15 instructions [immutable slots] i0 = 0x3F800000 (1.0) i1 = 0x40000000 (2.0) i2 = 0x40400000 (3.0) i3 = 0x40800000 (4.0) i4 = 0x41800000 (16.0) i5 = 0 i6 = 0 i7 = 0 i8 = 0 i9 = 0x41800000 (16.0) i10 = 0 i11 = 0 i12 = 0 i13 = 0 i14 = 0x41800000 (16.0) i15 = 0 i16 = 0 i17 = 0 i18 = 0 i19 = 0x41800000 (16.0) store_src_rg coords = src.rg init_lane_masks CondMask = LoopMask = RetMask = true copy_constant $0 = 0x40800000 (4.0) copy_2_immutables_unmasked $1..2 = i2..3 [0x40400000 (3.0), 0x40800000 (4.0)] copy_slot_unmasked $1 = $2 add_float $0 += $1 copy_4_immutables_unmasked $1..4 = i16..19 [0, 0, 0, 0x41800000 (16.0)] copy_slot_unmasked $1 = $4 add_float $0 += $1 cmpeq_imm_float $0 = equal($0, 0x41C00000 (24.0)) swizzle_4 $0..3 = ($0..3).xxxx copy_4_uniforms $4..7 = colorRed copy_4_uniforms $8..11 = colorGreen mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3