cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testInputs : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { float4 _34 = abs(_7_testInputs) * 100.0f; uint4 _43 = uint4(uint(_34.x), uint(_34.y), uint(_34.z), uint(_34.w)); uint4 uintValues = _43; float4 _48 = _7_colorGreen * 100.0f; uint4 _57 = uint4(uint(_48.x), uint(_48.y), uint(_48.z), uint(_48.w)); uint4 uintGreen = _57; uint4 expectedA = uint4(125u, 80u, 80u, 225u); uint4 expectedB = uint4(125u, 100u, 75u, 225u); uint _70 = _43.x; bool _82 = false; if (max(_70, 80u) == 125u) { uint2 _74 = max(_43.xy, uint2(80u, 80u)); _82 = all(bool2(_74.x == uint4(125u, 80u, 80u, 225u).xy.x, _74.y == uint4(125u, 80u, 80u, 225u).xy.y)); } else { _82 = false; } bool _93 = false; if (_82) { uint3 _85 = max(_43.xyz, uint3(80u, 80u, 80u)); _93 = all(bool3(_85.x == uint4(125u, 80u, 80u, 225u).xyz.x, _85.y == uint4(125u, 80u, 80u, 225u).xyz.y, _85.z == uint4(125u, 80u, 80u, 225u).xyz.z)); } else { _93 = false; } bool _101 = false; if (_93) { uint4 _96 = max(_43, uint4(80u, 80u, 80u, 80u)); _101 = all(bool4(_96.x == uint4(125u, 80u, 80u, 225u).x, _96.y == uint4(125u, 80u, 80u, 225u).y, _96.z == uint4(125u, 80u, 80u, 225u).z, _96.w == uint4(125u, 80u, 80u, 225u).w)); } else { _101 = false; } bool _105 = false; if (_101) { _105 = true; } else { _105 = false; } bool _112 = false; if (_105) { _112 = all(bool2(uint2(125u, 80u).x == uint4(125u, 80u, 80u, 225u).xy.x, uint2(125u, 80u).y == uint4(125u, 80u, 80u, 225u).xy.y)); } else { _112 = false; } bool _119 = false; if (_112) { _119 = all(bool3(uint3(125u, 80u, 80u).x == uint4(125u, 80u, 80u, 225u).xyz.x, uint3(125u, 80u, 80u).y == uint4(125u, 80u, 80u, 225u).xyz.y, uint3(125u, 80u, 80u).z == uint4(125u, 80u, 80u, 225u).xyz.z)); } else { _119 = false; } bool _122 = false; if (_119) { _122 = true; } else { _122 = false; } bool _128 = false; if (_122) { _128 = max(_70, _57.x) == 125u; } else { _128 = false; } bool _137 = false; if (_128) { uint2 _131 = max(_43.xy, _57.xy); _137 = all(bool2(_131.x == uint4(125u, 100u, 75u, 225u).xy.x, _131.y == uint4(125u, 100u, 75u, 225u).xy.y)); } else { _137 = false; } bool _146 = false; if (_137) { uint3 _140 = max(_43.xyz, _57.xyz); _146 = all(bool3(_140.x == uint4(125u, 100u, 75u, 225u).xyz.x, _140.y == uint4(125u, 100u, 75u, 225u).xyz.y, _140.z == uint4(125u, 100u, 75u, 225u).xyz.z)); } else { _146 = false; } bool _152 = false; if (_146) { uint4 _149 = max(_43, _57); _152 = all(bool4(_149.x == uint4(125u, 100u, 75u, 225u).x, _149.y == uint4(125u, 100u, 75u, 225u).y, _149.z == uint4(125u, 100u, 75u, 225u).z, _149.w == uint4(125u, 100u, 75u, 225u).w)); } else { _152 = false; } bool _155 = false; if (_152) { _155 = true; } else { _155 = false; } bool _162 = false; if (_155) { _162 = all(bool2(uint2(125u, 100u).x == uint4(125u, 100u, 75u, 225u).xy.x, uint2(125u, 100u).y == uint4(125u, 100u, 75u, 225u).xy.y)); } else { _162 = false; } bool _169 = false; if (_162) { _169 = all(bool3(uint3(125u, 100u, 75u).x == uint4(125u, 100u, 75u, 225u).xyz.x, uint3(125u, 100u, 75u).y == uint4(125u, 100u, 75u, 225u).xyz.y, uint3(125u, 100u, 75u).z == uint4(125u, 100u, 75u, 225u).xyz.z)); } else { _169 = false; } bool _172 = false; if (_169) { _172 = true; } else { _172 = false; } float4 _173 = 0.0f.xxxx; if (_172) { _173 = _7_colorGreen; } else { _173 = _7_colorRed; } return _173; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }