cbuffer _UniformBuffer : register(b0, space0) { float4 _7_I : packoffset(c0); float4 _7_N : packoffset(c1); float4 _7_colorGreen : packoffset(c2); float4 _7_colorRed : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float spvReflect(float i, float n) { return i - 2.0 * dot(n, i) * n; } float4 main(float2 _21) { float expectedX = spvReflect(996878592.0f, -1.9999999580429535907214788975919e+34f); expectedX = -49.0f; float2 expectedXY = float2(-169.0f, 202.0f); float3 expectedXYZ = float3(-379.0f, 454.0f, -529.0f); float4 expectedXYZW = float4(-699.0f, 838.0f, -977.0f, 1116.0f); bool _73 = false; if (spvReflect(_7_I.x, _7_N.x) == (-49.0f)) { float2 _63 = reflect(_7_I.xy, _7_N.xy); _73 = all(bool2(_63.x == float2(-169.0f, 202.0f).x, _63.y == float2(-169.0f, 202.0f).y)); } else { _73 = false; } bool _86 = false; if (_73) { float3 _76 = reflect(_7_I.xyz, _7_N.xyz); _86 = all(bool3(_76.x == float3(-379.0f, 454.0f, -529.0f).x, _76.y == float3(-379.0f, 454.0f, -529.0f).y, _76.z == float3(-379.0f, 454.0f, -529.0f).z)); } else { _86 = false; } bool _97 = false; if (_86) { float4 _89 = reflect(_7_I, _7_N); _97 = all(bool4(_89.x == float4(-699.0f, 838.0f, -977.0f, 1116.0f).x, _89.y == float4(-699.0f, 838.0f, -977.0f, 1116.0f).y, _89.z == float4(-699.0f, 838.0f, -977.0f, 1116.0f).z, _89.w == float4(-699.0f, 838.0f, -977.0f, 1116.0f).w)); } else { _97 = false; } bool _101 = false; if (_97) { _101 = true; } else { _101 = false; } bool _104 = false; if (_101) { _104 = true; } else { _104 = false; } bool _107 = false; if (_104) { _107 = true; } else { _107 = false; } bool _110 = false; if (_107) { _110 = true; } else { _110 = false; } float4 _111 = 0.0f.xxxx; if (_110) { _111 = _7_colorGreen; } else { _111 = _7_colorRed; } return _111; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }