cbuffer _UniformBuffer : register(b0, space0) { float4 _7_colorGreen : packoffset(c0); float4 _7_colorRed : packoffset(c1); float4 _7_colorBlack : packoffset(c2); float4 _7_colorWhite : packoffset(c3); float4 _7_testInputs : packoffset(c4); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { bool4 _40 = bool4(_7_colorGreen.x != 0.0f, _7_colorGreen.y != 0.0f, _7_colorGreen.z != 0.0f, _7_colorGreen.w != 0.0f); bool4 FTFT = _40; bool4 _42 = _40.wzyx; bool4 TFTF = _42; bool _89 = false; if ((_40.x ? _7_colorWhite.x : _7_colorBlack.x) == _7_colorBlack.x) { bool2 _81 = _40.xy; float2 _66 = float2(_81.x ? _7_colorWhite.xy.x : _7_colorBlack.xy.x, _81.y ? _7_colorWhite.xy.y : _7_colorBlack.xy.y); float2 _86 = float2(_7_colorBlack.x, 1.0f); _89 = all(bool2(_66.x == _86.x, _66.y == _86.y)); } else { _89 = false; } bool _118 = false; if (_89) { bool3 _108 = _40.xyz; float3 _92 = float3(_108.x ? _7_colorWhite.xyz.x : _7_colorBlack.xyz.x, _108.y ? _7_colorWhite.xyz.y : _7_colorBlack.xyz.y, _108.z ? _7_colorWhite.xyz.z : _7_colorBlack.xyz.z); float3 _115 = float3(_7_colorBlack.x, 1.0f, _7_colorBlack.z); _118 = all(bool3(_92.x == _115.x, _92.y == _115.y, _92.z == _115.z)); } else { _118 = false; } bool _139 = false; if (_118) { float4 _121 = float4(_40.x ? _7_colorWhite.x : _7_colorBlack.x, _40.y ? _7_colorWhite.y : _7_colorBlack.y, _40.z ? _7_colorWhite.z : _7_colorBlack.z, _40.w ? _7_colorWhite.w : _7_colorBlack.w); float4 _136 = float4(_7_colorBlack.x, 1.0f, _7_colorBlack.z, 1.0f); _139 = all(bool4(_121.x == _136.x, _121.y == _136.y, _121.z == _136.z, _121.w == _136.w)); } else { _139 = false; } bool _161 = false; if (_139) { _161 = (_42.x ? _7_testInputs.x : _7_colorWhite.x) == _7_testInputs.x; } else { _161 = false; } bool _185 = false; if (_161) { bool2 _178 = _42.xy; float2 _164 = float2(_178.x ? _7_testInputs.xy.x : _7_colorWhite.xy.x, _178.y ? _7_testInputs.xy.y : _7_colorWhite.xy.y); float2 _182 = float2(_7_testInputs.x, 1.0f); _185 = all(bool2(_164.x == _182.x, _164.y == _182.y)); } else { _185 = false; } bool _212 = false; if (_185) { bool3 _202 = _42.xyz; float3 _188 = float3(_202.x ? _7_testInputs.xyz.x : _7_colorWhite.xyz.x, _202.y ? _7_testInputs.xyz.y : _7_colorWhite.xyz.y, _202.z ? _7_testInputs.xyz.z : _7_colorWhite.xyz.z); float3 _209 = float3(_7_testInputs.x, 1.0f, _7_testInputs.z); _212 = all(bool3(_188.x == _209.x, _188.y == _209.y, _188.z == _209.z)); } else { _212 = false; } bool _233 = false; if (_212) { float4 _215 = float4(_42.x ? _7_testInputs.x : _7_colorWhite.x, _42.y ? _7_testInputs.y : _7_colorWhite.y, _42.z ? _7_testInputs.z : _7_colorWhite.z, _42.w ? _7_testInputs.w : _7_colorWhite.w); float4 _230 = float4(_7_testInputs.x, 1.0f, _7_testInputs.z, 1.0f); _233 = all(bool4(_215.x == _230.x, _215.y == _230.y, _215.z == _230.z, _215.w == _230.w)); } else { _233 = false; } float4 _234 = 0.0f.xxxx; if (_233) { _234 = _7_colorGreen; } else { _234 = _7_colorRed; } return _234; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }