cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testInputs : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); float4 _7_colorWhite : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float mod(float x, float y) { return x - y * floor(x / y); } float2 mod(float2 x, float2 y) { return x - y * floor(x / y); } float3 mod(float3 x, float3 y) { return x - y * floor(x / y); } float4 mod(float4 x, float4 y) { return x - y * floor(x / y); } float4 main(float2 _21) { float4 expectedA = float4(0.75f, 0.0f, 0.75f, 0.25f); float4 expectedB = float4(0.25f, 0.0f, 0.75f, 1.0f); bool _52 = false; if (mod(_7_testInputs.x, 1.0f) == 0.75f) { float2 _43 = mod(_7_testInputs.xy, 1.0f.xx); _52 = all(bool2(_43.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, _43.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y)); } else { _52 = false; } bool _65 = false; if (_52) { float3 _55 = mod(_7_testInputs.xyz, 1.0f.xxx); _65 = all(bool3(_55.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, _55.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, _55.z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z)); } else { _65 = false; } bool _75 = false; if (_65) { float4 _68 = mod(_7_testInputs, 1.0f.xxxx); _75 = all(bool4(_68.x == float4(0.75f, 0.0f, 0.75f, 0.25f).x, _68.y == float4(0.75f, 0.0f, 0.75f, 0.25f).y, _68.z == float4(0.75f, 0.0f, 0.75f, 0.25f).z, _68.w == float4(0.75f, 0.0f, 0.75f, 0.25f).w)); } else { _75 = false; } bool _79 = false; if (_75) { _79 = true; } else { _79 = false; } bool _86 = false; if (_79) { _86 = all(bool2(float2(0.75f, 0.0f).x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, float2(0.75f, 0.0f).y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y)); } else { _86 = false; } bool _93 = false; if (_86) { _93 = all(bool3(float3(0.75f, 0.0f, 0.75f).x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, float3(0.75f, 0.0f, 0.75f).y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, float3(0.75f, 0.0f, 0.75f).z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z)); } else { _93 = false; } bool _96 = false; if (_93) { _96 = true; } else { _96 = false; } bool _108 = false; if (_96) { _108 = mod(_7_testInputs.x, _7_colorWhite.x) == 0.75f; } else { _108 = false; } bool _121 = false; if (_108) { float2 _111 = mod(_7_testInputs.xy, _7_colorWhite.xy); _121 = all(bool2(_111.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, _111.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y)); } else { _121 = false; } bool _134 = false; if (_121) { float3 _124 = mod(_7_testInputs.xyz, _7_colorWhite.xyz); _134 = all(bool3(_124.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, _124.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, _124.z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z)); } else { _134 = false; } bool _144 = false; if (_134) { float4 _137 = mod(_7_testInputs, _7_colorWhite); _144 = all(bool4(_137.x == float4(0.75f, 0.0f, 0.75f, 0.25f).x, _137.y == float4(0.75f, 0.0f, 0.75f, 0.25f).y, _137.z == float4(0.75f, 0.0f, 0.75f, 0.25f).z, _137.w == float4(0.75f, 0.0f, 0.75f, 0.25f).w)); } else { _144 = false; } bool _147 = false; if (_144) { _147 = true; } else { _147 = false; } bool _154 = false; if (_147) { _154 = all(bool2(float2(0.25f, 0.0f).x == float4(0.25f, 0.0f, 0.75f, 1.0f).xy.x, float2(0.25f, 0.0f).y == float4(0.25f, 0.0f, 0.75f, 1.0f).xy.y)); } else { _154 = false; } bool _161 = false; if (_154) { _161 = all(bool3(float3(0.25f, 0.0f, 0.75f).x == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.x, float3(0.25f, 0.0f, 0.75f).y == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.y, float3(0.25f, 0.0f, 0.75f).z == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.z)); } else { _161 = false; } bool _164 = false; if (_161) { _164 = true; } else { _164 = false; } float4 _165 = 0.0f.xxxx; if (_164) { _165 = _7_colorGreen; } else { _165 = _7_colorRed; } return _165; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }