cbuffer _UniformBuffer : register(b0, space0) { float4 _8_colorGreen : packoffset(c0); float4 _8_colorRed : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; bool inout_params_are_distinct_bhh(out float _24, out float _25) { _24 = 1.0f; _25 = 2.0f; bool _33 = false; if (true) { _33 = true; } else { _33 = false; } return _33; } float4 main(float2 _35) { float x = 0.0f; float _38 = 0.0f; float _39 = 0.0f; bool _40 = inout_params_are_distinct_bhh(_38, _39); x = _38; x = _39; float4 _43 = 0.0f.xxxx; if (_40) { _43 = _8_colorGreen; } else { _43 = _8_colorRed; } return _43; } void frag_main() { float2 _18 = 0.0f.xx; sk_FragColor = main(_18); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }