cbuffer _UniformBuffer : register(b0, space0) { float4 _8_colorGreen : packoffset(c0); float4 _8_colorRed : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; bool test_half_b() { bool ok = true; float2x3 m23 = float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)); bool _44 = false; if (true) { _44 = all(bool3(float3(2.0f, 0.0f, 0.0f).x == float3(2.0f, 0.0f, 0.0f).x, float3(2.0f, 0.0f, 0.0f).y == float3(2.0f, 0.0f, 0.0f).y, float3(2.0f, 0.0f, 0.0f).z == float3(2.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 2.0f, 0.0f).x == float3(0.0f, 2.0f, 0.0f).x, float3(0.0f, 2.0f, 0.0f).y == float3(0.0f, 2.0f, 0.0f).y, float3(0.0f, 2.0f, 0.0f).z == float3(0.0f, 2.0f, 0.0f).z)); } else { _44 = false; } ok = _44; float2x4 m24 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)); bool _60 = false; if (_44) { _60 = all(bool4(float4(3.0f, 0.0f, 0.0f, 0.0f).x == float4(3.0f, 0.0f, 0.0f, 0.0f).x, float4(3.0f, 0.0f, 0.0f, 0.0f).y == float4(3.0f, 0.0f, 0.0f, 0.0f).y, float4(3.0f, 0.0f, 0.0f, 0.0f).z == float4(3.0f, 0.0f, 0.0f, 0.0f).z, float4(3.0f, 0.0f, 0.0f, 0.0f).w == float4(3.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 3.0f, 0.0f, 0.0f).x == float4(0.0f, 3.0f, 0.0f, 0.0f).x, float4(0.0f, 3.0f, 0.0f, 0.0f).y == float4(0.0f, 3.0f, 0.0f, 0.0f).y, float4(0.0f, 3.0f, 0.0f, 0.0f).z == float4(0.0f, 3.0f, 0.0f, 0.0f).z, float4(0.0f, 3.0f, 0.0f, 0.0f).w == float4(0.0f, 3.0f, 0.0f, 0.0f).w)); } else { _60 = false; } ok = _60; float3x2 m32 = float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx); bool _79 = false; if (_60) { _79 = (all(bool2(float2(4.0f, 0.0f).x == float2(4.0f, 0.0f).x, float2(4.0f, 0.0f).y == float2(4.0f, 0.0f).y)) && all(bool2(float2(0.0f, 4.0f).x == float2(0.0f, 4.0f).x, float2(0.0f, 4.0f).y == float2(0.0f, 4.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y)); } else { _79 = false; } ok = _79; float3x4 m34 = float3x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f)); bool _98 = false; if (_79) { _98 = (all(bool4(float4(5.0f, 0.0f, 0.0f, 0.0f).x == float4(5.0f, 0.0f, 0.0f, 0.0f).x, float4(5.0f, 0.0f, 0.0f, 0.0f).y == float4(5.0f, 0.0f, 0.0f, 0.0f).y, float4(5.0f, 0.0f, 0.0f, 0.0f).z == float4(5.0f, 0.0f, 0.0f, 0.0f).z, float4(5.0f, 0.0f, 0.0f, 0.0f).w == float4(5.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 5.0f, 0.0f, 0.0f).x == float4(0.0f, 5.0f, 0.0f, 0.0f).x, float4(0.0f, 5.0f, 0.0f, 0.0f).y == float4(0.0f, 5.0f, 0.0f, 0.0f).y, float4(0.0f, 5.0f, 0.0f, 0.0f).z == float4(0.0f, 5.0f, 0.0f, 0.0f).z, float4(0.0f, 5.0f, 0.0f, 0.0f).w == float4(0.0f, 5.0f, 0.0f, 0.0f).w))) && all(bool4(float4(0.0f, 0.0f, 5.0f, 0.0f).x == float4(0.0f, 0.0f, 5.0f, 0.0f).x, float4(0.0f, 0.0f, 5.0f, 0.0f).y == float4(0.0f, 0.0f, 5.0f, 0.0f).y, float4(0.0f, 0.0f, 5.0f, 0.0f).z == float4(0.0f, 0.0f, 5.0f, 0.0f).z, float4(0.0f, 0.0f, 5.0f, 0.0f).w == float4(0.0f, 0.0f, 5.0f, 0.0f).w)); } else { _98 = false; } ok = _98; float4x2 m42 = float4x2(float2(6.0f, 0.0f), float2(0.0f, 6.0f), 0.0f.xx, 0.0f.xx); bool _119 = false; if (_98) { _119 = ((all(bool2(float2(6.0f, 0.0f).x == float2(6.0f, 0.0f).x, float2(6.0f, 0.0f).y == float2(6.0f, 0.0f).y)) && all(bool2(float2(0.0f, 6.0f).x == float2(0.0f, 6.0f).x, float2(0.0f, 6.0f).y == float2(0.0f, 6.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y)); } else { _119 = false; } ok = _119; float4x3 m43 = float4x3(float3(7.0f, 0.0f, 0.0f), float3(0.0f, 7.0f, 0.0f), float3(0.0f, 0.0f, 7.0f), 0.0f.xxx); bool _142 = false; if (_119) { _142 = ((all(bool3(float3(7.0f, 0.0f, 0.0f).x == float3(7.0f, 0.0f, 0.0f).x, float3(7.0f, 0.0f, 0.0f).y == float3(7.0f, 0.0f, 0.0f).y, float3(7.0f, 0.0f, 0.0f).z == float3(7.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 7.0f, 0.0f).x == float3(0.0f, 7.0f, 0.0f).x, float3(0.0f, 7.0f, 0.0f).y == float3(0.0f, 7.0f, 0.0f).y, float3(0.0f, 7.0f, 0.0f).z == float3(0.0f, 7.0f, 0.0f).z))) && all(bool3(float3(0.0f, 0.0f, 7.0f).x == float3(0.0f, 0.0f, 7.0f).x, float3(0.0f, 0.0f, 7.0f).y == float3(0.0f, 0.0f, 7.0f).y, float3(0.0f, 0.0f, 7.0f).z == float3(0.0f, 0.0f, 7.0f).z))) && all(bool3(0.0f.xxx.x == 0.0f.xxx.x, 0.0f.xxx.y == 0.0f.xxx.y, 0.0f.xxx.z == 0.0f.xxx.z)); } else { _142 = false; } ok = _142; float2x2 _146 = mul(float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)), float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx)); float2x2 m22 = _146; bool _160 = false; if (_142) { float2 _153 = _146[0]; float2 _156 = _146[1]; _160 = all(bool2(_153.x == float2(8.0f, 0.0f).x, _153.y == float2(8.0f, 0.0f).y)) && all(bool2(_156.x == float2(0.0f, 8.0f).x, _156.y == float2(0.0f, 8.0f).y)); } else { _160 = false; } ok = _160; float3x3 _164 = mul(float3x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f)), float4x3(float3(7.0f, 0.0f, 0.0f), float3(0.0f, 7.0f, 0.0f), float3(0.0f, 0.0f, 7.0f), 0.0f.xxx)); float3x3 m33 = _164; bool _183 = false; if (_160) { float3 _172 = _164[0]; float3 _175 = _164[1]; float3 _179 = _164[2]; _183 = (all(bool3(_172.x == float3(35.0f, 0.0f, 0.0f).x, _172.y == float3(35.0f, 0.0f, 0.0f).y, _172.z == float3(35.0f, 0.0f, 0.0f).z)) && all(bool3(_175.x == float3(0.0f, 35.0f, 0.0f).x, _175.y == float3(0.0f, 35.0f, 0.0f).y, _175.z == float3(0.0f, 35.0f, 0.0f).z))) && all(bool3(_179.x == float3(0.0f, 0.0f, 35.0f).x, _179.y == float3(0.0f, 0.0f, 35.0f).y, _179.z == float3(0.0f, 0.0f, 35.0f).z)); } else { _183 = false; } ok = _183; float3 _187 = float3(2.0f, 0.0f, 0.0f) + 1.0f.xxx; float3 _188 = float3(0.0f, 2.0f, 0.0f) + 1.0f.xxx; m23 = float2x3(_187, _188); bool _200 = false; if (_183) { _200 = all(bool3(_187.x == float3(3.0f, 1.0f, 1.0f).x, _187.y == float3(3.0f, 1.0f, 1.0f).y, _187.z == float3(3.0f, 1.0f, 1.0f).z)) && all(bool3(_188.x == float3(1.0f, 3.0f, 1.0f).x, _188.y == float3(1.0f, 3.0f, 1.0f).y, _188.z == float3(1.0f, 3.0f, 1.0f).z)); } else { _200 = false; } ok = _200; float2 _203 = float2(4.0f, 0.0f) - 2.0f.xx; float2 _204 = float2(0.0f, 4.0f) - 2.0f.xx; float2 _205 = 0.0f.xx - 2.0f.xx; m32 = float3x2(_203, _204, _205); bool _222 = false; if (_200) { _222 = (all(bool2(_203.x == float2(2.0f, -2.0f).x, _203.y == float2(2.0f, -2.0f).y)) && all(bool2(_204.x == float2(-2.0f, 2.0f).x, _204.y == float2(-2.0f, 2.0f).y))) && all(bool2(_205.x == (-2.0f).xx.x, _205.y == (-2.0f).xx.y)); } else { _222 = false; } ok = _222; float2x4 _224 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)) * 0.25f; m24 = _224; bool _238 = false; if (_222) { float4 _231 = _224[0]; float4 _234 = _224[1]; _238 = all(bool4(_231.x == float4(0.75f, 0.0f, 0.0f, 0.0f).x, _231.y == float4(0.75f, 0.0f, 0.0f, 0.0f).y, _231.z == float4(0.75f, 0.0f, 0.0f, 0.0f).z, _231.w == float4(0.75f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(_234.x == float4(0.0f, 0.75f, 0.0f, 0.0f).x, _234.y == float4(0.0f, 0.75f, 0.0f, 0.0f).y, _234.z == float4(0.0f, 0.75f, 0.0f, 0.0f).z, _234.w == float4(0.0f, 0.75f, 0.0f, 0.0f).w)); } else { _238 = false; } ok = _238; return _238; } float4 main(float2 _240) { bool _RESERVED_IDENTIFIER_FIXUP_0_ok = true; float2x3 _RESERVED_IDENTIFIER_FIXUP_1_m23 = float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)); bool _251 = false; if (true) { _251 = all(bool3(float3(2.0f, 0.0f, 0.0f).x == float3(2.0f, 0.0f, 0.0f).x, float3(2.0f, 0.0f, 0.0f).y == float3(2.0f, 0.0f, 0.0f).y, float3(2.0f, 0.0f, 0.0f).z == float3(2.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 2.0f, 0.0f).x == float3(0.0f, 2.0f, 0.0f).x, float3(0.0f, 2.0f, 0.0f).y == float3(0.0f, 2.0f, 0.0f).y, float3(0.0f, 2.0f, 0.0f).z == float3(0.0f, 2.0f, 0.0f).z)); } else { _251 = false; } _RESERVED_IDENTIFIER_FIXUP_0_ok = _251; float2x4 _RESERVED_IDENTIFIER_FIXUP_2_m24 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)); bool _260 = false; if (_251) { _260 = all(bool4(float4(3.0f, 0.0f, 0.0f, 0.0f).x == float4(3.0f, 0.0f, 0.0f, 0.0f).x, float4(3.0f, 0.0f, 0.0f, 0.0f).y == float4(3.0f, 0.0f, 0.0f, 0.0f).y, float4(3.0f, 0.0f, 0.0f, 0.0f).z == float4(3.0f, 0.0f, 0.0f, 0.0f).z, float4(3.0f, 0.0f, 0.0f, 0.0f).w == float4(3.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 3.0f, 0.0f, 0.0f).x == float4(0.0f, 3.0f, 0.0f, 0.0f).x, float4(0.0f, 3.0f, 0.0f, 0.0f).y == float4(0.0f, 3.0f, 0.0f, 0.0f).y, float4(0.0f, 3.0f, 0.0f, 0.0f).z == float4(0.0f, 3.0f, 0.0f, 0.0f).z, float4(0.0f, 3.0f, 0.0f, 0.0f).w == float4(0.0f, 3.0f, 0.0f, 0.0f).w)); } else { _260 = false; } _RESERVED_IDENTIFIER_FIXUP_0_ok = _260; float3x2 _RESERVED_IDENTIFIER_FIXUP_3_m32 = float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx); bool _272 = false; if (_260) { _272 = (all(bool2(float2(4.0f, 0.0f).x == float2(4.0f, 0.0f).x, float2(4.0f, 0.0f).y == float2(4.0f, 0.0f).y)) && all(bool2(float2(0.0f, 4.0f).x == float2(0.0f, 4.0f).x, float2(0.0f, 4.0f).y == float2(0.0f, 4.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y)); } else { _272 = false; } _RESERVED_IDENTIFIER_FIXUP_0_ok = _272; float2x2 _274 = mul(float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)), float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx)); float2x2 _RESERVED_IDENTIFIER_FIXUP_7_m22 = _274; bool _284 = false; if (_272) { float2 _277 = _274[0]; float2 _280 = _274[1]; _284 = all(bool2(_277.x == float2(8.0f, 0.0f).x, _277.y == float2(8.0f, 0.0f).y)) && all(bool2(_280.x == float2(0.0f, 8.0f).x, _280.y == float2(0.0f, 8.0f).y)); } else { _284 = false; } _RESERVED_IDENTIFIER_FIXUP_0_ok = _284; float3 _285 = float3(2.0f, 0.0f, 0.0f) + 1.0f.xxx; float3 _286 = float3(0.0f, 2.0f, 0.0f) + 1.0f.xxx; _RESERVED_IDENTIFIER_FIXUP_1_m23 = float2x3(_285, _286); bool _295 = false; if (_284) { _295 = all(bool3(_285.x == float3(3.0f, 1.0f, 1.0f).x, _285.y == float3(3.0f, 1.0f, 1.0f).y, _285.z == float3(3.0f, 1.0f, 1.0f).z)) && all(bool3(_286.x == float3(1.0f, 3.0f, 1.0f).x, _286.y == float3(1.0f, 3.0f, 1.0f).y, _286.z == float3(1.0f, 3.0f, 1.0f).z)); } else { _295 = false; } _RESERVED_IDENTIFIER_FIXUP_0_ok = _295; float2 _296 = float2(4.0f, 0.0f) - 2.0f.xx; float2 _297 = float2(0.0f, 4.0f) - 2.0f.xx; float2 _298 = 0.0f.xx - 2.0f.xx; _RESERVED_IDENTIFIER_FIXUP_3_m32 = float3x2(_296, _297, _298); bool _310 = false; if (_295) { _310 = (all(bool2(_296.x == float2(2.0f, -2.0f).x, _296.y == float2(2.0f, -2.0f).y)) && all(bool2(_297.x == float2(-2.0f, 2.0f).x, _297.y == float2(-2.0f, 2.0f).y))) && all(bool2(_298.x == (-2.0f).xx.x, _298.y == (-2.0f).xx.y)); } else { _310 = false; } _RESERVED_IDENTIFIER_FIXUP_0_ok = _310; float2x4 _311 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)) * 0.25f; _RESERVED_IDENTIFIER_FIXUP_2_m24 = _311; bool _321 = false; if (_310) { float4 _314 = _311[0]; float4 _317 = _311[1]; _321 = all(bool4(_314.x == float4(0.75f, 0.0f, 0.0f, 0.0f).x, _314.y == float4(0.75f, 0.0f, 0.0f, 0.0f).y, _314.z == float4(0.75f, 0.0f, 0.0f, 0.0f).z, _314.w == float4(0.75f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(_317.x == float4(0.0f, 0.75f, 0.0f, 0.0f).x, _317.y == float4(0.0f, 0.75f, 0.0f, 0.0f).y, _317.z == float4(0.0f, 0.75f, 0.0f, 0.0f).z, _317.w == float4(0.0f, 0.75f, 0.0f, 0.0f).w)); } else { _321 = false; } _RESERVED_IDENTIFIER_FIXUP_0_ok = _321; bool _325 = false; if (_321) { _325 = test_half_b(); } else { _325 = false; } float4 _326 = 0.0f.xxxx; if (_325) { _326 = _8_colorGreen; } else { _326 = _8_colorRed; } return _326; } void frag_main() { float2 _18 = 0.0f.xx; sk_FragColor = main(_18); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }