cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testInputs : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { float4 expectedA = float4(0.5f, 0.5f, 0.75f, 2.25f); float4 expectedB = float4(0.0f, 1.0f, 0.75f, 2.25f); bool _53 = false; if (max(_7_testInputs.x, 0.5f) == 0.5f) { float2 _44 = max(_7_testInputs.xy, 0.5f.xx); _53 = all(bool2(_44.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, _44.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y)); } else { _53 = false; } bool _66 = false; if (_53) { float3 _56 = max(_7_testInputs.xyz, 0.5f.xxx); _66 = all(bool3(_56.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, _56.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, _56.z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z)); } else { _66 = false; } bool _76 = false; if (_66) { float4 _69 = max(_7_testInputs, 0.5f.xxxx); _76 = all(bool4(_69.x == float4(0.5f, 0.5f, 0.75f, 2.25f).x, _69.y == float4(0.5f, 0.5f, 0.75f, 2.25f).y, _69.z == float4(0.5f, 0.5f, 0.75f, 2.25f).z, _69.w == float4(0.5f, 0.5f, 0.75f, 2.25f).w)); } else { _76 = false; } bool _80 = false; if (_76) { _80 = true; } else { _80 = false; } bool _86 = false; if (_80) { _86 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y)); } else { _86 = false; } bool _93 = false; if (_86) { _93 = all(bool3(float3(0.5f, 0.5f, 0.75f).x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, float3(0.5f, 0.5f, 0.75f).y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, float3(0.5f, 0.5f, 0.75f).z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z)); } else { _93 = false; } bool _96 = false; if (_93) { _96 = true; } else { _96 = false; } bool _108 = false; if (_96) { _108 = max(_7_testInputs.x, _7_colorGreen.x) == 0.0f; } else { _108 = false; } bool _121 = false; if (_108) { float2 _111 = max(_7_testInputs.xy, _7_colorGreen.xy); _121 = all(bool2(_111.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, _111.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y)); } else { _121 = false; } bool _134 = false; if (_121) { float3 _124 = max(_7_testInputs.xyz, _7_colorGreen.xyz); _134 = all(bool3(_124.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, _124.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, _124.z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z)); } else { _134 = false; } bool _144 = false; if (_134) { float4 _137 = max(_7_testInputs, _7_colorGreen); _144 = all(bool4(_137.x == float4(0.0f, 1.0f, 0.75f, 2.25f).x, _137.y == float4(0.0f, 1.0f, 0.75f, 2.25f).y, _137.z == float4(0.0f, 1.0f, 0.75f, 2.25f).z, _137.w == float4(0.0f, 1.0f, 0.75f, 2.25f).w)); } else { _144 = false; } bool _147 = false; if (_144) { _147 = true; } else { _147 = false; } bool _154 = false; if (_147) { _154 = all(bool2(float2(0.0f, 1.0f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, float2(0.0f, 1.0f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y)); } else { _154 = false; } bool _161 = false; if (_154) { _161 = all(bool3(float3(0.0f, 1.0f, 0.75f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, float3(0.0f, 1.0f, 0.75f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, float3(0.0f, 1.0f, 0.75f).z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z)); } else { _161 = false; } bool _164 = false; if (_161) { _164 = true; } else { _164 = false; } float4 _165 = 0.0f.xxxx; if (_164) { _165 = _7_colorGreen; } else { _165 = _7_colorRed; } return _165; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }