OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %sk_FragColor %c OpExecutionMode %main OriginUpperLeft OpName %sk_FragColor "sk_FragColor" OpName %aTexture "aTexture" OpName %aSampledTexture "aSampledTexture" OpName %c "c" OpName %helpers_helper_h4ZT "helpers_helper_h4ZT" OpName %helper_h4TZ "helper_h4TZ" OpName %main "main" OpDecorate %sk_FragColor RelaxedPrecision OpDecorate %sk_FragColor Location 0 OpDecorate %sk_FragColor Index 0 OpDecorate %aTexture Binding 1 OpDecorate %aTexture DescriptorSet 0 OpDecorate %aSampledTexture RelaxedPrecision OpDecorate %aSampledTexture Binding 2 OpDecorate %aSampledTexture DescriptorSet 0 OpDecorate %c Location 1 OpDecorate %24 RelaxedPrecision %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %sk_FragColor = OpVariable %_ptr_Output_v4float Output %10 = OpTypeImage %float 2D 0 0 0 2 Rgba8 %_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10 %aTexture = OpVariable %_ptr_UniformConstant_10 UniformConstant %13 = OpTypeImage %float 2D 0 0 0 1 Unknown %14 = OpTypeSampledImage %13 %_ptr_UniformConstant_14 = OpTypePointer UniformConstant %14 %aSampledTexture = OpVariable %_ptr_UniformConstant_14 UniformConstant %v2float = OpTypeVector %float 2 %_ptr_Input_v2float = OpTypePointer Input %v2float %c = OpVariable %_ptr_Input_v2float Input %19 = OpTypeFunction %v4float %_ptr_UniformConstant_14 %_ptr_UniformConstant_10 %26 = OpTypeFunction %v4float %_ptr_UniformConstant_10 %_ptr_UniformConstant_14 %void = OpTypeVoid %32 = OpTypeFunction %void %helpers_helper_h4ZT = OpFunction %v4float None %19 %20 = OpFunctionParameter %_ptr_UniformConstant_14 %21 = OpFunctionParameter %_ptr_UniformConstant_10 %22 = OpLabel %24 = OpLoad %14 %20 %25 = OpLoad %v2float %c %23 = OpImageSampleImplicitLod %v4float %24 %25 OpReturnValue %23 OpFunctionEnd %helper_h4TZ = OpFunction %v4float None %26 %27 = OpFunctionParameter %_ptr_UniformConstant_10 %28 = OpFunctionParameter %_ptr_UniformConstant_14 %29 = OpLabel %30 = OpFunctionCall %v4float %helpers_helper_h4ZT %28 %27 OpReturnValue %30 OpFunctionEnd %main = OpFunction %void None %32 %33 = OpLabel %34 = OpFunctionCall %v4float %helper_h4TZ %aTexture %aSampledTexture OpStore %sk_FragColor %34 OpReturn OpFunctionEnd