#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { half4 colorGreen; half4 colorRed; float4 testInputs; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; uint xy = as_type(half2(_uniforms.testInputs.xy)); uint zw = as_type(half2(_uniforms.testInputs.zw)); _out.sk_FragColor = all(float2(as_type(xy)) == float2(-1.25, 0.0)) && all(float2(as_type(zw)) == float2(0.75, 2.25)) ? _uniforms.colorGreen : _uniforms.colorRed; return _out; }