cbuffer _UniformBuffer : register(b0, space0) { float4 _7_inputVal : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { float4 expectedVec = float4(1.0f, 0.0f, 0.0f, 0.0f); bool _47 = false; if (sign(_7_inputVal.x) == 1.0f) { float2 _39 = normalize(_7_inputVal.xy); _47 = all(bool2(_39.x == float4(1.0f, 0.0f, 0.0f, 0.0f).xy.x, _39.y == float4(1.0f, 0.0f, 0.0f, 0.0f).xy.y)); } else { _47 = false; } bool _59 = false; if (_47) { float3 _50 = normalize(_7_inputVal.xyz); _59 = all(bool3(_50.x == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.x, _50.y == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.y, _50.z == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.z)); } else { _59 = false; } bool _68 = false; if (_59) { float4 _62 = normalize(_7_inputVal); _68 = all(bool4(_62.x == float4(1.0f, 0.0f, 0.0f, 0.0f).x, _62.y == float4(1.0f, 0.0f, 0.0f, 0.0f).y, _62.z == float4(1.0f, 0.0f, 0.0f, 0.0f).z, _62.w == float4(1.0f, 0.0f, 0.0f, 0.0f).w)); } else { _68 = false; } bool _72 = false; if (_68) { _72 = true; } else { _72 = false; } bool _79 = false; if (_72) { _79 = all(bool2(float2(0.0f, 1.0f).x == float4(1.0f, 0.0f, 0.0f, 0.0f).yx.x, float2(0.0f, 1.0f).y == float4(1.0f, 0.0f, 0.0f, 0.0f).yx.y)); } else { _79 = false; } bool _86 = false; if (_79) { _86 = all(bool3(float3(0.0f, 1.0f, 0.0f).x == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.x, float3(0.0f, 1.0f, 0.0f).y == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.y, float3(0.0f, 1.0f, 0.0f).z == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.z)); } else { _86 = false; } bool _89 = false; if (_86) { _89 = true; } else { _89 = false; } float4 _90 = 0.0f.xxxx; if (_89) { _90 = _7_colorGreen; } else { _90 = _7_colorRed; } return _90; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }