4_constants $13..16 = 0x40800000 (4.0) copy_constant $17 = 0x40800000 (4.0) add_n_floats $0..8 += $9..17 copy_4_slots_unmasked _3_m(0..3) = $0..3 copy_4_slots_unmasked _3_m(4..7) = $4..7 copy_slot_unmasked _3_m(8) = $8 copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2) copy_4_slots_unmasked $4..7 = _3_m(3..6) copy_2_slots_unmasked $8..9 = _3_m(7..8) copy_4_immutables_unmasked $10..13 = i27..30 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_4_immutables_unmasked $14..17 = i31..34 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_constant $18 = 0x40C00000 (6.0) cmpeq_n_floats $1..9 = equal($1..9, $10..18) bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _3_m(0..3) = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked _3_m(4..7) = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant _3_m(8) = 0x40000000 (2.0) copy_4_slots_unmasked $0..3 = _3_m(0..3) copy_4_slots_unmasked $4..7 = _3_m(4..7) copy_slot_unmasked $8 = _3_m(8) splat_4_constants $9..12 = 0x40800000 (4.0) splat_4_constants $13..16 = 0x40800000 (4.0) copy_constant $17 = 0x40800000 (4.0) sub_n_floats $0..8 -= $9..17 copy_4_slots_unmasked _3_m(0..3) = $0..3 copy_4_slots_unmasked _3_m(4..7) = $4..7 copy_slot_unmasked _3_m(8) = $8 copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2) copy_4_slots_unmasked $4..7 = _3_m(3..6) copy_2_slots_unmasked $8..9 = _3_m(7..8) copy_4_immutables_unmasked $10..13 = i36..39 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)] copy_4_immutables_unmasked $14..17 = i40..43 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)] copy_constant $18 = 0xC0000000 (-2.0) cmpeq_n_floats $1..9 = equal($1..9, $10..18) bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _3_m(0..3) = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked _3_m(4..7) = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant _3_m(8) = 0x40000000 (2.0) copy_4_slots_unmasked $0..3 = _3_m(0..3) copy_4_slots_unmasked $4..7 = _3_m(4..7) copy_slot_unmasked $8 = _3_m(8) splat_4_constants $9..12 = 0x40800000 (4.0) splat_4_constants $13..16 = 0x40800000 (4.0) copy_constant $17 = 0x40800000 (4.0) div_n_floats $0..8 /= $9..17 copy_4_slots_unmasked _3_m(0..3) = $0..3 copy_4_slots_unmasked _3_m(4..7) = $4..7 copy_slot_unmasked _3_m(8) = $8 copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2) copy_4_slots_unmasked $4..7 = _3_m(3..6) copy_2_slots_unmasked $8..9 = _3_m(7..8) copy_4_immutables_unmasked $10..13 = i45..48 [0x3F000000 (0.5), 0, 0, 0] copy_4_immutables_unmasked $14..17 = i49..52 [0x3F000000 (0.5), 0, 0, 0] copy_constant $18 = 0x3F000000 (0.5) cmpeq_n_floats $1..9 = equal($1..9, $10..18) bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _3_m(0..3) = 0x40800000 (4.0) splat_4_constants _3_m(4..7) = 0x40800000 (4.0) copy_constant _3_m(8) = 0x40800000 (4.0) copy_4_slots_unmasked $0..3 = _3_m(0..3) copy_4_slots_unmasked $4..7 = _3_m(4..7) copy_slot_unmasked $8 = _3_m(8) copy_4_immutables_unmasked $9..12 = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked $13..16 = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant $17 = 0x40000000 (2.0) add_n_floats $0..8 += $9..17 copy_4_slots_unmasked _3_m(0..3) = $0..3 copy_4_slots_unmasked _3_m(4..7) = $4..7 copy_slot_unmasked _3_m(8) = $8 copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2) copy_4_slots_unmasked $4..7 = _3_m(3..6) copy_2_slots_unmasked $8..9 = _3_m(7..8) copy_4_immutables_unmasked $10..13 = i27..30 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_4_immutables_unmasked $14..17 = i31..34 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_constant $18 = 0x40C00000 (6.0) cmpeq_n_floats $1..9 = equal($1..9, $10..18) bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _3_m(0..3) = 0x40800000 (4.0) splat_4_constants _3_m(4..7) = 0x40800000 (4.0) copy_constant _3_m(8) = 0x40800000 (4.0) copy_4_slots_unmasked $0..3 = _3_m(0..3) copy_4_slots_unmasked $4..7 = _3_m(4..7) copy_slot_unmasked $8 = _3_m(8) copy_4_immutables_unmasked $9..12 = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked $13..16 = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant $17 = 0x40000000 (2.0) sub_n_floats $0..8 -= $9..17 copy_4_slots_unmasked _3_m(0..3) = $0..3 copy_4_slots_unmasked _3_m(4..7) = $4..7 copy_slot_unmasked _3_m(8) = $8 copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2) copy_4_slots_unmasked $4..7 = _3_m(3..6) copy_2_slots_unmasked $8..9 = _3_m(7..8) copy_4_immutables_unmasked $10..13 = i54..57 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_4_immutables_unmasked $14..17 = i58..61 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_constant $18 = 0x40000000 (2.0) cmpeq_n_floats $1..9 = equal($1..9, $10..18) bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _3_m(0..3) = 0x40800000 (4.0) splat_4_constants _3_m(4..7) = 0x40800000 (4.0) copy_constant _3_m(8) = 0x40800000 (4.0) copy_4_slots_unmasked $0..3 = _3_m(0..3) copy_4_slots_unmasked $4..7 = _3_m(4..7) copy_slot_unmasked $8 = _3_m(8) splat_4_constants $9..12 = 0x40000000 (2.0) splat_4_constants $13..16 = 0x40000000 (2.0) copy_constant $17 = 0x40000000 (2.0) div_n_floats $0..8 /= $9..17 copy_4_slots_unmasked _3_m(0..3) = $0..3 copy_4_slots_unmasked _3_m(4..7) = $4..7 copy_slot_unmasked _3_m(8) = $8 copy_4_slots_unmasked $0..3 = _0_ok, _3_m(0..2) copy_4_slots_unmasked $4..7 = _3_m(3..6) copy_2_slots_unmasked $8..9 = _3_m(7..8) splat_4_constants $10..13 = 0x40000000 (2.0) splat_4_constants $14..17 = 0x40000000 (2.0) copy_constant $18 = 0x40000000 (2.0) cmpeq_n_floats $1..9 = equal($1..9, $10..18) bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _4_m(0..3) = i63..66 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] copy_4_immutables_unmasked _4_m(4..7) = i67..70 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] copy_4_immutables_unmasked _4_m(8..11) = i71..74 [0x41100000 (9.0), 0x41200000 (10.0), 0x41300000 (11.0), 0x41400000 (12.0)] copy_4_immutables_unmasked _4_m(12..15) = i75..78 [0x41500000 (13.0), 0x41600000 (14.0), 0x41700000 (15.0), 0x41800000 (16.0)] copy_4_slots_unmasked $0..3 = _4_m(0..3) copy_4_slots_unmasked $4..7 = _4_m(4..7) copy_4_slots_unmasked $8..11 = _4_m(8..11) copy_4_slots_unmasked $12..15 = _4_m(12..15) copy_4_immutables_unmasked $16..19 = i79..82 [0x41800000 (16.0), 0x41700000 (15.0), 0x41600000 (14.0), 0x41500000 (13.0)] copy_4_immutables_unmasked $20..23 = i83..86 [0x41400000 (12.0), 0x41300000 (11.0), 0x41200000 (10.0), 0x41100000 (9.0)] copy_4_immutables_unmasked $24..27 = i87..90 [0x41000000 (8.0), 0x40E00000 (7.0), 0x40C00000 (6.0), 0x40A00000 (5.0)] copy_4_immutables_unmasked $28..31 = i91..94 [0x40800000 (4.0), 0x40400000 (3.0), 0x40000000 (2.0), 0x3F800000 (1.0)] add_n_floats $0..15 += $16..31 copy_4_slots_unmasked _4_m(0..3) = $0..3 copy_4_slots_unmasked _4_m(4..7) = $4..7 copy_4_slots_unmasked _4_m(8..11) = $8..11 copy_4_slots_unmasked _4_m(12..15) = $12..15 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _4_m(0..3) copy_4_slots_unmasked $5..8 = _4_m(4..7) copy_4_slots_unmasked $9..12 = _4_m(8..11) copy_4_slots_unmasked $13..16 = _4_m(12..15) splat_4_constants $17..20 = 0x41880000 (17.0) splat_4_constants $21..24 = 0x41880000 (17.0) splat_4_constants $25..28 = 0x41880000 (17.0) splat_4_constants $29..32 = 0x41880000 (17.0) cmpeq_n_floats $1..16 = equal($1..16, $17..32) bitwise_and_4_ints $9..12 &= $13..16 bitwise_and_4_ints $5..8 &= $9..12 bitwise_and_4_ints $1..4 &= $5..8 bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _5_m = i111..114 [0x41200000 (10.0), 0x41A00000 (20.0), 0x41F00000 (30.0), 0x42200000 (40.0)] copy_4_slots_unmasked $0..3 = _5_m copy_4_immutables_unmasked $4..7 = i63..66 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] sub_4_floats $0..3 -= $4..7 copy_4_slots_unmasked _5_m = $0..3 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _5_m copy_4_immutables_unmasked $5..8 = i115..118 [0x41100000 (9.0), 0x41900000 (18.0), 0x41D80000 (27.0), 0x42100000 (36.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _6_m = i119..122 [0x40000000 (2.0), 0x40800000 (4.0), 0x40C00000 (6.0), 0x41000000 (8.0)] copy_4_slots_unmasked $0..3 = _6_m copy_4_immutables_unmasked $4..7 = i123..126 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40800000 (4.0)] div_4_floats $0..3 /= $4..7 copy_4_slots_unmasked _6_m = $0..3 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _6_m copy_4_immutables_unmasked $5..8 = i127..130 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40000000 (2.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _7_m = i131..134 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40E00000 (7.0), 0x40800000 (4.0)] copy_4_slots_unmasked $4..7 = _7_m copy_4_immutables_unmasked $8..11 = i135..138 [0x40400000 (3.0), 0x40A00000 (5.0), 0x40400000 (3.0), 0x40000000 (2.0)] matrix_multiply_2 mat2x2($0..3) = mat2x2($4..7) * mat2x2($8..11) copy_4_slots_unmasked _7_m = $0..3 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _7_m copy_4_immutables_unmasked $5..8 = i139..142 [0x42180000 (38.0), 0x41D00000 (26.0), 0x41880000 (17.0), 0x41600000 (14.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _8_m(0..3) = i143..146 [0x41200000 (10.0), 0x40800000 (4.0), 0x40000000 (2.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked _8_m(4..7) = i147..150 [0x40A00000 (5.0), 0x40400000 (3.0), 0x41200000 (10.0), 0x40C00000 (6.0)] copy_constant _8_m(8) = 0x40A00000 (5.0) copy_4_slots_unmasked $9..12 = _8_m(0..3) copy_4_slots_unmasked $13..16 = _8_m(4..7) copy_slot_unmasked $17 = _8_m(8) copy_4_immutables_unmasked $18..21 = i152..155 [0x40400000 (3.0), 0x40400000 (3.0), 0x40800000 (4.0), 0x40000000 (2.0)] copy_4_immutables_unmasked $22..25 = i156..159 [0x40400000 (3.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x41100000 (9.0)] copy_constant $26 = 0x40000000 (2.0) matrix_multiply_3 mat3x3($0..8) = mat3x3($9..17) * mat3x3($18..26) copy_4_slots_unmasked _8_m(0..3) = $0..3 copy_4_slots_unmasked _8_m(4..7) = $4..7 copy_slot_unmasked _8_m(8) = $8 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _8_m(0..3) copy_4_slots_unmasked $5..8 = _8_m(4..7) copy_slot_unmasked $9 = _8_m(8) copy_4_immutables_unmasked $10..13 = i161..164 [0x43020000 (130.0), 0x424C0000 (51.0), 0x420C0000 (35.0), 0x42F00000 (120.0)] copy_4_immutables_unmasked $14..17 = i165..168 [0x423C0000 (47.0), 0x42040000 (33.0), 0x43700000 (240.0), 0x42920000 (73.0)] copy_constant $18 = 0x42340000 (45.0) cmpeq_n_floats $1..9 = equal($1..9, $10..18) bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 store_condition_mask $34 = CondMask copy_slot_unmasked $35 = _0_ok copy_constant $0 = 0 merge_condition_mask CondMask = $34 & $35 branch_if_no_lanes_active branch_if_no_lanes_active +261 (label 1 at #525) copy_constant ok = 0xFFFFFFFF copy_4_immutables_unmasked m(0..3) = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked m(4..7) = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant m(8) = 0x40000000 (2.0) copy_4_slots_unmasked $1..4 = m(0..3) copy_4_slots_unmasked $5..8 = m(4..7) copy_slot_unmasked $9 = m(8) splat_4_constants $10..13 = 0x40800000 (4.0) splat_4_constants $14..17 = 0x40800000 (4.0) copy_constant $18 = 0x40800000 (4.0) add_n_floats $1..9 += $10..18 copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_slots_unmasked $1..4 = ok, m(0..2) copy_4_slots_unmasked $5..8 = m(3..6) copy_2_slots_unmasked $9..10 = m(7..8) copy_4_immutables_unmasked $11..14 = i27..30 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_4_immutables_unmasked $15..18 = i31..34 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_constant $19 = 0x40C00000 (6.0) cmpeq_n_floats $2..10 = equal($2..10, $11..19) bitwise_and_4_ints $3..6 &= $7..10 bitwise_and_2_ints $3..4 &= $5..6 bitwise_and_int $3 &= $4 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked $5..8 = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant $9 = 0x40000000 (2.0) copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) splat_4_constants $10..13 = 0x40800000 (4.0) splat_4_constants $14..17 = 0x40800000 (4.0) copy_constant $18 = 0x40800000 (4.0) sub_n_floats $1..9 -= $10..18 copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_slots_unmasked $1..4 = ok, m(0..2) copy_4_slots_unmasked $5..8 = m(3..6) copy_2_slots_unmasked $9..10 = m(7..8) copy_4_immutables_unmasked $11..14 = i36..39 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)] copy_4_immutables_unmasked $15..18 = i40..43 [0xC0000000 (-2.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0), 0xC0800000 (-4.0)] copy_constant $19 = 0xC0000000 (-2.0) cmpeq_n_floats $2..10 = equal($2..10, $11..19) bitwise_and_4_ints $3..6 &= $7..10 bitwise_and_2_ints $3..4 &= $5..6 bitwise_and_int $3 &= $4 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked $5..8 = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant $9 = 0x40000000 (2.0) copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) splat_4_constants $10..13 = 0x40800000 (4.0) splat_4_constants $14..17 = 0x40800000 (4.0) copy_constant $18 = 0x40800000 (4.0) div_n_floats $1..9 /= $10..18 copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_slots_unmasked $1..4 = ok, m(0..2) copy_4_slots_unmasked $5..8 = m(3..6) copy_2_slots_unmasked $9..10 = m(7..8) copy_4_immutables_unmasked $11..14 = i45..48 [0x3F000000 (0.5), 0, 0, 0] copy_4_immutables_unmasked $15..18 = i49..52 [0x3F000000 (0.5), 0, 0, 0] copy_constant $19 = 0x3F000000 (0.5) cmpeq_n_floats $2..10 = equal($2..10, $11..19) bitwise_and_4_ints $3..6 &= $7..10 bitwise_and_2_ints $3..4 &= $5..6 bitwise_and_int $3 &= $4 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0x40800000 (4.0) splat_4_constants $5..8 = 0x40800000 (4.0) copy_constant $9 = 0x40800000 (4.0) copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_immutables_unmasked $10..13 = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked $14..17 = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant $18 = 0x40000000 (2.0) add_n_floats $1..9 += $10..18 copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_slots_unmasked $1..4 = ok, m(0..2) copy_4_slots_unmasked $5..8 = m(3..6) copy_2_slots_unmasked $9..10 = m(7..8) copy_4_immutables_unmasked $11..14 = i27..30 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_4_immutables_unmasked $15..18 = i31..34 [0x40C00000 (6.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_constant $19 = 0x40C00000 (6.0) cmpeq_n_floats $2..10 = equal($2..10, $11..19) bitwise_and_4_ints $3..6 &= $7..10 bitwise_and_2_ints $3..4 &= $5..6 bitwise_and_int $3 &= $4 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0x40800000 (4.0) splat_4_constants $5..8 = 0x40800000 (4.0) copy_constant $9 = 0x40800000 (4.0) copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_immutables_unmasked $10..13 = i18..21 [0x40000000 (2.0), 0, 0, 0] copy_4_immutables_unmasked $14..17 = i22..25 [0x40000000 (2.0), 0, 0, 0] copy_constant $18 = 0x40000000 (2.0) sub_n_floats $1..9 -= $10..18 copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_slots_unmasked $1..4 = ok, m(0..2) copy_4_slots_unmasked $5..8 = m(3..6) copy_2_slots_unmasked $9..10 = m(7..8) copy_4_immutables_unmasked $11..14 = i54..57 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_4_immutables_unmasked $15..18 = i58..61 [0x40000000 (2.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x40800000 (4.0)] copy_constant $19 = 0x40000000 (2.0) cmpeq_n_floats $2..10 = equal($2..10, $11..19) bitwise_and_4_ints $3..6 &= $7..10 bitwise_and_2_ints $3..4 &= $5..6 bitwise_and_int $3 &= $4 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0x40800000 (4.0) splat_4_constants $5..8 = 0x40800000 (4.0) copy_constant $9 = 0x40800000 (4.0) copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) splat_4_constants $10..13 = 0x40000000 (2.0) splat_4_constants $14..17 = 0x40000000 (2.0) copy_constant $18 = 0x40000000 (2.0) div_n_floats $1..9 /= $10..18 copy_4_slots_masked m(0..3) = Mask($1..4) copy_4_slots_masked m(4..7) = Mask($5..8) copy_slot_masked m(8) = Mask($9) copy_4_slots_unmasked $1..4 = ok, m(0..2) copy_4_slots_unmasked $5..8 = m(3..6) copy_2_slots_unmasked $9..10 = m(7..8) splat_4_constants $11..14 = 0x40000000 (2.0) splat_4_constants $15..18 = 0x40000000 (2.0) copy_constant $19 = 0x40000000 (2.0) cmpeq_n_floats $2..10 = equal($2..10, $11..19) bitwise_and_4_ints $3..6 &= $7..10 bitwise_and_2_ints $3..4 &= $5..6 bitwise_and_int $3 &= $4 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked m₁(0..3) = i63..66 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] copy_4_immutables_unmasked m₁(4..7) = i67..70 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] copy_4_immutables_unmasked m₁(8..11) = i71..74 [0x41100000 (9.0), 0x41200000 (10.0), 0x41300000 (11.0), 0x41400000 (12.0)] copy_4_immutables_unmasked m₁(12..15) = i75..78 [0x41500000 (13.0), 0x41600000 (14.0), 0x41700000 (15.0), 0x41800000 (16.0)] copy_4_slots_unmasked $1..4 = m₁(0..3) copy_4_slots_unmasked $5..8 = m₁(4..7) copy_4_slots_unmasked $9..12 = m₁(8..11) copy_4_slots_unmasked $13..16 = m₁(12..15) copy_4_immutables_unmasked $17..20 = i79..82 [0x41800000 (16.0), 0x41700000 (15.0), 0x41600000 (14.0), 0x41500000 (13.0)] copy_4_immutables_unmasked $21..24 = i83..86 [0x41400000 (12.0), 0x41300000 (11.0), 0x41200000 (10.0), 0x41100000 (9.0)] copy_4_immutables_unmasked $25..28 = i87..90 [0x41000000 (8.0), 0x40E00000 (7.0), 0x40C00000 (6.0), 0x40A00000 (5.0)] copy_4_immutables_unmasked $29..32 = i91..94 [0x40800000 (4.0), 0x40400000 (3.0), 0x40000000 (2.0), 0x3F800000 (1.0)] add_n_floats $1..16 += $17..32 copy_4_slots_masked m₁(0..3) = Mask($1..4) copy_4_slots_masked m₁(4..7) = Mask($5..8) copy_4_slots_masked m₁(8..11) = Mask($9..12) copy_4_slots_masked m₁(12..15) = Mask($13..16) copy_slot_unmasked $1 = ok copy_4_slots_unmasked $2..5 = m₁(0..3) copy_4_slots_unmasked $6..9 = m₁(4..7) copy_4_slots_unmasked $10..13 = m₁(8..11) copy_4_slots_unmasked $14..17 = m₁(12..15) splat_4_constants $18..21 = 0x41880000 (17.0) splat_4_constants $22..25 = 0x41880000 (17.0) splat_4_constants $26..29 = 0x41880000 (17.0) splat_4_constants $30..33 = 0x41880000 (17.0) cmpeq_n_floats $2..17 = equal($2..17, $18..33) bitwise_and_4_ints $10..13 &= $14..17 bitwise_and_4_ints $6..9 &= $10..13 bitwise_and_4_ints $2..5 &= $6..9 bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked m₂ = i111..114 [0x41200000 (10.0), 0x41A00000 (20.0), 0x41F00000 (30.0), 0x42200000 (40.0)] copy_4_slots_unmasked $1..4 = m₂ copy_4_immutables_unmasked $5..8 = i63..66 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] sub_4_floats $1..4 -= $5..8 copy_4_slots_masked m₂ = Mask($1..4) copy_slot_unmasked $1 = ok copy_4_slots_unmasked $2..5 = m₂ copy_4_immutables_unmasked $6..9 = i115..118 [0x41100000 (9.0), 0x41900000 (18.0), 0x41D80000 (27.0), 0x42100000 (36.0)] cmpeq_4_floats $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked m₃ = i119..122 [0x40000000 (2.0), 0x40800000 (4.0), 0x40C00000 (6.0), 0x41000000 (8.0)] copy_4_slots_unmasked $1..4 = m₃ copy_4_immutables_unmasked $5..8 = i123..126 [0x40000000 (2.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40800000 (4.0)] div_4_floats $1..4 /= $5..8 copy_4_slots_masked m₃ = Mask($1..4) copy_slot_unmasked $1 = ok copy_4_slots_unmasked $2..5 = m₃ copy_4_immutables_unmasked $6..9 = i127..130 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40000000 (2.0)] cmpeq_4_floats $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked m₄ = i131..134 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40E00000 (7.0), 0x40800000 (4.0)] copy_4_slots_unmasked $5..8 = m₄ copy_4_immutables_unmasked $9..12 = i135..138 [0x40400000 (3.0), 0x40A00000 (5.0), 0x40400000 (3.0), 0x40000000 (2.0)] matrix_multiply_2 mat2x2($1..4) = mat2x2($5..8) * mat2x2($9..12) copy_4_slots_masked m₄ = Mask($1..4) copy_slot_unmasked $1 = ok copy_4_slots_unmasked $2..5 = m₄ copy_4_immutables_unmasked $6..9 = i139..142 [0x42180000 (38.0), 0x41D00000 (26.0), 0x41880000 (17.0), 0x41600000 (14.0)] cmpeq_4_floats $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked m₅(0..3) = i143..146 [0x41200000 (10.0), 0x40800000 (4.0), 0x40000000 (2.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked m₅(4..7) = i147..150 [0x40A00000 (5.0), 0x40400000 (3.0), 0x41200000 (10.0), 0x40C00000 (6.0)] copy_constant m₅(8) = 0x40A00000 (5.0) copy_4_slots_unmasked $10..13 = m₅(0..3) copy_4_slots_unmasked $14..17 = m₅(4..7) copy_slot_unmasked $18 = m₅(8) copy_4_immutables_unmasked $19..22 = i152..155 [0x40400000 (3.0), 0x40400000 (3.0), 0x40800000 (4.0), 0x40000000 (2.0)] copy_4_immutables_unmasked $23..26 = i156..159 [0x40400000 (3.0), 0x40800000 (4.0), 0x40800000 (4.0), 0x41100000 (9.0)] copy_constant $27 = 0x40000000 (2.0) stack_rewind matrix_multiply_3 mat3x3($1..9) = mat3x3($10..18) * mat3x3($19..27) copy_4_slots_masked m₅(0..3) = Mask($1..4) copy_4_slots_masked m₅(4..7) = Mask($5..8) copy_slot_masked m₅(8) = Mask($9) copy_slot_unmasked $1 = ok copy_4_slots_unmasked $2..5 = m₅(0..3) copy_4_slots_unmasked $6..9 = m₅(4..7) copy_slot_unmasked $10 = m₅(8) copy_4_immutables_unmasked $11..14 = i161..164 [0x43020000 (130.0), 0x424C0000 (51.0), 0x420C0000 (35.0), 0x42F00000 (120.0)] copy_4_immutables_unmasked $15..18 = i165..168 [0x423C0000 (47.0), 0x42040000 (33.0), 0x43700000 (240.0), 0x42920000 (73.0)] copy_constant $19 = 0x42340000 (45.0) cmpeq_n_floats $2..10 = equal($2..10, $11..19) bitwise_and_4_ints $3..6 &= $7..10 bitwise_and_2_ints $3..4 &= $5..6 bitwise_and_int $3 &= $4 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) label label 0x00000002 copy_slot_masked $0 = Mask($1) label label 0x00000001 load_condition_mask CondMask = $34 swizzle_4 $0..3 = ($0..3).xxxx copy_4_uniforms $4..7 = colorRed copy_4_uniforms $8..11 = colorGreen mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3