cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testInputs : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { bool _44 = false; if (round(_7_testInputs.x) == (-1.0f)) { float2 _36 = round(_7_testInputs.xy); _44 = all(bool2(_36.x == float2(-1.0f, 0.0f).x, _36.y == float2(-1.0f, 0.0f).y)); } else { _44 = false; } bool _57 = false; if (_44) { float3 _47 = round(_7_testInputs.xyz); _57 = all(bool3(_47.x == float3(-1.0f, 0.0f, 1.0f).x, _47.y == float3(-1.0f, 0.0f, 1.0f).y, _47.z == float3(-1.0f, 0.0f, 1.0f).z)); } else { _57 = false; } bool _68 = false; if (_57) { float4 _60 = round(_7_testInputs); _68 = all(bool4(_60.x == float4(-1.0f, 0.0f, 1.0f, 2.0f).x, _60.y == float4(-1.0f, 0.0f, 1.0f, 2.0f).y, _60.z == float4(-1.0f, 0.0f, 1.0f, 2.0f).z, _60.w == float4(-1.0f, 0.0f, 1.0f, 2.0f).w)); } else { _68 = false; } float4 _69 = 0.0f.xxxx; if (_68) { _69 = _7_colorGreen; } else { _69 = _7_colorRed; } return _69; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }