256 instructions [immutable slots] i0 = 0x3F800000 (1.0) i1 = 0x40000000 (2.0) i2 = 0x40400000 (3.0) i3 = 0x40800000 (4.0) i4 = 0x40C00000 (6.0) i5 = 0 i6 = 0 i7 = 0x40C00000 (6.0) i8 = 0x40C00000 (6.0) i9 = 0x41400000 (12.0) i10 = 0x41900000 (18.0) i11 = 0x41C00000 (24.0) i12 = 0x40800000 (4.0) i13 = 0 i14 = 0 i15 = 0x40800000 (4.0) i16 = 0x40A00000 (5.0) i17 = 0x40000000 (2.0) i18 = 0x40400000 (3.0) i19 = 0x41000000 (8.0) i20 = 0x41300000 (11.0) i21 = 0 i22 = 0 i23 = 0 i24 = 0 i25 = 0x41300000 (11.0) i26 = 0 i27 = 0 i28 = 0 i29 = 0 i30 = 0x41300000 (11.0) i31 = 0 i32 = 0 i33 = 0 i34 = 0 i35 = 0x41300000 (11.0) i36 = 0x41A00000 (20.0) i37 = 0x41A00000 (20.0) i38 = 0x41A00000 (20.0) i39 = 0x41A00000 (20.0) i40 = 0x41A00000 (20.0) i41 = 0x41A00000 (20.0) i42 = 0x41A00000 (20.0) i43 = 0x41A00000 (20.0) i44 = 0x41A00000 (20.0) i45 = 0x41A00000 (20.0) i46 = 0x41A00000 (20.0) i47 = 0x41A00000 (20.0) i48 = 0x41A00000 (20.0) i49 = 0x41A00000 (20.0) i50 = 0x41A00000 (20.0) i51 = 0x41A00000 (20.0) i52 = 0x41100000 (9.0) i53 = 0x41A00000 (20.0) i54 = 0x41A00000 (20.0) i55 = 0x41A00000 (20.0) i56 = 0x41A00000 (20.0) i57 = 0x41100000 (9.0) i58 = 0x41A00000 (20.0) i59 = 0x41A00000 (20.0) i60 = 0x41A00000 (20.0) i61 = 0x41A00000 (20.0) i62 = 0x41100000 (9.0) i63 = 0x41A00000 (20.0) i64 = 0x41A00000 (20.0) i65 = 0x41A00000 (20.0) i66 = 0x41A00000 (20.0) i67 = 0x41100000 (9.0) i68 = 0x40A00000 (5.0) i69 = 0x40C00000 (6.0) i70 = 0x40E00000 (7.0) i71 = 0x41000000 (8.0) i72 = 0x41100000 (9.0) i73 = 0 i74 = 0 i75 = 0 i76 = 0x41100000 (9.0) i77 = 0 i78 = 0 i79 = 0 i80 = 0x41100000 (9.0) store_src_rg coords = src.rg init_lane_masks CondMask = LoopMask = RetMask = true copy_constant _0_ok = 0xFFFFFFFF copy_4_immutables_unmasked _1_m1 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] copy_4_slots_unmasked $0..3 = _0_ok, _1_m1(0..2) copy_slot_unmasked $4 = _1_m1(3) copy_4_immutables_unmasked $5..8 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_slots_unmasked _2_m3 = _1_m1 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _2_m3 copy_4_immutables_unmasked $5..8 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_slots_unmasked $4..7 = _2_m3 copy_4_immutables_unmasked $8..11 = i4..7 [0x40C00000 (6.0), 0, 0, 0x40C00000 (6.0)] matrix_multiply_2 mat2x2($0..3) = mat2x2($4..7) * mat2x2($8..11) copy_4_slots_unmasked _2_m3 = $0..3 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _2_m3 copy_4_immutables_unmasked $5..8 = i8..11 [0x40C00000 (6.0), 0x41400000 (12.0), 0x41900000 (18.0), 0x41C00000 (24.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_constant $0 = 0 copy_2_slots_unmasked $1..2 = _1_m1(2..3) copy_slot_unmasked $1 = $2 swizzle_4 $0..3 = ($0..3).yxxy copy_4_slots_unmasked _4_m5 = $0..3 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _4_m5 copy_4_immutables_unmasked $5..8 = i12..15 [0x40800000 (4.0), 0, 0, 0x40800000 (4.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_slots_unmasked $0..3 = _1_m1 copy_4_slots_unmasked $4..7 = _4_m5 add_4_floats $0..3 += $4..7 copy_4_slots_unmasked _1_m1 = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_m1(0..2) copy_slot_unmasked $4 = _1_m1(3) copy_4_immutables_unmasked $5..8 = i16..19 [0x40A00000 (5.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x41000000 (8.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _8_m11(0..3) = 0x41A00000 (20.0) splat_4_constants _8_m11(4..7) = 0x41A00000 (20.0) splat_4_constants _8_m11(8..11) = 0x41A00000 (20.0) splat_4_constants _8_m11(12..15) = 0x41A00000 (20.0) copy_4_slots_unmasked $0..3 = _8_m11(0..3) copy_4_slots_unmasked $4..7 = _8_m11(4..7) copy_4_slots_unmasked $8..11 = _8_m11(8..11) copy_4_slots_unmasked $12..15 = _8_m11(12..15) copy_4_immutables_unmasked $16..19 = i20..23 [0x41300000 (11.0), 0, 0, 0] copy_4_immutables_unmasked $20..23 = i24..27 [0, 0x41300000 (11.0), 0, 0] copy_4_immutables_unmasked $24..27 = i28..31 [0, 0, 0x41300000 (11.0), 0] copy_4_immutables_unmasked $28..31 = i32..35 [0, 0, 0, 0x41300000 (11.0)] sub_n_floats $0..15 -= $16..31 copy_4_slots_unmasked _8_m11(0..3) = $0..3 copy_4_slots_unmasked _8_m11(4..7) = $4..7 copy_4_slots_unmasked _8_m11(8..11) = $8..11 copy_4_slots_unmasked _8_m11(12..15) = $12..15 copy_slot_unmasked $0 = _0_ok copy_4_slots_unmasked $1..4 = _8_m11(0..3) copy_4_slots_unmasked $5..8 = _8_m11(4..7) copy_4_slots_unmasked $9..12 = _8_m11(8..11) copy_4_slots_unmasked $13..16 = _8_m11(12..15) copy_4_immutables_unmasked $17..20 = i52..55 [0x41100000 (9.0), 0x41A00000 (20.0), 0x41A00000 (20.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked $21..24 = i56..59 [0x41A00000 (20.0), 0x41100000 (9.0), 0x41A00000 (20.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked $25..28 = i60..63 [0x41A00000 (20.0), 0x41A00000 (20.0), 0x41100000 (9.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked $29..32 = i64..67 [0x41A00000 (20.0), 0x41A00000 (20.0), 0x41A00000 (20.0), 0x41100000 (9.0)] cmpeq_n_floats $1..16 = equal($1..16, $17..32) bitwise_and_4_ints $9..12 &= $13..16 bitwise_and_4_ints $5..8 &= $9..12 bitwise_and_4_ints $1..4 &= $5..8 bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 store_condition_mask $33 = CondMask store_condition_mask $68 = CondMask copy_slot_unmasked $69 = _0_ok copy_constant $34 = 0 merge_condition_mask CondMask = $68 & $69 branch_if_no_lanes_active branch_if_no_lanes_active +138 (label 2 at #236) copy_constant ok = 0xFFFFFFFF copy_4_immutables_unmasked m1 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] copy_4_slots_unmasked $35..38 = ok, m1(0..2) copy_slot_unmasked $39 = m1(3) copy_4_immutables_unmasked $40..43 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] cmpeq_4_floats $36..39 = equal($36..39, $40..43) bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_4_slots_unmasked m3 = m1 copy_slot_unmasked $35 = ok copy_4_slots_unmasked $36..39 = m3 copy_4_immutables_unmasked $40..43 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] cmpeq_4_floats $36..39 = equal($36..39, $40..43) bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_4_immutables_unmasked $36..39 = i4..7 [0x40C00000 (6.0), 0, 0, 0x40C00000 (6.0)] copy_4_immutables_unmasked $40..43 = i4..7 [0x40C00000 (6.0), 0, 0, 0x40C00000 (6.0)] cmpeq_4_floats $36..39 = equal($36..39, $40..43) bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_4_slots_unmasked $39..42 = m3 copy_4_immutables_unmasked $43..46 = i4..7 [0x40C00000 (6.0), 0, 0, 0x40C00000 (6.0)] matrix_multiply_2 mat2x2($35..38) = mat2x2($39..42) * mat2x2($43..46) copy_4_slots_masked m3 = Mask($35..38) copy_slot_unmasked $35 = ok copy_4_slots_unmasked $36..39 = m3 copy_4_immutables_unmasked $40..43 = i8..11 [0x40C00000 (6.0), 0x41400000 (12.0), 0x41900000 (18.0), 0x41C00000 (24.0)] cmpeq_4_floats $36..39 = equal($36..39, $40..43) bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_constant $35 = 0 copy_2_slots_unmasked $36..37 = m1(2..3) copy_slot_unmasked $36 = $37 swizzle_4 $35..38 = ($35..38).yxxy copy_4_slots_unmasked m5 = $35..38 copy_slot_unmasked $35 = ok copy_4_slots_unmasked $36..39 = m5 copy_4_immutables_unmasked $40..43 = i12..15 [0x40800000 (4.0), 0, 0, 0x40800000 (4.0)] cmpeq_4_floats $36..39 = equal($36..39, $40..43) bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_4_slots_unmasked $35..38 = m1 copy_4_slots_unmasked $39..42 = m5 add_4_floats $35..38 += $39..42 copy_4_slots_masked m1 = Mask($35..38) copy_4_slots_unmasked $35..38 = ok, m1(0..2) copy_slot_unmasked $39 = m1(3) copy_4_immutables_unmasked $40..43 = i16..19 [0x40A00000 (5.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x41000000 (8.0)] cmpeq_4_floats $36..39 = equal($36..39, $40..43) bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_slot_unmasked $35 = ok copy_4_immutables_unmasked $36..39 = i68..71 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] copy_4_immutables_unmasked $40..43 = i68..71 [0x40A00000 (5.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] cmpeq_4_floats $36..39 = equal($36..39, $40..43) bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_slot_unmasked $35 = ok copy_4_immutables_unmasked $36..39 = i72..75 [0x41100000 (9.0), 0, 0, 0] copy_4_immutables_unmasked $40..43 = i76..79 [0x41100000 (9.0), 0, 0, 0] copy_constant $44 = 0x41100000 (9.0) copy_4_immutables_unmasked $45..48 = i72..75 [0x41100000 (9.0), 0, 0, 0] copy_4_immutables_unmasked $49..52 = i76..79 [0x41100000 (9.0), 0, 0, 0] copy_constant $53 = 0x41100000 (9.0) cmpeq_n_floats $36..44 = equal($36..44, $45..53) bitwise_and_4_ints $37..40 &= $41..44 bitwise_and_2_ints $37..38 &= $39..40 bitwise_and_int $37 &= $38 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) copy_4_immutables_unmasked $36..39 = i20..23 [0x41300000 (11.0), 0, 0, 0] copy_4_immutables_unmasked $40..43 = i24..27 [0, 0x41300000 (11.0), 0, 0] copy_4_immutables_unmasked $44..47 = i28..31 [0, 0, 0x41300000 (11.0), 0] copy_4_immutables_unmasked $48..51 = i32..35 [0, 0, 0, 0x41300000 (11.0)] copy_4_immutables_unmasked $52..55 = i20..23 [0x41300000 (11.0), 0, 0, 0] copy_4_immutables_unmasked $56..59 = i24..27 [0, 0x41300000 (11.0), 0, 0] copy_4_immutables_unmasked $60..63 = i28..31 [0, 0, 0x41300000 (11.0), 0] copy_4_immutables_unmasked $64..67 = i32..35 [0, 0, 0, 0x41300000 (11.0)] cmpeq_n_floats $36..51 = equal($36..51, $52..67) bitwise_and_4_ints $44..47 &= $48..51 bitwise_and_4_ints $40..43 &= $44..47 bitwise_and_4_ints $36..39 &= $40..43 bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) splat_4_constants m11(0..3) = 0x41A00000 (20.0) splat_4_constants m11(4..7) = 0x41A00000 (20.0) splat_4_constants m11(8..11) = 0x41A00000 (20.0) splat_4_constants m11(12..15) = 0x41A00000 (20.0) copy_4_slots_unmasked $35..38 = m11(0..3) copy_4_slots_unmasked $39..42 = m11(4..7) copy_4_slots_unmasked $43..46 = m11(8..11) copy_4_slots_unmasked $47..50 = m11(12..15) copy_4_immutables_unmasked $51..54 = i20..23 [0x41300000 (11.0), 0, 0, 0] copy_4_immutables_unmasked $55..58 = i24..27 [0, 0x41300000 (11.0), 0, 0] copy_4_immutables_unmasked $59..62 = i28..31 [0, 0, 0x41300000 (11.0), 0] copy_4_immutables_unmasked $63..66 = i32..35 [0, 0, 0, 0x41300000 (11.0)] sub_n_floats $35..50 -= $51..66 copy_4_slots_masked m11(0..3) = Mask($35..38) copy_4_slots_masked m11(4..7) = Mask($39..42) copy_4_slots_masked m11(8..11) = Mask($43..46) copy_4_slots_masked m11(12..15) = Mask($47..50) copy_slot_unmasked $35 = ok copy_4_slots_unmasked $36..39 = m11(0..3) copy_4_slots_unmasked $40..43 = m11(4..7) copy_4_slots_unmasked $44..47 = m11(8..11) copy_4_slots_unmasked $48..51 = m11(12..15) copy_4_immutables_unmasked $52..55 = i52..55 [0x41100000 (9.0), 0x41A00000 (20.0), 0x41A00000 (20.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked $56..59 = i56..59 [0x41A00000 (20.0), 0x41100000 (9.0), 0x41A00000 (20.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked $60..63 = i60..63 [0x41A00000 (20.0), 0x41A00000 (20.0), 0x41100000 (9.0), 0x41A00000 (20.0)] copy_4_immutables_unmasked $64..67 = i64..67 [0x41A00000 (20.0), 0x41A00000 (20.0), 0x41A00000 (20.0), 0x41100000 (9.0)] cmpeq_n_floats $36..51 = equal($36..51, $52..67) bitwise_and_4_ints $44..47 &= $48..51 bitwise_and_4_ints $40..43 &= $44..47 bitwise_and_4_ints $36..39 &= $40..43 bitwise_and_2_ints $36..37 &= $38..39 bitwise_and_int $36 &= $37 bitwise_and_int $35 &= $36 copy_slot_masked ok = Mask($35) label label 0x00000003 copy_slot_masked $34 = Mask($35) label label 0x00000002 load_condition_mask CondMask = $68 copy_constant $0 = 0 merge_condition_mask CondMask = $33 & $34 branch_if_no_lanes_active branch_if_no_lanes_active +14 (label 1 at #254) splat_4_constants x = 0 splat_4_constants y = 0 copy_4_immutables_unmasked $1..4 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] copy_4_slots_masked x = Mask($1..4) copy_4_immutables_unmasked $1..4 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] copy_4_slots_masked y = Mask($1..4) copy_4_slots_unmasked $1..4 = x copy_4_slots_unmasked $5..8 = y cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 label label 0x00000004 copy_slot_masked $0 = Mask($1) label label 0x00000001 load_condition_mask CondMask = $33 swizzle_4 $0..3 = ($0..3).xxxx copy_4_uniforms $4..7 = colorRed copy_4_uniforms $8..11 = colorGreen mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3