cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testMatrix2x2 : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { float4 _35 = _7_testMatrix2x2 + float4(2.0f, -2.0f, 1.0f, 8.0f); float4 inputVal = _35; float4 expected = float4(3.0f, 3.0f, 5.0f, 13.0f); bool _56 = false; if (abs(length(_35.x) - 3.0f) < 0.0500000007450580596923828125f) { _56 = abs(length(_35.xy) - 3.0f) < 0.0500000007450580596923828125f; } else { _56 = false; } bool _65 = false; if (_56) { _65 = abs(length(_35.xyz) - 5.0f) < 0.0500000007450580596923828125f; } else { _65 = false; } bool _72 = false; if (_65) { _72 = abs(length(_35) - 13.0f) < 0.0500000007450580596923828125f; } else { _72 = false; } bool _78 = false; if (_72) { _78 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; } else { _78 = false; } bool _84 = false; if (_78) { _84 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; } else { _84 = false; } bool _90 = false; if (_84) { _90 = abs(5.0f - 5.0f) < 0.0500000007450580596923828125f; } else { _90 = false; } bool _96 = false; if (_90) { _96 = abs(13.0f - 13.0f) < 0.0500000007450580596923828125f; } else { _96 = false; } float4 _97 = 0.0f.xxxx; if (_96) { _97 = _7_colorGreen; } else { _97 = _7_colorRed; } return _97; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }