uniform half4 colorGreen; uniform half4 colorRed; noinline half4 clear_blue_0(half4 param); noinline half4 clear_blue_0(half4 param) { return half4(param.xy, 0.0, param.w); } half4 main(float2 ) { half4 result = clear_blue_0(half4(colorRed.xyz, 1.0)); half4 green = colorGreen; result = clear_blue_0(green); return half4(result); }