### Compilation failed: error: 1: 'main' must return: 'vec4', 'float4', or 'half4' void main() { ^^^^^^^^^^^ error: 5: discard statement is only permitted in fragment shaders default: x = 1; discard; ^^^^^^^ error: 7: unknown identifier 'sk_FragColor' sk_FragColor = half4(x); ^^^^^^^^^^^^ 3 errors