cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testInputs : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { float4 expectedA = float4(-1.25f, 0.0f, 0.5f, 0.5f); float4 expectedB = float4(-1.25f, 0.0f, 0.0f, 1.0f); bool _52 = false; if (min(_7_testInputs.x, 0.5f) == (-1.25f)) { float2 _43 = min(_7_testInputs.xy, 0.5f.xx); _52 = all(bool2(_43.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, _43.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y)); } else { _52 = false; } bool _65 = false; if (_52) { float3 _55 = min(_7_testInputs.xyz, 0.5f.xxx); _65 = all(bool3(_55.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, _55.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, _55.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z)); } else { _65 = false; } bool _75 = false; if (_65) { float4 _68 = min(_7_testInputs, 0.5f.xxxx); _75 = all(bool4(_68.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).x, _68.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).y, _68.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).z, _68.w == float4(-1.25f, 0.0f, 0.5f, 0.5f).w)); } else { _75 = false; } bool _79 = false; if (_75) { _79 = true; } else { _79 = false; } bool _86 = false; if (_79) { _86 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y)); } else { _86 = false; } bool _93 = false; if (_86) { _93 = all(bool3(float3(-1.25f, 0.0f, 0.5f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, float3(-1.25f, 0.0f, 0.5f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, float3(-1.25f, 0.0f, 0.5f).z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z)); } else { _93 = false; } bool _96 = false; if (_93) { _96 = true; } else { _96 = false; } bool _108 = false; if (_96) { _108 = min(_7_testInputs.x, _7_colorGreen.x) == (-1.25f); } else { _108 = false; } bool _121 = false; if (_108) { float2 _111 = min(_7_testInputs.xy, _7_colorGreen.xy); _121 = all(bool2(_111.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, _111.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y)); } else { _121 = false; } bool _134 = false; if (_121) { float3 _124 = min(_7_testInputs.xyz, _7_colorGreen.xyz); _134 = all(bool3(_124.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, _124.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, _124.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z)); } else { _134 = false; } bool _144 = false; if (_134) { float4 _137 = min(_7_testInputs, _7_colorGreen); _144 = all(bool4(_137.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).x, _137.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).y, _137.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).z, _137.w == float4(-1.25f, 0.0f, 0.0f, 1.0f).w)); } else { _144 = false; } bool _147 = false; if (_144) { _147 = true; } else { _147 = false; } bool _153 = false; if (_147) { _153 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y)); } else { _153 = false; } bool _160 = false; if (_153) { _160 = all(bool3(float3(-1.25f, 0.0f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, float3(-1.25f, 0.0f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, float3(-1.25f, 0.0f, 0.0f).z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z)); } else { _160 = false; } bool _163 = false; if (_160) { _163 = true; } else { _163 = false; } float4 _164 = 0.0f.xxxx; if (_163) { _164 = _7_colorGreen; } else { _164 = _7_colorRed; } return _164; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }