33 instructions [immutable slots] i0 = 0x00000001 (1.401298e-45) i1 = 0x0000000A (1.401298e-44) store_src_rg v0..1 = src.rg init_lane_masks CondMask = LoopMask = RetMask = true copy_constant counter = 0 copy_constant i = 0 store_loop_mask $0 = LoopMask jump jump +16 (label 1 at #22) label label 0x00000002 copy_constant $12 = 0 store_condition_mask $1 = CondMask copy_slot_unmasked $2 = i cmpeq_imm_int $2 = equal($2, 0) merge_condition_mask CondMask = $1 & $2 continue_op $12 |= Mask(0xFFFFFFFF); LoopMask &= ~(CondMask & LoopMask & RetMask) load_condition_mask CondMask = $1 copy_slot_unmasked $1 = counter add_imm_int $1 += 0x0000000A copy_slot_masked counter = Mask($1) reenable_loop_mask LoopMask |= $12 copy_slot_unmasked $1 = i add_imm_int $1 += 0x00000001 copy_slot_masked i = Mask($1) label label 0x00000001 copy_slot_unmasked $1 = i cmplt_imm_int $1 = lessThan($1, 0x0000000A) merge_loop_mask LoopMask &= $1 stack_rewind branch_if_any_lanes_active branch_if_any_lanes_active -20 (label 2 at #7) label label 0 load_loop_mask LoopMask = $0 copy_slot_unmasked $0 = counter cmpeq_imm_int $0 = equal($0, 0x0000005A) swizzle_4 $0..3 = ($0..3).xxxx copy_4_uniforms $4..7 = colorRed copy_4_uniforms $8..11 = colorGreen mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3