#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { float4 testInputs; half4 colorGreen; half4 colorRed; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; const float4 expected = float4(0.75, 0.0, 0.75, 0.25); _out.sk_FragColor = ((fract(_uniforms.testInputs.x) == 0.75 && all(fract(_uniforms.testInputs.xy) == float2(0.75, 0.0))) && all(fract(_uniforms.testInputs.xyz) == float3(0.75, 0.0, 0.75))) && all(fract(_uniforms.testInputs) == expected) ? _uniforms.colorGreen : _uniforms.colorRed; return _out; }