#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { half4 colorGreen; half4 colorRed; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; int counter = 0; const int increment = 1; for (int i = 0;i < 10; i += increment) { const int increment = 10; if (i == 0) { continue; } counter += increment; } _out.sk_FragColor = counter == 90 ? _uniforms.colorGreen : _uniforms.colorRed; return _out; }